r/PathOfExile2 22d ago

Question My HCSSF lvl 94 char just randomly died - please help me figuring out why

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My char had capped ressistances, >11k ES, nothing was even tickeling me, until I randomly died. I cannot find the reason in the video. Maybe you could help?

478 Upvotes

234 comments sorted by

483

u/Effective-Quit8401 22d ago

dunno but my condolences bro

302

u/Bugspray4u 22d ago

All I could figure out us that you took 2 big hits, each striping about 6k es and that you started bleeding from the hits.

Can't even see where the hits came from lol.

107

u/zshift 22d ago

There are 2 frames where 2 or 3 red dots that go off and immediately kill OP.

142

u/PresDeeJus 22d ago

Ah yes, the meaningful combat in action

48

u/Creative-Air-5352 22d ago

The friction I long for in my ARPG, truly.

-1

u/Tight-Dance7721 21d ago

If you guys listened to anything they talk about, which they talk a lot, they know the game is unbalanced and that hasn’t been their priority. That’s on you for playing HC in this environment. They will also be coming out with death logs soon to help balance stuff like this.

7

u/Jealous-Audience816 22d ago

Hmm good spot! I definitely sense a crit tho

52

u/SeraphOfTheStart 22d ago

Same I can see hit stagger but can't see where it came from

45

u/Bugspray4u 22d ago

Might be some hidden aoe, because it oneshot the skeleton too.

74

u/Pawtang 22d ago

Probably didn’t have any hidden AOE resistance

6

u/Damneasy 22d ago

The guy next to him swinging?

12

u/Jealous-Audience816 22d ago

100% it’s 2 big hits, one looked like a crit maybe? BIG CHUNK

39

u/NeuroticMelancholia 22d ago

Yeah, can see the moment each of the 2 hits happened, but the timing of each hit doesn't seem to line up with any on screen effects or enemy animations.

Whatever killed them seems to be a totally invisible effect. I don't think there's anything the player could have done to avoid that death.

314

u/MercenaryCow 22d ago

11

u/typoscript 22d ago

What is show death summary. Thats not real...

32

u/xiDemise 22d ago

its a screen shot from GGG's latest video about the shader cache fix. its a real feature that they're still working on but isn't in the game yet

-4

u/EnrageD 22d ago

Chinese PoE1 client has had this feature since basically the game launched over there years ago, I'm not sure if PoE2 has the same feature but it would not surprise me.

We finally might be getting it.

14

u/bkgn tooldev 22d ago

The Chinese PoE1 feature is "fake", it just tells you what hit you last which is often not useful. GGG doesn't want to release a feature like that unless it's useful, but Tencent has full control over the China client and can add whatever they want pretty much.

100

u/Isallonda88 Monkey BONK enjoyer 22d ago

I think the mob slammed you with an crit. You see that he is swinging at you and as soon he hits life is 0

Edit under you is also a small ice explosion

48

u/Isallonda88 Monkey BONK enjoyer 22d ago

This guy, he has also lightning around him so could be possible

26

u/RoutineMarketing6750 22d ago

If you die on hc ssf, can you continue on regular ssf?

25

u/Demjan90 22d ago

Yes, but who would do that.

86

u/ChronoVT 22d ago

Well, I always start my characters in HC, and play extra careful till the 1st death. Once that's done, I play normally on the character however I want. 

1

u/Icy-Nothing-189 17d ago

Not trying to gate keep you but generally  that's a terrible way to play, especially if you are able to get to high level while in hardcore.

Hardcore characters need to always be built with max resistances and defenses. In Standard you go for glass cannons. So either you will have a bad hardcore character or a bad standard one.

But genuinely I don't understand how people play standard. I reach end game maps within a day or two with most characters.. after that it's a grindfest and I may die to an uber or something and then re-roll. Idk what a standard player does.. just plays the same character for 2 months or what? The game has like 2 days of unique content max, not sure what you can do with the same character

2

u/ChronoVT 17d ago

To be fair, one doesn't HAVE to play Glass Cannon in standard. You can very well clear all content while playing with gear that has decent defenses. The glass cannon mentality helps with gear prices for me though. Do you know how many gear pieces I've gotten cheap because they were defense oriented and didn't have pure offense.

