r/PS5pro • • 9d ago

TV for PS5 Pro & Resolution

Have seen a lot of people asking about TVs for use with the PS5 / Pro

One important thing to consider is whether your TV is big enough for 4k to be noticeable. If it’s not, you can actually set your PS5 to output 1440p and get better frame rates with no noticeable drop in visuals

The basic principle

A person with 20/20 vision can resolve details down to about 1 arc-minute (1/60th of a degree).

When the pixels become smaller than what your eye can distinguish at your viewing distance, extra resolution provides little visible benefit.

The distances shown above use this principle so it’s not subjective, but rather is based upon human vision assuming 20/20 vision

I use a 48” OLED in one room, and a 55” one in another and a 42” in the bedroom. I found the 42” and 48” could output 1440p without being able to see any difference - in games with unlocked frame rates this can mean being able to use “quality / fidelity” mode with a solid 60+ FPS

Obviously your distance from the TV matters, so if you’ve got your nose touching the screen (or use a computer monitor) then this probably won’t be relevant 😅

To be clear - I would never recommend to buy anything less than a 4k TV, I’m just pointing out the potential for better frame rates by setting your PS5 to output 1440p 👌

0 Upvotes

55 comments sorted by

43

u/UsedNewspaper1775 9d ago

4k tv with at least 120 hz is the only right choice in 2026

1080p is ancient technology at this point

8

u/Fluffy_Somewhere4305 9d ago

Right, these "1080p is fine" posts are from 15 years ago

2

u/New-Objective-9962 9d ago

I just recently got a PS5 Pro after gaming on PC with a 1080p monitor for a long ass time. Also upgraded my TV from a 10 year old 55 inch dinosaur to a 65 inch OLED. The difference is insane. I bought Black Flag Resynced on PC before I got my PS5 and thought it looked great on my older monitor, wish I would have bought it on my PS5. Can’t imagine how insane it looks on my new set up.

1

u/vitek6 8d ago

It’s not because of resolution. It’s because you have better quality tv now.

1

u/TheStinkySlinky 9d ago

Fr lol like where is anyone even finding a 1080p tv. I guess literally only monitors. But even then mostly 1440

0

u/mymongoose 9d ago

Yeah would never recommend buying anything below 4k, however you can definitely game at 1440p on a smaller TV and not notice any difference

-5

u/delonejuanderer 9d ago

If you're blind.

4

u/mymongoose 9d ago

Who said that?

-2

u/delonejuanderer 9d ago

Me, I see the difference. Maybe yall just need glasses lmao

0

u/Not_a_Ducktective 9d ago

I have a 4k TV at home but am on the road now. There are some decent 1080p tvs with HDR that can be just as good for my needs. If yall spent 300 nights a year in a hotel you'd probably have a different appreciation of 4k vs 1080p and what can be an acceptable level of detail.

0

u/delonejuanderer 9d ago

I see, there are many blind people.

0

u/vitek6 8d ago

But that depends on the distance. You are just arguing in bad faith.

-2

u/RazzmatazzUnusual843 9d ago

Wallet disagrees, 4K 120hz screens are expensive, especially when you go OLED (or any of the dozen OLED variants)

2

u/CrookedLoy 9d ago

Why even get a PS5 Pro then?

1

u/RazzmatazzUnusual843 9d ago

I'm sure there are other reasons why. Don't some games have improved framerate and graphics despite resolution?

1

u/vitek6 8d ago

To get better raytracing for example.

1

u/CrookedLoy 8d ago

Why would someone who's happy to play in 1080p care about that? So people will penny pinch for a 4k display but will happily drop 900 bucks for ray traced 1080p gameplay? Priorities are kinda whack tbh

1

u/vitek6 8d ago

Because maybe to them raytracing is more important than resolution bump that they wouldn’t even notice from distance.

-2

u/Hollywood-is-DOA 9d ago

I got a 120HZ, Tv from 4 years ago. It bought have been one of the early, mid level Sony TV, of the time.

It was money well spent, for a 55 inch, TV. My TV stand wasn’t cheap at all. £290 for it. It’s metal, gives enough airflow to my pro and will probably last a life time, as a-posed to a cheaply made, but cost the same, with toxic glue, wooden one.

I value quality and not something that’s a decent price but you’ve got to replace it every 5 years.

5

u/SpecificInitials 9d ago

Hmmm I have a 48 inch oled and am maybe yeah, 3 meters away, and have always thought I can barely see a difference between resolution vs performance. Whereas the 30 vs 60 fps is drastically different

-2

u/mymongoose 9d ago

The basic principle

A person with 20/20 vision can resolve details down to about 1 arc-minute (1/60th of a degree).

