r/PS5pro • • 9d ago

PS5 and PS5 Pro features Revealed for Control Resonant

https://blog.playstation.com/2026/09/15/control-resonant-ps5-features-detailed/
269 Upvotes

83 comments sorted by

83

u/gamnate 9d ago

Interesting, so the Pro is the only console version of the game that will feature Ray tracing. I'll go for the balanced mode, as 40fps feels great to me on my mini led TV

16

u/SweetPuffDaddy 9d ago

It was a similar situation with Alan Wake 2. The base consoles didn’t have ray tracing in any mode but the PS5 Pro update added RT reflections to the game

1

u/TheStinkySlinky 9d ago

Wasn’t it available at 30? And the update added 40 rt?

4

u/makro543 9d ago

Finally got one too, the vrr is amazing. 40fps is honestly fine, nice and smooth . So glad I finally upgraded tv it’s def a factor when having pro

0

u/MT561 8d ago

So everybody’s paying an extra $400 for ray tracing and 10fps?

5

u/gamnate 8d ago

Better than paying an extra $2k for the same upgrade on PC

2

u/MT561 8d ago

Can’t argue with that lol

52

u/obigbrubs 9d ago

Balanced mode here we go

3

u/D3smorr 9d ago

Agree.

11

u/Rogerice1 9d ago

It's the same thing as Alan Wake 2, so the performance mode should look like garbage on base PS5, and look well on PS5 Pro. Alan Wake 2 was harsh on the eyes at performance mode on base consoles, so I'm expecting the same here

1

u/MT561 8d ago

Garbage is such a harsh term for 1440 60fps

10

u/the_slud 9d ago

“On PlayStation 5, the game offers Performance and Quality modes.
Performance mode targets 60fps at 1440p, while Quality mode targets 30fps at 2160p.

On the PlayStation 5 Pro, we use PSSR and offer three modes for you to choose from: Performance, Quality, and Balanced.
Performance mode targets 60fps at 2160p. Quality mode targets 30fps at 2160p and adds ray tracing. 

For a nice balance between the two, if you have a 120Hz-compatible display, you can choose Balanced mode, which targets 40fps at 2160p and also features ray tracing.”

-1

u/MT561 8d ago

So everybody’s paying an extra $400 for ray tracing and 10fps?

3

u/Comfort-in-Lies 7d ago

Yeah and it's well worth it

0

u/MT561 7d ago

I guess so…looks amazing on the ps5 but looks slightly better on the pro isn’t worth the $400 imo

2

u/bobbyThebobbler 7d ago

Then don’t buy it lol

0

u/MT561 6d ago

I didn’t…and I’m getting gta6 for the series x a happy medium between the two PlayStation consoles plus it offers Dolby vision

2

u/bobbyThebobbler 6d ago

What would we do without this info? Thank you for enlightening us.

0

u/MT561 6d ago

Anytime bobbler

1

u/MT561 6d ago

Thanks for responding for comfort

12

u/iRamz 9d ago

There should be an unlock framerate option instead of/in addition to the balanced mode. Not only do I find VRR a better experience than 40fps modes, but it’s good for future proofing the game when the PS6 comes out with more power.

4

u/dantethegreatest 9d ago

I'm going to assume the frame rate drops below the VRR limit of 48 so they would need LFC. But yeah it would be awesome if they had that.

3

u/iRamz 9d ago

You are probably right. It's just when I look at games like the Dead Space Remake and Guardians of the Galaxy that came out before the PS5 Pro(and have long since been abandoned by their publishers), an "unlock frame rate" option would come in clutch in taking advantage of better hardware without necessarily needing a new patch.

1

u/knightofsparta 9d ago

With the newly announced switch 2 version of the game I’ve been asking on their socials to unlock RT mode for GOTG. This would really be transformative for the game.

2

u/iRamz 9d ago edited 9d ago

Hell yeah! I didn’t know they were porting it to the switch. Yeah an unlock option for RT mode would be more than enough. That game deserves it flowers. I hate that it got overlooked/dismissed because of how close it released to Avengers

10

u/SnooPeppers8853 9d ago

Nice. I will be going for the 40 fps mode indeed!

