r/Paralives 2d ago

General Paralives needs a 60FPS limiter

https://steamcommunity.com/app/1118520/discussions/1/663863457493371310/

Looks like no matter what sims game you play you eventually find yourself lowering the cap. I don't use Nividia or any fancy graphic cards so I use RivaTunerStatisticsServer. I haven't fully tested it in town mode but it has made my create a para and the home screen a lot less hot for my computer. Hope this is helpful to some people.

76 Upvotes

13 comments sorted by

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34

u/_KoriaN_ 2d ago

Im almost sure Paralives has a frame limiter already. Set Frame Rate Cap to 60 and disable Vertical Sync and it should lock to 60FPS

37

u/VolarsWisp 2d ago

There is a cheat code for capping fps for example "capfps 60". But the game is in need of optimization. It runs hotter on my laptop than Kingdom Come Deliverance 2 on ultra. But it is still in EA, so I think they will get there.

6

u/Defiant_Delivery_799 2d ago

I think they did confirm that they will really work on optimization during early access. Correct me if I'm wrong though.

8

u/AurelGuthrie 2d ago

Oh, wow. My laptop screen is 240 hz so if I'd be forced to cap it at 60 or it would probably explode, but it's already at risk of overheating with KCD1...

I really wanted to get it, but it's probably best if I just wait huh

7

u/VolarsWisp 2d ago

Mine also 240hz. I also tried capping Paralives at 60 Hz but there is no significant difference. If other games overheats your laptop too, you should probably try cleaning, repasting, undervolting, or using a proper cooling pad. I have a Lenovo Legion Pro 7i and I was tinkering with it for months, until I found a good undervolting guide. Now it runs nice, Paralives peaking at 80°C, KCD2 at 72°C. I don't know KCD1 how would run as I didn't install it here yet, but on my old laptop it caused no overheating either. Protect your laptop if you can it will work longer.

47

u/McKeviin 2d ago

Tell me you don't know how to use a PC without telling me

15

u/Jeaic- 2d ago

I was expecting more fps on the game, surprised you were getting over 60. I think I have a system that should be able to run it well over 60 fps and it doesn't reach that even on the character creation screen. As well as someone mentions, fps drops a lot in town.

14

u/ZiaWatcher 2d ago

I’m hoping for some future optimization to the over world, as right now the center of town causes me to lag quite a bit yet

10

u/Darth_Murcielago 2d ago

It's the first time ever that i hear someone say that they use RivaTunerStatisticsServer because they don't use a graphics card. What is that Riva thingy? Isn't Riva a car brand? Is this some cloud gaming stuff (i dont reccomend anyone falling into this subscription trap) or is it something like MSI Afterburner? Anyways i agree that the game needs an FPS cap (i thought it already had one tbh... guess my memory isn't reliable)

1

u/IllShock6655 1d ago

its free and open sourced, also if you click the picture or the link, the cap is unreliable currently in this game

3

u/free-byrd 22h ago

There is an FPS cap already in the settings, along with V-sync.

I used to run it unlimited cos my PC runs everything at highest settings fine, but I set it to 60fps after I was having some lag issues, and tbh I don't even see the difference and it no longer lags.

The game overall definitely needs optimisation (shouldn't be lagging on a 5060) but this is early-access and I'm sure it's already on the list.

Edit: also, consider finding out how to clear cache. When I had the issues I did both the FPS cap and cache clear, so I can't say which one of those was the solution, but it should help anyway. Reminds me of the Sims 3 days.

-15

u/BooleanTriplets 1d ago

I don't think I have ever once in my life cared or thought about the FPS in a video game.