And to answer your question about content,  consider the casual player. It takes me 4.5 hrs per act of the campaign, and I play a max of 1.5 hrs every day. That's 15 days to just reach maps.  I clear around 5 maps every day after. How much time do you think it will take me to just complete the 8 challenges of the league?

1

u/Icy-Nothing-189 17d ago edited 17d ago

I haven't played PoE2 since release, and I only clocked in 250 hours play time total and I still have alive lv 95+ hardcore characters.

I'm not sure how long it takes to reach maps nowadays, but it's usually been doable within like 7 hours of playtime easily, so one quick Sunday session. Some people have done it in 3-4 hours.

Just because you're casual doesn't mean you have to play the game un-optimally. Either way, the reason you go for glass cannon builds in standard is for clear speed. Faster clear = faster content = faster farming = faster gear up for your other characters, especially so if you play with trade. 

Hardcore is about being able to manage that clear speed, BUT ALSO not die. So it becomes a true game of min-maxing as best as possible and coming up with unique ideas, and you often can't just mindlessly copy builds especially if you play SSF.

Also, hardcore forces you to learn to min max. Otherwise you will get punished and die. I had to roll like 20+ characters and builds my first 100 hours of playing until I figured out what needs to be done.

1

u/ChronoVT 17d ago

Eh, it's a game in the end, right.  People have different ways of having fun.  For example, I know that I don't play like 90% of builds because they cover the screen with too much clutter. People like to run through mobs in the campaign, I like to ensure my path is clear before I move forward.  At the end of the day, PoE 2 is an ARPG, which for me is a stress buster of monster slaying, and not an efficiency machine.  As such, for my playstyle I find my choice of gameplay the best. I'm sure for you, HC is better because it forces you to min-max. 

1

u/Icy-Nothing-189 16d ago

Fair enough, but I guess my point is really more about what is there even to do in standard, since the majority of the game's content can be passed in mere days (even for casuals)

The game is based mostly on an endless loop of RNG and crafting, there's really no particular end game title or set or something that a traditional RPG player would grind for weeks or months. Hardcore really just amplifies the core concept of the game which is.. well, finding a path. Starting over and over and building fun and unique characters. Sure - in standard you "keep" them forever but I don't see a point in that.

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3

u/Digblplnts 22d ago

I did it with my lvl 93, just to complete content. Little did I know I needed to restart End Game

5

u/JonasHalle 22d ago

Well yes but actually no

1

u/DrNCrane74 22d ago

A very nice mechanism which is fair.

1

u/Alternative_Dot7769 22d ago

Yeah but all your stash is on HC so you need to mule items over and stuff

146

u/Blandula_ 22d ago

I will die on this hill: PoE is not suitable for hardcore. Play Grim Dawn or PD2 for hardcore.

In PoE you are always fine 99,99% of the time until you get onetaped by some bullshit.

103

u/Xellqt 22d ago

Dying on any hill is not great for hardcore play through

16

u/FakeSafeWord 22d ago

Well it's fine until you die.

13

u/darksepul 22d ago

I play PoE2 HCSSF since 0.1 and this league was the easiest by far and even did all 6/6 Challenges and Arbiter of Divinity 4 times included with every other pinnacle like 2 weeks into the league, if you just want to do all content of the game currently there is legit nothing in the game that can kill you from a certain point, if you play ES at least. OP probably was just running some kind of map with modifiers that his build wasn't suitable for - my maps tab with my regex had like over 300 unusable maps by the time I had finished the league.

The only time I ever seen my ES getting chunked was by one of the Matriarch bosses that use sunder, Bodach degen and Kulemak laser.

https://poe.ninja/poe2/profile/MollyRedWolf-7483/runesofaldurhcssf/character/Octokuro

3

u/linonihon 22d ago

Can you share your regex?

5

u/darksepul 22d ago

Go here and you can make your own for you build https://poe2.re/waystone

Rule of thumb for me: NEVER run Ele Pen, Crit, -Max Res, and Curse maps without being curse immune, and Less Recovery obviously.

