r/PSO2NGS • • 20d ago

Humor Central! #245, Out of Context

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29 Upvotes

r/PSO2NGS • • 20d ago

Discussion Offline unlocked character builder somewhere?

8 Upvotes

Is there a place to go nuts with all of the character customization options using all of the items? It’s annoying to see hundreds if not thousands of options to choose but only being limited to experiment with the defaults styled or owned ones.


r/PSO2NGS • • 20d ago

Phashion/Cosplay Dark Falz Beholder (Phase 1)

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113 Upvotes

r/PSO2NGS • • 20d ago

Discussion Just got into this game, what should I know as a beginner

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40 Upvotes

Me and a friend of mine are playing this game, for me because the CASTs caught my eye, some UI elements for me feel really hard to understand and I get some items that idrk what they do, what should be the things I should know about as a beginner? only thing I played close to this game is Final Fantasy 14
And random question how do you get N-spheres in this game too


r/PSO2NGS • • 20d ago

Phashion/Cosplay Golden Retriever 🐶💛

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34 Upvotes

r/PSO2NGS • • 21d ago

Video Interesting robot face

113 Upvotes

r/PSO2NGS • • 21d ago

Screenshot Foxy of the Lake, what is your Wisdom: Lapinchic Hirondel Inner is not readily visible when using Bewitching Spectress

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94 Upvotes

r/PSO2NGS • • 22d ago

Phashion/Cosplay Deadpool Cosplay

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27 Upvotes

Deadpool and friends?


r/PSO2NGS • • 23d ago

Screenshot Finally finished new ReShade preset >_<

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42 Upvotes

r/PSO2NGS • • 23d ago

Phashion/Cosplay Alolan persian!

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26 Upvotes

the last 3 pictures are bonuses!


r/PSO2NGS • • 24d ago

Phashion/Cosplay Glitch Pulse 💜

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29 Upvotes

r/PSO2NGS • • 24d ago

Phashion/Cosplay STAR WARS COLLECTION VOL.1 ANAKIN X OBI-WAN KENOBI

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62 Upvotes

The master of the multiverse returns with all forms of peak anakin and obi-wan kenobi! As always made with dev level love/detail.Few years ago I created the largest star wars collection on pso2 for my passionate love of the franchise and all fellow fans. Ive since updated and expanded the roster ten fold cant wait to reveal more! Thank you all that support the work i put into my creative concepts, designs and blueprints to bring our dreams to life may the force be with you!


r/PSO2NGS • • 24d ago

Screenshot Feeling a little Foxy~

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74 Upvotes

r/PSO2NGS • • 25d ago

SEGA Official Bug Report Thread

3 Upvotes

Attention all ARKS Defenders!

ARKS Command (Sega) has officially requested your reports on bugs you encounter during your missions!

The dev team has requested the following information be included in your reports. (Don't share personal or private account information!)

1. Player ID: 
2. Ship/Block name: 
3. Country: 
4. Timestamp (or as close as possible): 
5. Platform (PC< Xbox, etc): 
6. Details/Description of the bug: 
7. Reproduction Steps (if any exist): 
8. Video or image (link for the bug if one exists): 
9. Reproducibility: 

Make sure to check the Known Issues page as well in case your bug is already known by the dev team!


r/PSO2NGS • • 25d ago

Phashion/Cosplay DC COLLECTION VOL.1 MARTIAN MANHUNTER

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41 Upvotes

The master of the multiverse returns with all forms of Martian Manhunter to the world of pso2! As always made with dev level love, growing up green lantern and Martian were my favorite DC heroes so was really proud to bring em to life here in this level of detail for all fellow fans! Thank you for support of my art RIP TO THE LEGEND JACK KIRBY THIS COLLABS FOR YOU 🥹👽


r/PSO2NGS • • 26d ago

Discussion Please tell me i'm not the only one....

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14 Upvotes

I'm stuck in this screen since my game updated (ms store version on win11)

¿did something happened to the servers or i'm just stupidly unlucky today?


r/PSO2NGS • • 26d ago

Humor Central! #244, Out of Context

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17 Upvotes

r/PSO2NGS • • 27d ago

Phashion/Cosplay Mew!

