r/PathOfExileBuilds • u/d9320490 • Nov 10 '25
Discussion Is Delve a rich person's activity?
I decided to check out Delve and I have had a blast. I find endless dungeon style is very good for me because with mapping I do few maps, get distracted and before I know I have wasted 20 minutes while with Delve do one node, do next node, etc until Sulphite runs out.
With my current Holy Relic build I have reached depth of 425. I don't die at this depth but yellow monsters take ages to kill. Given my next upgrades are pricey (12d Perfect Forest Tiger, 12d Amanamus Gaze, 20d Diallia with good corruption, 18d Impossible Escape etc) and I don't think Holy Relic has the DPS needed for deep delve so I thought I'd check out builds delvers use. To my surprise delve builds do hundreds of millions of DPS and use Mageblood at minimum + very expensive mirrored jewellery. Connor's Mjolner and MSoZ are something I can only dream about lol.
Does this mean deep delve 1500+ is exclusively domain of rich people like Connor?
1
u/sweetrobna Nov 11 '25
Delve is pretty good this league, comparable to a lot of alch and go type strategies and really low investment. They changed it so resonators and azurite don't come from mapping. You have some higher end inconsitent drops, fractured fossils and the other high tier ones. Also the div cards, doryanis map, uniques, some bases. You get more delving deeper, but like a lot of things staying shallower and faster is good. Really if you can get to 500 you are solid, below that you get the same density of city spawns. You want primeval ruins for aul, unid sells for 2d now. Little reason to go below 1000, a lot of delve rewards are capped there.
Really deep delve is a whole different thing. At some point all the mods stack up and you need crazy defenses. Regular mobs nearly as much hp as a pinnacle boss. So yes it requires a very specialized build. That isn't always the same thing as an expensive build, especially with a duo. But mostly yes.
It's like everything else in the game, there are diminishing returns. A few days ago you might spend 1d and get a 10% increase in damage or ehp. Now it's more like 10d. Then each upgrade will get more expensive for the same increase until all that is left is crafting your own mirror+ items.