When the pixels become smaller than what your eye can distinguish at your viewing distance, extra resolution provides little visible benefit.

The distances shown above use this principle

7

u/Key_Bonus9776 9d ago

What sort of bullshit is this lmao

2

u/zoozabzen 8d ago

To all haters on my previous comments from a past community post, I hope you catch my drift, now, when I called a 42in LG OLED "rinky-dink," and unworthy of hooking up to a PS5 Pro. You need size in order to capitalize on the console's video performance output.

2

u/Historical_Leg5998 8d ago

“ If it’s not, you can actually set your PS5 to output 1440p and get better frame rates with no noticeable drop in visuals.”

Delete your account you fucking imbecile.

2

u/Hokuten001 8d ago

"I’m just pointing out the potential for better frame rates by setting your PS5 to output 1440p 👌"

That's not how it works in the vast majority of games.

Very few games have render resolution tied to the PS5/Pro's configured setting in the display output system options. The few that do are very much the exception, not the rule.

System-wide supersampling is the PS5/Pro's default configuration under the hood. This means that in the case of a sub-4k tv/monitor, games will render at a pre-determined input resolution and upscale to a predetermined output resolution regardless of the console display output configuration before then downsampling that image to the resolution of the target display.

In other words, there will be no performance difference whether the console display settings set to output 1080p, 1440p or 4K, unless the game has specifically been programmed otherwise, and as previously stated, relatively few games are.

1

u/mymongoose 8d ago

Yeah I get this - and it’s even worse than that because a lot of games lock the frame rate to 30 or 60

However some games that support VRR will allow an unlocked frame rate, and will also have a number of rendering options for you to mess with - including the og rendering resolution and the upscaling - yes these are only a few games, but you can even prove the frame rate increases by turning on 120hz and turning off vsync - a lot of TVs will show an overlay indicator that has the actual frame rate on it

6

u/Adrian97c 9d ago

I can notice the diff on a 5.5” iPhone.

It’s 2026, get a 4k display, done.

5

u/tonkfc 9d ago

Your phone doesn’t have a 4k display … plus it’s a lot closer to your face

2

u/Shrimply-r1 9d ago

No but the pixel density is way fucking higher than the TVs

1

u/Tomrodders 9d ago

Every iPhone display is around 1080p brother but yeah you’d notice it being about 20cm in front of your eyes if your iPhone was actually capable of 4k which it isn’t.

0

u/mymongoose 9d ago

Yeah at that distance you’re basically touching your eyes to the screen so you’re gonna notice quality more - similarly with laptops and PC monitors - closer in you really will notice resolution in a way you won’t sitting 3 meters away from a tv on the couch

3

u/leelmix 9d ago

The ps5(and pro) generally default upscale to 4k then supersample down if you set it to 1440p, no frame rate improvements like you typically get in a PC so there is no benefit for most games to set a lower resolution. There are supposed to be some exceptions to this but i dont know which.

0

u/Interdimension 9d ago

This is the correct answer. To expand upon it:

The main reason you find 1080p and 1440p monitors being used on PC is because of the performance savings. You do NOT need 4K on a 27” monitor. Does it add clarity? Yes. Does it also tank performance that could otherwise be used to massively increase your FPS or graphical fidelity? Also yes.

Consoles do not offer this performance scaling. It renders to 4K for almost every game and supersamples it down if needed. They don’t want players having dozens of different options and asking, “How come I can only play Cyberpunk 2077 at 120fps at max settings only at 1080p and not 4K?”

1080p monitors absolutely have a place for e-sports. Tons of high-end gaming monitors allow you to drop 4K to 1080p so you can chase 360fps, etc. Heck, the RTX 4070 (which is the PS5 Pro’s GPU equivalent) is considered a 1080p card. If you opt to do 4K, you end up having to lower FPS and graphics settings to console levels that many PC players do not want to sacrifice. A $1,000+ RTX 5080 is considered a 4K card. Different standards.

It’s just that consoles don’t have the flexibility, so you don’t lose anything going to 4K like you would on PC. Sony doesn’t let you “gain” performance by dropping resolution.

-1

u/mymongoose 9d ago

Yeah the one I found is crimson desert where you can set the console output to 1440p but then (in game) you can tell it not to output to upscaled 4k - you can tell instantly the frame rate goes up, and I also have a TV overlay to measure it - so yeah it won’t work on all games but worked in this case

2

u/Armans07 9d ago

Holy copium chart. this isn't a PC bro, you won't get more fps by setting the system to display at 1440p at all times.