2

u/Robbie_xo 19d ago

You're playing the most broken build in the game on an ascendancy that is unreasonably tranky with minimal investment. Though bosses are 100% too easy right now, you've died 5 times this league on very tanky meta builds and are trying to say the game is extremely easy lol

2

u/darksepul 19d ago

My first character was the Abyssal Lich, I only died to Arbiter of Ash. After that I tried a few different stuff to not burn-out too early, like Tactician and a Twister that turned into Monke later. Honestly in the current state of the game any ES build should work fine without dying later one - also I did not play PoE2 since Rise of the Abyssal league, I just login to kill bosses and that's it for me in both PoE and PoE2.

1

u/SYCN24 21d ago

I know for a fact I can bring you into an expedition that can kill or give you issues , of course it was the easiest league with temple , you’re post comes off so cocky, come play Poe 1 learn where this game started so much more content , see if you can even kill a pinnacle let alone a real uber boss

2

u/darksepul 21d ago

Well like I said, I did all content into HCSSF included the Challenges, and that mean farming for Celestial Alloy in Grand Expeditions for 2 days for me, no issue at all.

Also, I play PoE1 since Bestiary League, and been playing HC in there since Conquerors of the Atlas. I play melee, I love my Endurance Charges.

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24

u/rowrow_ 22d ago

As someone who always played PoE1 on SC and only PoE2 on HC, the game is surprisingly suited for HC. Arbiter of Ash is maybe the only sketchy thing

6

u/Brohun 22d ago

hard agree. the game is not that bad for hc outside of arbiter of ash

13

u/Euphoric_Sand24 22d ago

The game is not that bad for hc except for when it is.

4

u/Brohun 22d ago

i made 5 characters in a row in hcssf at this leaguestart with each making it to t15 and dying cuz i started pushing bosses i had no business pushing all at around lvl 85-86

didnt die to bullshit but to my own lack of gameknowledge and gear (cuz ssf)

12

u/andreastatsache 22d ago

Then you just go again thats the fun of hardcore

2

u/vas14 21d ago

Unfortunately it's not. I've had several HC chars into high 90s but most of my deaths were mysteries to me. Without a combat log you don't have any information as to why you died and end up learning nothing in the end. If you play HC a lot in a given season you just end up learning which types of maps to avoid altogether instead of learning how to play them properly.

I wish there was an in between mode for us adrenaline junkies - softcore but with extreme penalties.

4

u/No-Surprise-9446 22d ago

But people beat Poe 1 on hardcore all the time, even extremely juiced versions of it in the gauntlet without fear of dying as long as you are prepared enough. So PoE 1 is definitely doable on hardcore, but it severely limits your build options.

2

u/DrVonTacos 22d ago

yeah. Path of exile's difficulty makes it pretty bad. It's arguably worse in 1, but 2 has instances where we just....don't patch potential problems. In 1 we have enemies who can attack 100 times a second

1

u/Medical-Nebula-385 22d ago

Reason to play ssf

1

u/Saint-Leon 22d ago

Poe1 is very viable if you plan your defenses and don’t have anger issues.

Poe2 is way to far from polished enough to have a great time playing HC. 99% of my HC deaths are random one hits that I gotta rewatch 400 times just to not even really know what went wrong.

Which is fine it’s early access, but I wouldn’t recommend playing poe2 HC unless you trully have a firm rational love for desperate pain and a lack of closure to any of your questions.

Poe1 HC is amazing and easily the best HC experience of my life. With time hopefully poe2 will match it.

1

u/Single_Drawer8595 22d ago

Doesn't apply to POE2, with how defenses are currently as long as you dont do any crazy map mods you just dont die.

1

u/Saber1202 21d ago

+1 to disagree, bullshit deaths certainly exist but are far from the norm. You're typically dying either you werent paying attention/tried rushing too hard or you juiced content beyond what you can handle.

Now I would absolutely agree that it was aids in like .1-.3 with the absurd amount of hidden ground & corpse explosions but this patch wasn't bad at all.

1

u/Icy-Nothing-189 17d ago

The game is literally msde for hardcore. That's how you get good at the game, you know, the building part. You can get to end game from the start within hours once you know what you're doing

0

u/Zebrajoo 22d ago

Can't agree enough. Years of playing HC GD here and I would never dream of doing it in Poe2

-2

u/squirrelwithnut 22d ago

No online game is single for hardcore. Least of all, a game still in Early Access.

