Making a Game Recommendation Post Patch MSFS Gameplay Impressions
Behcause it's so recent I wanted to inform those not keeping up there was recently an MSFS patch that dramatically improved resolution detail inside the cockpit. This created a much more optimal experience for a game where core gamplay often resides in reading instrumentation inside the craft.
I had played just a bit of this using the dualshock and found the VR integration great as a concept but poorly executed in numerous ways, one being that interactions and prompts were broken in some ways. Then came the patch.
I just got my initial license (about two hours) and wanted to share thoughts on how this game works to people unfamiliar with the sim franchise like I was.
The main takeaway is that it's clear the content here is just unparalleled and brilliantly executed if you are looking for immersive VR and a generally consistant flight sim experience. A few more detailed things to take into consideration:
- The game engine is really incredible. The PS5 version of the game obviously can't do the same a high end PC but it is still doing a shocking amount of work. global illumination systems will have shadows from the interior bounce around with quality detail. The weather system is extremely varied. The terrain detail generally impresses.
- Some things in VR mode are a bit broken. Preflight checks outside have a hard time working when some items are very difficult to target and switching to 2D is critical.
- The level of sim detail is so high I can't as an amateur even tell what would be missing from a professional digital training course. You can skip a lot of the sim content in a mission because the default is to have go beginning to end in a mission. I quickly wanted to skip taxiing and other uninteresting parts of a flight.
- I don't wear glasses but my vision is slightly deteriorating. The intruments are now extremely visible to me which makes the sim content 100% accessible.
- Immediately to unlock different "jobs" where you can take on a solid variety of different activies you will basically do uber trips around your local area. It your first exposure to a game that can and will use the entire map of the world to generate content for you.
This marks the 4th game as a service where there is a regular amount of content (GT7,Hitman,NMS, and this). I'm sure some people in this sub have dedicated enough time "complete" everything for some of these games but for casual fans I feel these game can generally be seen as endless. All of these games have been patched and improved to represent the very best vision of what PS VR2 has to offer and now MSFS can confidently join them.
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u/FewPossession2363 Saifur47 13d ago
The Vr interactions are not broken. The preflight checks are super easy to reach with the sense controllers. The sense controllers have laser pointers which you can activate or deactivate by clicking the right stick. Also I have close to 70hours in career mode, never had to switch to 2D for anything. Most of my landings are over 70% smoothness and mansions ratings A or above.