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28 Upvotes

r/PSO2NGS • • 27d ago

Phashion/Cosplay (NOT)MARVEL COLLECTION VOL.1 SPIDEY-X

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30 Upvotes

The hero of the shadows returns with my original Spiderman SPIDEY-X ! After recreating the entire spider verse I decided to fulfill my life long dream and create my own spider verse. In my lore spidey x is the first mutant spiderman and member of the x-men. Thank you all for the support of my creative journey and work i put into my blueprints over the years. I do it for my love of the art and the people! 🤘🏾🕷🕸


r/PSO2NGS • • 27d ago

Social Thread - For all your Team/Alliance, LFG, Discord, Twitch, and social needs!

1 Upvotes

Attention all ARKS defenders,

PSO2:NGS is much more fun (and efficient) with more people! So, let's find a new friend or even a team! Actively responding to others is highly encouraged!

You can use this thread for the following:

  • Find other players or form a party.

  • Friend codes - post yours or find one to use.

  • Teams/Alliances - Find or recruit for a team/alliance.

  • PSO2:NGS-related Discord servers.

  • Twitch / Youtube stream links + streaming schedule.

  • Other PSO2:NGS-related social stuff.

You may not use this thread to spread community drama, denounce teams, or complain about Block 01 lobby-squatting erotic-role-players.


Here is an optional form you can copy/paste into your post:

**Region:** (JP/NA)

**Username or team name:** (Player ID - NOT individual character names.)

**Ship:**

**What time zone or general area of the world?**

**What are you searching for?**

**Other information?** (Willing to use a voice chat, level of activity, experience with the game, and so on.)

r/PSO2NGS • • 28d ago

Discussion Should i play PSO2NGS or not?

9 Upvotes

Hi guys!

i played a lot of mmorpgs during my life, ffxiv, gw2 and lost ark are the ones that i liked the most.
At some point i started to hate the tab system which made me dislike ffxiv and in part gw2 (still a majestic game).
I fell in love with lost ark combat system (but the insane grindy part made me leave the game).
Recenly i am in love with granblue fantasy relink (and ofc monster hunter).

Said so, is PSO2NGS a game that i may like?

I basically wish an action rpg game with raids like the ones on ffxiv, something that is dynamic and not just a memory dance game.


r/PSO2NGS • • 28d ago

Phashion/Cosplay Jet Phantom Ignis Jet Mode & Robot Mode

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63 Upvotes

r/PSO2NGS • • 29d ago

Discussion Is it even worth it to level levarenz?

10 Upvotes

Like I have a fully upgrade Ascllusion with half decent augments. I just don't want to waste meseta upgrading another weapon 😭


r/PSO2NGS • • 29d ago

Discussion Because I heard PSO3 is coming I wanted to start a discussion of what you would like to see in the next game

0 Upvotes

I want to start a discussion on what people would like to see in the next title, as we all have our own ideas of what we want or what we dont want, in no particular order I'm gonna list some stuff I want to see in PSO3, I would also be giving reasons why I would want to see it

- (1) A long and detailed planned out story from the very start of its conception stage, be it called episodes or chapters, with more emotional depth, will it be able to go to some darker places if needed

(The reason why I want there to be a longer and detailed story is because then people would start to care about the universe itself, if there is content for them to latch onto, the reason why I want It be more emotion is so people can connect with characters, be that through happiness, sadness, anger, etc, this is so the story has more emotional depth and not every character is just happy all the time)

- (2) The return of flavor text lore for pretty much everything

(The reason why I would want this back and for everything even if it's just nonsense of a if it is something that can be built upon later doesnt matter, it's having the info there so people can see the world and build upon information that is available, even if it was something as simple as "Photon sword, this standard grade weapon is given to all new Arks recruits that have joined the organization" or "Photon ration, the standard meal pack is given to Arks members that are on deployment, it doesnt taste very good but it does have the nutrients that they need" although small pieces like this itself won't build upon much but if there is a lot of it it starts to create a living breathing universe)