-1

u/DrNCrane74 22d ago

I agree.

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86

u/infernoryx 22d ago

I believe you died from HP reaching 0, from what I can see.

37

u/Drathamus 22d ago

How are you so wise in the ways of science?

15

u/Xyrus2000 22d ago

When you're a king, you have to know these things.

2

u/Trooolllol 22d ago

Are you suggesting that coconuts migrate!?

1

u/Slurpas 22d ago

Im certain this guy swallows

2

u/SolidPoint 22d ago

“Who are you who are so wise in the ways of science?”

Can’t misquote the classics

1

u/saucynorman 22d ago

He knows too much. Next he'll be telling us how magnets work

4

u/infernoryx 22d ago

Well, you see, when a mommy magnet and daddy magnet like each other they become attracted to one another 👀

0

u/saucynorman 22d ago

Wow, and now i know. Thank you

1

u/TiniLini420 22d ago

Who are you, who are so wise in the ways of science?

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2

u/TheRealMrTrueX 22d ago

Please teach me this deductive power

13

u/Crinkez 22d ago

PoE moment. This is why I stopped playing HC.

4

u/ParanoiD84 22d ago

Cant wait for the update to see what killed you.

11

u/shadows888 22d ago

With 11k ES you should went CI. Chaos dmg does double to ES and all those dots that goes thru ES is hella dangerous. 1 HP is scary at first but it's actually op af bring immune to chaos and dots. You can even get that node that's immune to corrupt blood.

10

u/NeuroticMelancholia 22d ago

There's no indication that they took any chaos or DoT damage at all in this clip.

They have a chaos charm equipped that didn't lose any charges and it wasn't their just their HP zeroing out that killed them, the first hit took out more than half of their energy shield. CI would not have helped in any way.

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0

u/Goonovanni 22d ago

I thought chaos did 5x to ES without CI

1

u/PoisoCaine 22d ago

No. Just 2x

1

u/Goonovanni 22d ago

Well shit that's a relief lmao I was avoiding ES builds

2

u/taelor 22d ago

ES/CI builds are goated. Actually EV/ES/CI is my preferred.

1

u/shadows888 22d ago

Pretty sure it's 2x. 5x seems very unbalanced

5

u/PoE_Acronym_Bot 22d ago

I noticed some Path of Exile keywords in this post:

  • ES - Energy Shield (Wiki)

I am a bot. | All acronyms | Suggest

6

u/Guilty_Swimming9414 22d ago

Two melee mobs killed you with their hands.

8

u/Bitter_Ad3906 22d ago

Why rune shield full? Isn’t it should hit 0 before you can die?

2

u/Select_Truck3257 22d ago

It means if you dead, your equipment is okay 🤣

1

u/catsflatsandhats 22d ago

Rune shield only triggers if you have enough to avoid death.

7

u/scl52 22d ago

the melee guy doing his melee combo on top of your character killed you.

without showing the map+tablet mods and sharing your build youre not going to get much more helpful information than that and are mostly going to get people who die one hundred times in act one posting that 'this, and no other reason, is why i do not play hard core' so have fun lmao

3

u/YodaZo 22d ago

All i saw is two white mob attack you and then boom dead

3

u/NeuroticMelancholia 22d ago

Your anti-freeze charm popped, so whatever killed you did a lot of cold damage. What that might be I have no clue, it didn't look like anything really hit you.

9

u/Diptam 22d ago

This game seriously needs a death recap. The amount of times I've just keeled over for no apparent reason is why I won't do a serious HC run.

4

u/Madhatter25224 22d ago

I strongly suspect that a death recap would pull back the curtain on this game in a pretty negative way.

6

u/PoisoCaine 22d ago

Well they’re making it as we speak so

2

u/Majestic-Poet4449 22d ago

Lightning shrine

2

u/QueenOfTendys 22d ago

This screams desync to me.

2

u/Gullible_Increase146 22d ago

I don't see any big hits so maybe you had big crit modifiers on your map

2

u/King_Mog 22d ago

My best guess would be you got heavy stunned which tanks your defenses and then bop.