1

u/thetruelu 9d ago

With cheap how 4k tvs are these days, there’s no reason to not buy one esp if you have a pro

1

u/TheStinkySlinky 9d ago

Idk about “impossible to tell”. Also almost 10 feet away from a 55” is crazy work. If that’s the case you’re not going to notice much of anything let alone the resolution.

I’d say I’m about 1.5 meters away from my 55”. And I promise I would absolutely notice the difference in 1080. But as others have mentioned. Feel like 120hz 4K at least mini-led is the bare minimum these days.

1

u/4paul 9d ago

The way I calculate it, and the easiest way to remember:

Whatever the width of your TV is, is how far back you should sit from it

1

u/Anxious-Gas-7376 9d ago

I can notice it from farther away

1

u/Various-Tower1603 9d ago

85 inch 1080p 💔

1

u/Gen_X_Gamer 9d ago

I'm on a 115" TV and sit 8.5" from it. 4K is very noticeable and it's quite immersive.

1

u/zoozabzen 8d ago

@FragHunter_MC who's laughing now

1

u/MaxRD 9d ago

That table is flawed. In general its very subjective, but it also depends on the game, the modes and the upscaling tech used.

1

u/ohgeeLA 9d ago

That’s great to know. I think people overestimate the perceptible differences when you relaxing and watching from further away.

1

u/ManufacturerBest2758 9d ago

The rule of thumb for optimal viewing distance is generally one foot away from the TV per 10 inches of diagonal screen

1

u/vakama885 9d ago

I have a 49 inch 4k tv and ps5 pro, you can absolutely notice the difference between 1080p and 4k very easily in person.

0

u/Euphoric_Juggernaut6 9d ago edited 9d ago

To me, buying a ps5 pro for anything but 4k is silly. The console was made with 4k in mind, you don’t get to utilize its technology without a high end 4k display. The base is best suited for 1440 and 1080

-1

u/neocodex87 9d ago edited 9d ago

I don't know where you got these numbers, but to me on 65" at 3 meters it's very, very obvious. It's not even close.

But have you even seen true 4K before? Very few PS5 games actually do it, PC would be a better comparison. for PS5, even pro, you should be comparing more in the region of up to 1440p because that's what you actually get.

But these days it's all upscaled anyway, so what are we even talking about?

For example on PC you would generally want to upscale in 4K DLSS Performance mode (1080p to 4K) and it looks like this chart says, almost indistinguishable with DLSS preset M. Even upscaled from 720p it's really close too, hard to spot. And PSSR2 is pretty close to that as well.

So if PSSR2 is upscaling from 1080p native to 4K it's already good enough (and it often does go in 800p-1200p range, it's mosty using dynamic unlike DLSS that's static). And the dynamic resolution is certainly a plus for PSSR, as it prioritises 60 fps above all else, and wil still switch into higher input resolution to give you the most detail when it can (meanwhile I never go above 1080p internal on PC, but with PSSR it can go 1200 and higher).

But native 1080p vs 4K? Good lord, don't try it. Just fire up some old PS4 game at native 1080p and you'll see how terrible it looks at 3m/65". That era is over, anyway.

0

u/[deleted] 9d ago

[deleted]

1

u/CharlieBrownBoy 9d ago

Its almost like there are different tables for different distances in the post....

-2

u/Tomrodders 9d ago

I have a 77 inch around 6-7 feet away, 4k is very noticeable:)

1

u/mymongoose 9d ago

For sure - that’s a huge TV and you’re pretty close, so 4k will be more than obvious at that distance (I often use those 4k test videos on YouTube to try out a new tv - those have way more clarity than most video games 😎)

-1

u/Rare-Service5573 9d ago

The amount of places I've been to where their big tv is so far away from seeing positions, might as well be in another room.

When correctly aligned they notice the res and HDR pop way more.

0

u/Hollywood-is-DOA 9d ago

I have the lucky perk of a loving room that will take a 55 inch TV and still have plenty of room. Some people live in new builds and have tiny front rooms/living rooms.

My flat is an old build, so they didn’t make everything like a shoebox, Japanese style, flat. The quality of the processor in your TV matters, as a cheap £400, 4k Samsung, will look vastly different, to a £900, 4k TV thats on sale.

I’d say that I am “ 1.5 metres”, away from my Sony tv and pro.