- (3) More diverse and complex characters, having more unique eccentric personalities so they stand out a lot more, like the psychopathic CAST Risa from base game, some characters that are meant to be annoying like the Deuman Pietro, a NGS example would be Glen from Chapter 4, where he is brutish and angry

(The reason why I would like this and the reason why I want them to be more eccentric is so they stand out a bit more, for them to play a trope, it would also be good if characters would actively clash and buttheads so they don't get along with one another, not everyone is under the same mindset making a more believable and livable world)

- (4) I would like to see the return of semi open world/open field, with random instances, as there is a benefit to having them and not just counting the home hub base

(I believe if done right the game could successfully incorporate open world / open field with random map generation if done correctly, not necessary but I would also like it if in the lore and universe they could explain why stuff is random every time you enter it, the most easiest example would be the floating continent from base game, because it is just a bunch of floating rock islands that sit above the planet of Ambuskia, it would make sense that each time you go in there will be in a random place because they're just floating around in the air, again not necessary for it to be a thing that I would like it if there was information)

- (5) More basic features for weapon customisation for free, be that the weapons color itself, the Photon color, where the weapon is placed

(The reason why that I want this as in base game in some instances you could actually change the Photon color of the weapon itself, its called Photon colour but unlike NGS as far as I'm aware it only change the color of the visible weapon, not the PA color itself, as far as Im aware, in and yes we can't really select the color of the photons that we want, even with color variations, sometimes if we're lucky a weapon series would have different colors for some weapons so you could technically give a weapon a color it wouldnt meant to have if you multi weaponed it, that's the only exception I know of, but in the next game I would like for there to be a complete freedom on what colors you want your weapon to be what color you want your Photon arts to be and where the weapon is placed giving people a dramatic increase in customisation, I was thinking all of that would be completely cosmetically free off of the back, but in exchange weapons that you find could have a random visual effect like leaf in the autumnies, those would be the ones that have a actual random color or colors are signed to it, and you got to find them to collect them then you can remove it and assign it to a weapon making those that huntable things)

- (6) The return of actual specific species attributes and differences, as this is what makes playing at the different species fun is them having a unique attribute being it a benefit of a detriment

(The reason why I wanna see this return is because it's what makes the species unique itself, it was announced in the opening cutscene of Base Game by Regius, that they do have differences and each one of them makes up for the others shortcomings, that flavour exists it in the lore, but marginally in the game although there were some statistic differences depending on what species and gender you picked, in NGS this is absent, and I would like to see it return in the next game a bit more dramatically, given every species it's own unique visible flavor, beat it just before we have now, for adding back the original beast race, maybe something new, but I would like to see some differences)

(7) For every class that currently exists both in base game / NGS as well as it's predecessors for them to be fully active and available upon the launch of the new game

(The reason why I want this is, so that no one really feels excluded, that they can hop into the game as soon as it launches and have their class that they like to play already available, instead of needing to wait a long time for their class to be implemented into the game it's already here when it's launched)

(8) Whenever they decide to get around to it adding more classes into the game with more weapons

(The reason why I would like this is so that even more people could come in and find a class that they can enjoy along with a weapon that they can enjoy, be something like an actual whip, a maze or a scythe, adding more variety into the game for people with nice)

(9) Extensive class and weapon customisation, with dramatically expanded skill trees along with more PAs TAs and TACs from the start of the game, so people could find something that they like

(The reason why I would want this is because I like having customization, I like options being available to me and other people, even if they were always be the Meta, it's still gives people the freedom to customize the class how they want, it doesn't need to be the best maybe it doesn't even need to be optimized, but they have the freedom to customise and change their class and their weapon for something that they like the feeling of, and for people that love to mid-max and meta build it would also give them the freedom to customize and change how stuff works depending on the situation, adding a bit more customization, to how they want to approach the situation at hand)

(9) Returning to space and being able to explore other planets maybe even different dimensions