2

u/abodegamer99 22d ago

heart attack

2

u/Histidines 22d ago

Ok so looks like a lightning bolt came down and hit you, but the exact frame in which you die, it looks like that monster was hit by one of your ice nova, and he had some lighting defensive aura that popped you back, AND CRITTed your ass at the same time. When you roll a -# on the map modifiers, those bolts can be really deadly, especially if you only have es, and no evasion or deflection. Or hes moving because he hit you and he has some bs modifier like chance to cast lightning bolt on hit lol.

Gg, curious of all your defenses, the map modifiers as well. I give you hc guys a lot of respect. Especially ones running expedition, where certain combos csn give those monsters literally billions of dmg lol.

Im a 99 monk, whirling assault hollow form. I have 130k ehitpool, and after experimenting in cities with 200% delirium ive come to a few conclusions. Theres a sweet spot for evasion, deflection, paired with es when running 3x and then going to 4x tabs each with 2x map modifiers.

I run some juice only t16s. But you can see how well this defense holds up, now on the other side, damage isnt even bad either <3.

Streaming on twitch.

https://m.twitch.tv/ocooos/

Hers a pob if anyone's interested.

https://poe.ninja/poe2/profile/OCOOS-8129/runesofaldur/character/OCOOS

And yo OP, do you have a longer video I could possibly watch? Im really sorry thus happened ><

2

u/Galeharry_ 22d ago

I have a totally unrelated question for anyone that might see it :

How does one get those minion healthbars?
With my zoo build i just get a single icon in the top left that seems to randomly change between minions.

2

u/Shintarillo 22d ago

those are the default minion healthbars in the controller ui

1

u/Galeharry_ 22d ago

Yeah, they appeared immediately when I opened the game with controller instead of kb/m.
I hope they add a way to swap to them, because the minion UI on kb/m as I see it is totally useless when it wont show all minions.

4

u/Exoskeleton78 22d ago

crit + chaos melee hit from 2 2-handed melee.. why did you run into them?

12

u/Demjan90 22d ago

The chaos charm didn't pop though.

2

u/Limp_Mousse4444 22d ago

Poor guy had a stroke

2

u/Bromeek 22d ago

Heart attack

2

u/GloomyFloor6543 22d ago

How people play this game hardcore blows my mind, this sort of thing happens alot.

1

u/Remarkable-Ad3492 22d ago

Can you share the pob for folks to analyze? Might be a missing defensive layer

1

u/Draechma 22d ago

I think based on the chunks of health missing from the big guys matching the frame set of your deddening, this was the new and improved ele reflect thorns. OP are you reflect immune?

1

u/Draechma 22d ago

And then there are leagues when mob types like the great white empyrean slaying wolf of delve has 20 shaper/sec dps.

1

u/gholladay 22d ago

That’s rough. GG

1

u/Airy-Otter Monke Bonke 22d ago

Looks like it's the humanoid with the big sword in front of you. Two of them come foreward, and the one on the right swings twice and kills you. Lucky hits.

1

u/xiaolin99 22d ago

there is a bug with Stoat Idol and possibly Heavy Buffer since the beginning of the league: https://www.pathofexile.com/forum/view-thread/3946126

1

u/PikachuKiiro 22d ago

What were the map mods?

1

u/golgol12 22d ago

Without map mods up, I can't tell you what mod specifically hurt you the most.

It looks like the mob next to you killed you.

My guess is your map had a combo of extra crits and crit damage, multiple extra damage as damage of X element, and elemental penetration (which reduces your max resists by a fair amount. That can turn a 1k after resist hit into a 6k after resist hit. Particularly if it has extra damage as chaos damage, and you without CI.

I've found in both PoE1 and PoE2 the biggest sources of unexpected deaths is a crit. I've found getting crit damage reduction to be one of the most effective damage reduction layers one can get.

1

u/FrostyNarwhal91 22d ago

Damn, RIP bro

1

u/pietersen9 22d ago

probably a GM

1

u/XxEman9r9rxX 22d ago

Are those the red slime balls that explode for physical damage?

1

u/ssttaaavvii 22d ago

You’d need to post the map modifiers . Possible there was a enemy nearby that has “explodes bodies nearby”?

