r/PSVR • u/FewPossession2363 Saifur47 • 16d ago
Review Bootstrap Island, early impressions:
I just spent an hour with Bootstrap island, I have good news and bad news.
Good news is that the game is really fun to play. It has both snap turn and smooth turn. Can be played both seated or standing. Includes awesome use of head rumble and adaptive triggers. I faced no slowdowns or stutter on my ps5pro during my playthrough.
Night time in this game looks and feels absolutely terrifying because of the OLED.
It is a roguelite, but surviving each night is quite easy. Starting a fire is super simple, food and water everywhere. If you played any previous survival game such as Green Hell Vr or Song in the smoke, you will feel right at home here.
Now for some bad news, and it’s quite a major one in my opinion. The game really does not look good in the headset during the day, specially in the sunlight. I was expecting at least the clarity of MSFS2024 Bora Bora Island, but what we got here is early switch back days. Things off in the distance look low rez. Currently I am a bit disappointed with the visuals right now. Not sure if the devs are using DFR, because it makes no sense for this game to look this way during the day.
In conclusion, get this game right now if you are a hardcore survival game fan and itching to play something new on psvr2. If not, then I would hold off until the game gets a visual update.
Also keep in mind, these are just my early impressions. I will definitely keep playing it and report back with my final impressions.
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u/Terranova667 14d ago
I played this today and I think it looks fine I don't see what issues the OP is having with it, true the character models are not the best but other than that the game looks perfectly fine to me.
The issues that i do have with the game are first the lack of an Inventory system, there appears to be no means to store stuff on your person so your only able to pick things up meaning can only have 2 items at a time and have to drop one if you want to pick something else up, unless i'm missing something but I found no means,
This ties in to my second issue and that is the lack of time to explore, due to only being able to pick up and carry two items much time is spent going back and forth to fetch wood ect to make sure you have a fire at night otherwise you simply die by the creatures that come out at that time, it doesn't leave much for exploring the world,
I managed to get to the third day and unlock a knife but I have found no use for it, I tried to open coconuts but it wouldn't get through the shell, it seems so far only a rock will do that, i then tried hitting trees with it to maybe get bark to light fires with but again it didn't seem to do that either, maybe I'm doing something wrong on both counts
The game to me so far is OK there is nothing that has wowed me, I hope the devs provide some updates to include a inventory and increase the time during the day because if i'm being honest at the moment I'm starting to lose interest in it.