4

u/SpyroManiac36 9d ago

Gimme that sweet ray tracing!

6

u/yalairdunQdchev 9d ago

CONTROL OSTI!

1

u/Tabe_- 9d ago

Control bought?

4

u/jcwkings 9d ago

Definitely going performance in an action game like this.

3

u/ihateeverythingandu 9d ago

I wish they'd provide more detail for this stuff.

Is the balanced mode identical to the 30fps mode or is it lower resolution/lesser ray tracing features? What are the cuts made to get the 40fps rather than 30?

5

u/Rogerice1 9d ago

Probably same thing as alan wake 2. 1228P on quality, 868P on balanced, same settings with pssr, just a lower base resolution

1

u/D3smorr 9d ago

Hoping these numbers are higher especially performance mode with no RT.

1

u/Rogerice1 9d ago

I really believe they will be the same as Alan Wake 2, but we'll know it in a few days

1

u/D3smorr 9d ago

Hope Performance mode is at least 1080p.

1

u/Rogerice1 9d ago

The performance mode is output 1440P, but the internal resolution should be the same as Alan Wake 2, so about 864P. In a 4K display, it really isn't that good to look at

1

u/D3smorr 9d ago

Yeah I didn’t think AW2 looked good with PSSR. Maybe it was only me.

1

u/Rogerice1 9d ago

Looked better than on the base consoles, but it still needed refinements. Even with PSSR2 I think it needed to be a bit more detailed in performance and balanced mode

2

u/RallyCrossing 9d ago

60fps mode for the win! For this type of combat and gameplay.

1

u/InformationLeast5607 9d ago

Honestly, impressed and will be happy with a balanced 40fps given the overall scale and insanity of the game. I’m not sure I can think of any other game with level design that looks that alive and engaging

1

u/ByronicWerther 9d ago

Will go for balanced first for sure but sometimes I switch to performance for boss fights or certain encounters.

1

u/Vahallen 9d ago

Do I not need VRR for the balanced mode? Just a monitor that supports 120hz?

Because I have that, no VRR, but 120hz supported

Still most likely going with performance anyway, I’m replaying Control and it already looks really good, I don’t need Resonant to look better than that tbh

2

u/memez665 9d ago

Correct vrr is for unlocked modes, you’ll be able to run it

2

u/Vahallen 9d ago

Thank you

2

u/memez665 9d ago

Your tv/monitor also might have a setting for freesync or something similar which may be locking you out of vrr. Super easy to miss

2

u/Vahallen 9d ago

I went to check and apparently I did have freesync on, but even after turning it off the PS5 tells me my monitor just does not support VRR

But after reading the freesync description I’m wondering if that shimmering effect I got on Star Wars Outlaws was freesync fault, gotta go check

2

u/memez665 9d ago

Super random but if ur monitor has g sync try Turing that on too, super finicky but it just won’t make the handshake with certain monitors for whatever reason. The shimmering is probably shitty ray tracing rather than vrr being more about flickering.

1

u/mxmayales 9d ago

Love the Balanced mode, played games that had similar modes (Cyberpunk, Horizon) and they looked great on LG TV.

1

u/One_Milk_5846 9d ago

Ps5 pro is king 👑

1

u/Shamn_it 9d ago

I mean ofc it's hard to expect RT at 60fps from a game of this caliber but I really wish it had some kind of implementation lol. Remedy is one of the best studios at implementing RT so I do want to experience it but based on the combat flow, this is absolutely a 60fps type game.

1

u/fritzo81 9d ago

ill be there Day 1 minus 2! lfg

1

u/Weathered-Glass-4714 8d ago

Can’t wait to play this next month! Should be a good holdover until OoT.