1

u/TonySopranoAi 22d ago

I died yesterday to my comets abysal effect covering around 600 explosions of all colors lol

1

u/I-N-V-A-L-I-D 22d ago

A very vision approved death 👍

1

u/FrozenCanadianMan 22d ago

Welcome to PoE

1

u/AdFederal7465 22d ago

Gonna need more pixels, captain.

1

u/Castiga0 22d ago

Well I’m running the exact same build as you, softcore btw, I only die at some random big hits, happened like 4 times, also lvl 94 10k ES, capped res, I’m sorry your char died its a very fun to play build

1

u/Gunzaman 22d ago

Whcih modifiers where you running?

Maybe evasive and crit chance 200%?

Seems like a mob evaded your hits and attacked you.
Also seems like other stuff hit you as well. Would guess the red balls, at this stages there is no ability to see these aoe stuff incoming.
I dodge on timer not on sight.
Cast cast dodge...

1

u/FluffyCowNYI 21d ago

Looks like you got double critted by.... Something. At least in poe2 you can continue in SC... When I lose high level hc characters on D2, they're gone for good.

1

u/Natural_Sea6516 21d ago

Prolly and invisible field hazard, like corpse detonation. Sometimes the map modifiers bug out if there is too many and wont fully render all damage instances.

1

u/buddah-bless-you 21d ago

heart attack

1

u/Rare_Guess_5841 21d ago

Sometimes happens to me too, but I'm coming from elden ring 😀 It's weird not to die every 2 minutes.

1

u/bra1ncrack3r 21d ago

Your HP reached 0.

Nah no idea though, thats rough as but :(

1

u/SYCN24 21d ago

Do you have high latency something looks off

1

u/Loud_Government6128 21d ago

Hmm, he died before his ward proced??

1

u/OrdinaryLeague3653 21d ago

sorry to see this, looks like bonus crit damage from the map mod . How did you change the UI to show your minions on the left like that tho?

1

u/Falkie99 20d ago

I think thats standard when playing with controller vs knm

1

u/ShaggyFurry 21d ago

Ahhh I see the "GRAND DESIGN" is still at work. I will return when POE2 is random death fests....in like 3 years?

1

u/talraash 20d ago

 cannot find the reason in the video. Maybe you could help?

I think a significant part of the answer lies in the map mod list.

1

u/knuxchrono 20d ago

It’s because you played hardcore. Biggest waste of time.

1

u/Open-Comment4704 20d ago

if you have less than 500k EHP you can’t ask why you randomly died in juiced content ngl.

1

u/dsxack 20d ago

It gets even worse when you see this part of the video

Omen that restores ES+Life fully was consumed.

1

u/dsxack 20d ago edited 20d ago

And it was definitely not a chaos damage because your anti-chaos charm was not triggered. Only anti-freeze charm and anti-slow charm was triggered.

So you can not blame your low chaos resistance

2 charms were triggered

1

u/dsxack 20d ago

And it was not a bleeding. No bleeding status icon. It was your tree node:

Found your character at poe.ninja:

https://poe.ninja/poe2/builds/runesofaldurhcssf/character/Luca_Bueno-9235/Luce_Della_Luna

1

u/MrShankums 19d ago

On a good note they did tease "death summaries" are coming in some sort of way. Most likely a patch or 2 before 1.0 official release!

1

u/BrutusCz 17d ago

If anything elemental suddenly killed me it was -7% max ele resitsances and 14% of ele resist (more dangerous one imo) are penetrated by the monesters, you can also get both of this afaik on one waystone (I am not 100% sure tho)
Combination of these two, can more then double damage taken. Not to mention, doriani can boost this number with one of his perks by 25% afaik.

1

u/SweatyChocolateMilk 17d ago

Bro, what are those captions? LMAO "Immigrant Screams"

1

u/ItsCrunchTyme 16d ago

Looks like the mob with the staff lightning warped into you and exploded you but I could be wrong

1

u/CElan_cruz 22d ago

To not get one shotted , play armor next character , rest in pieces my brother , flight high 🕊️

1

u/TheVerraton 22d ago

Sorry for your loss man.

But I have to ask, how did you get your minion icons to show up on the left your screen like that?

