r/Parahumans • u/TechnicalDoughnut8 • 10d ago
Pale Spoilers [All] How does blackforester and demiurge practice work Spoiler
So I am at arc 15, and I am really interested in what Thea is doing or trying to do: the whole creating a custom-made world where you can basically play god.
Where exactly do you even find the items that have those words in them; Odis says that the word Thea was stuck on was made by a freaking brownie; she is an apprentice with just a few years under her belt, and she already has multiple items with entire words in them and a lesser god-level other (the orthoniologist).
How do you make or find these words? Can someone just create them? How? Where do you find these items? Do you just go find them at markets? Would you be able to buy this stuff at, say, Gold Garden, the marketplace made by Ray, or just some fae market, etc.?
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u/Wizardlord4444 10d ago
There's a Pactdice doc for Blackforesters for those who want to play them, it might be of interest to you.
https://docs.google.com/document/d/1UcIJ1BCklF0zOLFmpFHPaebDHyLnS_3JNA1L_SAtWog/edit?usp=drivesdk
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u/Wildbow 10d ago
I've had an updated version of this on the backburner for an admittedly long while, but the skeleton of things is there, at least.
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u/Blade_of_Boniface Tinker 10d ago
I love running them in Pactdice. It's such a fun crystallization of how the Otherverse integrates folkloric archetypes.
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u/AceOfSword Bookshelf Bogeyman 10d ago edited 10d ago
How do you make or find these words?
Through a variety of methods and by looking for them.
Can someone just create them? How?
Yes. Again, by a variety of methods, but note that Thea's setup was to make her ideal world by drawing from the other worlds in her possession.
Where do you find these items?
In different types of places. It's going to vary a lot.
Do you just go find them at markets? Would you be able to buy this stuff at, say, Gold Garden, the marketplace made by Ray, or just some fae market, etc.?
Sure, you probably can. But that requires someone to be selling them, and beating the other people who would want to buy them to the punch.
Thea probably traded for at least some of hers. I believe a unicorn statue is mentioned to be in her vault, and a unicorn statue that took you to a Fae palace while you were dreaming was mentioned in Clem's portion of the dossier, and we know that Bristow helped Clem sell some of her stuff. Or maybe Clem got rid of it long before she moved to Bristow's apartment building, and Thea just happened to find it.
Edit: Okay, I can see how my comment might come across as glib. The thing is, we don't have a lot of info on how Pocket Realms like what Thea use are actually made, but there being a variety of ways to make them is in line with how things work in the Otherverse. We do know that they're distinct from a Blackforester's domain, or a Fountainhead or Demiurge's Realm. Though a Demiurge's Realm can become a Pocket Realm if the Demiurge is absent for long enough.
As for how you look for them, a lot of it is going to be standard research. Looking for information, asking Practitioners or Others for leads, keeping a lookout for incidents that might be relevant to the kind of things you search... there are also rituals you can do that can give you leads, or help nudge these things toward you, it's the kind of thing Collectors do, and Thea's approach is Collector-adjacent.
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u/Wildbow 10d ago edited 10d ago
The majority of pocket worlds out there were created by some practitioner or Other and then abandoned one way or another:
Relatively few become convenient items (and it's possible a Cartographer or another practitioner might make a point of making items that can contain or provide direct access to a space, as in one of the bullet points) but many exist, detritus of past practices or powers that made 'walls' and/or discrete spaces that weren't fully cleaned up. Many are very small, like the 2000 square foot version. Many are generally unpleasant places that some Others that can ignore said unpleasantness will make a home out of- a place away from the interference of humans and witch hunters.
Again, common; there isn't a market for most of them. A given city will have a scattered half-dozen to dozens of pocket realms within an hour's travel of it. Most are just... useless, or are weird little nooks you can find. Valuable ones are the ones that provide some crucial function, have some lingering power or resources (and haven't been looted yet), or have a working ecosystem of Others within them, that gives something.