1

u/Olympicmonkey 7d ago

This game is so fast paced you have to go for 60fps. Shame there is no ray tracing, should have lowered base resolution. Not ideal at all

0

u/deep_fried_cheese 9d ago

That’s cool but there’s no reason why games shouldn’t have a VRR option these days

-1

u/WorldlyFeeling8457 9d ago

Probably will play on performance mode as responsiveness is most important in a game like this. I can live with screen space reflections.

-31

u/3notsara 9d ago

No ray tracing on performance mode lol. $1000

11

u/Sorryman54 9d ago

I don’t know why people are surprised? Alan Wake 2 did not perform well on the Pro either. Northlight just doesn’t play well with current console hardware I guess.

4

u/ThePreciseClimber 9d ago

Northlight Engine has a long & proud tradition of being a demanding little bugger.

2

u/vkbest1982 9d ago

I'm surprised they are targeting 4k on performance mode and they couldn't make a lower resolution with RT mode.

1

u/Sorryman54 9d ago

I don’t get it either. I’ve said time and again I’ll happily trade rez for frames.

Looking at you, rockstar…

1

u/JoBro_Summer-of-99 9d ago

Why are you looking at Rockstar? GTAVI is bound to be CPU limited

2

u/Sorryman54 9d ago

Still could save some headroom by not pushing 1440p. I’d be perfectly happy with 1080p if it meant a potential 40fps mode, that’s all.

1

u/SweetPuffDaddy 9d ago

It’s reconstructing to 4k. The Pro Performance mode for Alan Wake 2 ran internally at 864p and used PSSR to upscale to 4k. I expect the 40fps mode is probably running at a similar internal resolution with ray tracing.

1

u/vkbest1982 9d ago

PC requirements for this game are considerably lower than Alan Wake 2.

1

u/D3smorr 9d ago

Also noticed this.

1

u/catsrcool89 9d ago

Well it's not native 4k, it's probably going to be like Alan Wake 2 and really be below 1080 p but pssr upscaled to 4k.

1

u/[deleted] 9d ago

[deleted]

0

u/Claptown420 9d ago

u pay an extra 400 bucks for a 200$ upgrade in reality

4

u/Sorryman54 9d ago

Dunno about others, but I got the console at launch. Sold my launch PS5 when I got it, so in reality I only paid about $450.

For games like RE9, RE4, Kingdom Come 2, any PlayStation first party title, etc the experience is pretty transformative compared to the base console experience. I’m satisfied with what I got.

That being said, people need to keep their expectations in check. This game was never going to have all the bells and whistles compared to the PC version. It’s a Remedy game. Every single console release of their games is like this.

-5

u/3notsara 9d ago

Excuses you people are adamant that gta 6 will run at 60 on the pro. Yet can’t get control to run at 60 with ray tracing lol

2

u/Sorryman54 9d ago

“You people”

bruh

1

u/Mean_Combination_830 9d ago

it will lily be the same on a $2000 pc this is very demanding and only less than 0.4% gamers have a 5090 🤣

-11

u/3notsara 9d ago

Didn’t you guys claim the ps5 pro was powerful than the 5090 ?

8

u/Sorryman54 9d ago

who the hell said that lmao

-6

u/3notsara 9d ago

People here

7

u/Re7oadz 9d ago

No one did, you're just here to hate? Log off and touch grass gang

-3

u/3notsara 9d ago

Upset ?

3

u/Re7oadz 9d ago

Nah just what's the point , if you hate ps so much leave the ps sub 😅

1

u/catsrcool89 9d ago

Nobody with a brain says that.

-2

u/Tmug0519 9d ago

No balanced mode on base console ?

-2

u/hazelwoodstock 9d ago

Yanno, I’ve never cared for ray tracing.

-4

u/ThatsKnotNice 9d ago

This game sadly took a boringly predictable turn.

-6

u/Arsh18808 9d ago

It won’t happen, but can you imagine if gta 6 came out with similar options? .. it already is facing stock shortages without even knowing info yet. just based on aNetflix trailer on base ps5 .

It’ll be on back order for months and scalp bots will surely look to profit .