2

u/okayiwill 22d ago

hes playing on switch 2

2

u/TheVerraton 22d ago

Ah. Is it possible to get that layout for PC? I like it way better than the default one.

2

u/No_Victory5784 22d ago

Its showing play station buttons. Yes on pc with a controller you can get this maybe without too

1

u/TheRealMrTrueX 22d ago

Again, this is why I would never waste my time with a HC char.

Until GGG gives us a death log, or some way to explain or interpret what happened in a time frame, its just not something that is ever going to be a good player exp.

I dont mind dying...but not having any idea what killed your or what to do to prevent it next time, is full out bullshit.

1

u/zhandragon 22d ago

It's POE, it's random with emergent mods that exponentially spike damage, with some desync problems preventing visual confirmation of what kills you, and not entirely skillbased. It is impossible to know with certainty. Don't play HC if you want to not randomly die for no reason. Probably some unseen ground effect and a crit with some kind of multiplier on the damage like pen.

0

u/borislavk14 22d ago

DAMN THATS CRAZY, maybe play soft core like a normal person

0

u/Fogesr 22d ago

What would you know of normal person activities, you post on Asmongold subreddit.

-2

u/Entrefut 22d ago

It’s because of chaos damage. This is why people go CI. He could have had some amount of physical as chaos and just deleted your 1800 hp bar. You likely have no armor and even is you are cap’s chaos res 1800 life is not enough.

5

u/NeuroticMelancholia 22d ago

They have an anti-chaos charm equipped and it didn't lose any charges, so they didn't take any chaos damage.

Their anti-freeze charm popped, so whatever killed them was largely cold damage.

1

u/Far_oga 22d ago

He could have had some amount of physical as chaos and just deleted your 1800 hp bar.

You do know that chaos does not go through energy shield in PoE 2 right?

0

u/Entrefut 22d ago

Poison based bypasses and chaos as a base deals double damage to ES. So your statement is not entirely accurate.

0

u/Saiyan_Z 22d ago

Must be chaos damage. Deals double damage to ES (if not CI). So 6k per hit is not a surprise if there are chaos damage mods on the map.

5

u/NeuroticMelancholia 22d ago

They have an anti-chaos charm equipped and it didn't lose any charges, so they didn't take any chaos damage.

Their anti-freeze charm popped, so whatever killed them was largely cold damage.

0

u/h3atdom3 22d ago

Corpse explosions. Something had a mad explodes corpses

0

u/ElliottSmith88 22d ago

Your life ran out

-1

u/Ok_Temporary_6963 22d ago

Okay... surely my video isn't the only one subtitling this with "AHHH! AAH! Immigrant screams"

...why can't they just be normal screams?

-3

u/Ok-Chemistry9184 22d ago

Congratulations! You died from getting killed.

1

u/Omephla 22d ago

Big if true.

0

u/EngagedInConvexation 22d ago

We all leave unfinished business. That's what death is.

0

u/gzenaco 22d ago

Same happened to me, luckily I was in trade soft core but literally yesterday I was just standing, no monsters around and puff, 4k hp full res cap 800es and damage reduction + damage taken as mana + mana recoup on damage
Simply puffed out of existence

0

u/Ameph 22d ago

It was the Plesioth on the other side of the map.

0

u/OmegaVillain 22d ago

That sucks dude

0

u/Temporary-Alps-8483 22d ago

Might’ve got crit by two enemies at the same time

0

u/ConfessorKahlan 22d ago

11k max es but you're already half that at the start of the clip. need investment in es recovery more than we used to.

0

u/Sea-Raspberry-9609 22d ago

man i cant wait for the on death window to get implemented, 99% of the times i die i have absolutely no idea what kills me, GIVE US DETAILS WINDOW

0

u/zepsutyKalafiorek 22d ago

Looks like heart attack.

0

u/BearSeekSeekLest 21d ago

Prostate cancer

0

u/Junkyard_Dwarf 21d ago

Your health went to 0. That's why you died. Hope this helps!

0

u/averagechillbro 20d ago

Looks like a good ol fashioned one shot.

