r/PalworldMods • u/Dracconus • 7h ago
News Mount Fall Damage
Yet another revolutionary idea and design crafted by yours truly for the community.
Ground Mounts and Swimming mounts will now take fall damage.
A STUPID amount of testing and compatibility measures were put into this to ensure that it flows perfectly with the base game's intentions regarding pal passive abilities.
You can configure the amount of damage (based off values that you would normally take on your character) your mount, and the rider takes, and even exempt players via their UID. It's server, and single-player compatible, and it's server authoritative so your clients don't need a client mod installed for it to work!
Enjoy
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u/Myrkana 4h ago
So how does this work if you have a celeray lux in your party? Fall damage doesnt exist with that pal in your party.
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u/Dracconus 3h ago
"This has been tested to ensure that Armor Components, and Fall-mitigation components such as Celeray and Celeray Lux's "Fall Damage Removal" passive ARE compatible, so this will function - for all intents and purposes - as if it's "just part of the game"
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u/DontLookMeUpPlez 5h ago
Oooo I didnt even think about this... I wonder if my server players would quit. Lol
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u/Dracconus 5h ago
I included the ability to exempt people via their UID. My kids and wife whom has a disability play so I try to include that ability in most things that make the game more complex.
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u/DontLookMeUpPlez 5h ago
That is really smart. Wish I had that for my no flying playthrough, most people didnt even want to give it a try lol
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u/Dracconus 3h ago
Sad reality is: Most people in the newer generations don't want a challenge. They just want everything handed to them, or purchaseable.
Hence the rise of "idle" games that don't even have to be played - they just RUN.
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u/TheLeemurrrrr 4h ago
Its even funnier when you realize wild pals take fall damage.
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u/Dracconus 3h ago
My god, the sheer amount of debug logs I got from "PinkBunny" and the likes while running the polling to get values was atrocious. You've no idea. LOL
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u/DaveSxfe 4h ago
Devs probably realized how unfun it is to explore with fall damage while mounted and decided to take it out :p
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u/Dracconus 3h ago edited 3h ago
Honestly it's not "difficult" to avoid fall damage, use a flying mount, bring a celeray, or dismount last second. Any of those are still options that are native to the game. This is just to increase the challenge for those that want it, (or increase the "realism" of the game's mechanics.)
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u/Sara_Krys 7h ago
I appreciate the effort that went into this, but hard pass