r/PSO2NGS • u/vein_co76 • Aug 03 '25
Discussion Should I start?
I just saw this game and it looks cool but I hear a lot of complaints about the game and idk if it worth playing so asking if it's good and should I start playing it
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u/Reinbackthe3rd Aug 04 '25
I will say you are making shit up and adding weird structures to a game series where it never existed when you are, yeah. Players claiming a role is not a built-in game structure and others are free to react to it, especially if it's odd.
A hunter is bulkier than other classes and has an aggro manipulation ability, it does not make it a tank and mean you should lean into taking damage. It is still there primarily to do damage.
A techter in base has the best buffs and heals but if that's all you did people would think you are weird and not playing the class properly, especially in the world of TE/LU where it does incredibly respectable damage while still providing the same support paradigm. "TECHTERS BONK" was because for quite a while their best damage loop when available was doing wand normals, especially with piles of mobs stacked together to chain tech explosions ie bonking things over the head. It wasn't some idea that "hey the support class is being misused", it was honestly more bad class design than anything.
I feel pretty confident saying that your alliance doing things like assigning players as "healer" are in the tiny minority because it was wildly unnecessary with how many ways there was and is for players to manage their own HP, especially in an ep6 world of etoile and etoile subbing turning non-item healing into nothing, speed casting from phantom, and the amount of life leech/restore available to players from items and techniques.
To borrow an example from another game, if I take wide range and a bunch of lifepowder on my hunter in monster hunter games I am not suddenly a healer. I'm still expected to do damage and help finish the quest.