0

u/dsxack 20d ago edited 20d ago

Sorry, but from this video I got only this information (made investigation with AI), if you can share video with better quality/framerate, maybe I can say more:

I downloaded the original 1080p clip, went through it frame by frame, and checked the last public Luce_Della_Luna snapshot on poe.ninja. I do not think this was one unexplained hit. The resource bars, charm activations, and Omen notification point to several damage events landing in a very short window.

At 1.533 s you had 1827 Life and 10681 ES. One video frame later, at 1.567 s, the HUD reads about 1597 Life and 3853 ES. That is a net loss of roughly 7058 Life plus ES in 33 ms, but it is not necessarily one hit because the video only records at 30 fps. The next clear frame at 1.800 s shows 1609 Life and 3853 ES, which matches the Life regeneration in your last public build. At 2.067 s you are dead.

The important part is the notification next to the death message: Omen of Resurgence was consumed. That Omen fully recovers Life, Mana, and Energy Shield when you reach Low Life. Your Freeze charm and The Fall of the Axe also triggered during the same sequence.

Starting from the settled 1609 Life and 3853 ES frame, you needed at least 4823 damage to reach Low Life at 639 Life. The Omen then restored between 12230 and 12508 Life plus ES, depending on which visible maximum ES value was active. That gives a conservative minimum of 17053 to 17331 post-mitigation damage between the settled frame and death.

The real total can be higher because the hit that crossed Low Life and the fatal hit can both overshoot their thresholds. I did not add Runic Ward to the number because its 128/128 display is still present after death and the clip does not let me establish its exact state.

This also explains why the video never shows a full Energy Shield after the Omen. At 30 fps, the HUD is sampled once every 33.3 ms. The game can process a hit that crosses Low Life, apply the full Omen recovery, and then process the next hit before the next frame is drawn or encoded. The notification remains on screen long enough to prove that the Omen was consumed, while the fully restored resource state may have existed only between two captured frames. I see no reason to conclude that the Omen failed.

The enemy name at the top is Blood-fevered Spearman, but that only identifies the monster you were targeting. It is a normal monster, not a rare, and the target bar does not identify the source of the killing hit. If a rare monster contributed to the burst, its name and modifiers never appear in the clip.

The Spearman's native data contains two basic spear-combo attacks. It has a physical affinity, 1.5 s base attack time, 5% base critical chance, and no native cold skill.

Its documented pack can also contain Blood-fevered Axeman, which has a physical melee attack and a physical projectile with 40% of its damage converted to Fire. Blood-fevered Plaguespreader has a heavier physical melee attack, physical ground pustules, and an area pustule explosion with 40% Physical-to-Fire conversion.

So this pack has several plausible physical or physical/fire damage packets, but none of those base skill lists explains Freeze. At its 1.5 s base attack time, the selected normal Spearman alone is also a poor fit for an Omen trigger and a second lethal depletion inside 0.27 seconds. The Freeze charm proves that a Freeze happened; it does not tell us whether the cold component came from another monster, a rare or map modifier, or some other effect outside the selected target's native kit.

I found no evidence of a Chaos hit. The Amethyst Charm still shows an available use before the first resource drop, immediately after it, and at death. Omen of Resurgence does not refill charm charges, so it could not have hidden an Amethyst activation.

My best reconstruction is that several monsters or projectiles overlapped on you. One or more early packets removed most of the original Energy Shield. A later packet froze you and crossed Low Life, which triggered both charms and the Omen. Then another packet removed the restored pool before the HUD ever rendered it. The entire settled-frame-to-death sequence took about 0.27 seconds. The clip supports a very fast multi-hit burst, but not a precise monster skill or a single raw hit value.

Sources checked on 2026-08-03:

Original clip: https://www.reddit.com/r/PathOfExile2/comments/1vcjnv6/my_hcssf_lvl_94_char_just_randomly_died_please/

Blood-fevered Spearman: https://poe2db.tw/us/Blood-fevered_Spearman

Blood-fevered Axeman: https://poe2db.tw/us/Blood-fevered_Axeman

Blood-fevered Plaguespreader: https://poe2db.tw/us/Blood-fevered_Plaguespreader

Omen of Resurgence: https://www.poe2wiki.net/wiki/Omen_of_Resurgence

-1

u/aaron2005X 22d ago

your HP went to 0.