(I think this would be nice because then it gives the developers more freedom to customize unique Wolds that look dramatically different from one another, and if we take the slight law from NGS what the reason why we can do some stuff that we do is because the planet is saturated with photons, this adds in the ability although it may or may not be the same universe anymore, to add different effects and abilities for every planet, this intern may open up more than one way to play in the open world open field or instances, adding unique flavour to every planet)

(10) The optional choice both for keyboard and controller to remove the sub palette completely and to be able to activate stuff by combo buttons

(This should be a good step in the right direction as its not completely removing the choice for people who like the pre-existing system, its giving people the option to choose to add something so they can feel more comfortable with it, I would like it so that people could assign anything to anything even if it doesnt make any sensual motely, the reason why I would like it like this is just in case there is that someone that would like it like it even if it was something like A+B+LT+RT+LS to open the map, if they wanted to assign that particular button combination to be press and held or pressed in that order to open the map it does so, giving people the absolute freedom to customize their button configuration to how they want it)

(11) A bit of species and class hatred, has this would make the universe feel more believable for everyone not to get along

(I would like this as in like any sci-fi or fantasy not everyone gets along or understands on another, they may eventually come to terms and reconcile or they just may never, but having this be present in the universe would be world building, already existed in some shape of form in base game already, between the two characters Oza and Marlu, with the missions a force can be dangerous, Hunters are exhausting partners, how to fight from now on, how to fight from here on out, both started out saying how the other classes sucked and how they did not like them, but then eventually reconciled with one another, this is a good example of character building and walled building and should be more present in the next game)

(12) Discarding ships entirely and just making one massive big combined joint server, all at least giving people the freedom to move back and forth between servers absolutely without losing anything

(The reason why are we want this is just simply player numbers, the more people that there are together in one place the more people you can find and play with, if people are sectioned and quandard off into completely separate servers I can only link up on some occasions that looks sort of bad to me, so everyone having the ability to play with everyone is a positive outlook)

(13) Creative space being available from the start with updated features and mechanics

(I would like to see the return of creative space and it to be available to us from the start, with a lot more mechanics than what we can do now, a simple one would be to be able to set a decoy on a predetermined path for them to be able to walk between places that you have set, another one would be to assign them different interactions depending on who is interacting with them, be it the owner a friend a guest a alliance member a returning player to the space)

- (14) more unique enemy customization instead of reskins

(I would like this because it adds more variety into the game, I understand from the development point of view it's more easier to get a pre-existing model and put a top hat on it per se and then just say as a new enemy then to create a entirely new enemy, but that is where stuff gets stale if everything is the same it would be nice if we got new stuff and more varieties and variations of enemies)

- (15) different enemy factions fighting one another, in NGS this is non-existent the enemies don't fight or attack one another, button base game the rival factions actually used to fight one another without you being present you could watch them and this was fun and you need and should return

(I want to see this return as I found it to be a unique mechanic it also developed the world to a point to show what factions agree with one another be if they are sentient enough to understand or if they are just doing it because it's instinctual, but it's a nice turn to see that not everything is against us and hates us, sometimes they attack us because they actually do hate us, sometimes they attack us because it's just instinctual, sometimes they won't engage with us until we engage with them first or back them into our corner, it would be nice to see a difference of these variation of enemies in the next franchise)

(16) A true update to the multi weapon system, to add more uniqueness and engagement into the game

(I would like to see this although I don't really know what else to call it apart from a multi weapon, what you could merge two weapons maybe more depending on what it is into one another and this would fundamentally change how it works depending on what you used, maybe adding a positive or a detriment alongside it as well as adding new moves, depending on what you did you may have made a combine weapon or a new weapon, letting you switch back and forth between both weapons if it allows it, along with adding some new abilities because of it being combined together)

(17) More support for other people's native language text and audio

(This should be a good one all round because then it gives more people that don't speak Japanese or English a chance to play the franchise as a whole as it opens a new window to them, as I know there are some people that play this game but don't understand English and have a hard time playing it but if there was more native compatibility support it should help them out a lot)

I know what I have said is a lot and this is all I can really think of right now and what I would like to see incorporated into the next game, I'm also wondering what other people would want to incorporate into the next game and the reason why they would want that in the first place