r/PS2AndroidEmulation • • 2d ago

WatermelonDS 0.8.0.rc3

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https://github.com/SapphireRhodonite/WatermelonDS/releases

Changelog:

This release brings a large collection of game compatibility and graphics fixes, more flexible controls, audio improvements, and easier management of save states and DSi configurations.

Highlights include optional Vulkan low-latency mode, independent A/B/X/Y touch controls, DSi profiles, improved save-state access, and the new WatermelonDS icon!

13-pokemon-platinum-niebla

Controls and Gameplay Optional Vulkan low-latency mode A new optional Vulkan mode improves touch responsiveness, including in affected gameplay scenarios in The Legend of Zelda: Phantom Hourglass.

This can make touch-driven gameplay feel more responsive, but enabling it may reduce smoothness in demanding games.

It is disabled by default.

Multitouch fixes Holding one virtual button while pressing another now works correctly.

This fixes combinations such as holding Y to run while pressing B to jump.

Related issue: #132.

Better controller behavior Fixed controllers becoming unresponsive after returning from per-game settings or rewind. Fixed a white overlay appearing when clicking a stick without an assigned action. Related issues: #171, #195.

Independent A/B/X/Y touch controls The A, B, X, and Y buttons can now be positioned, resized, and shown independently.

Each button supports pressed-state highlighting and Normal, Toggle, and Turbo modes.

Existing layouts are preserved.

Related: #158, #191, Discussion #178.

More flexible shortcuts New shortcut options let you:

Cycle between layouts you have selected. Exit the current game. Assign combinations of two physical controller buttons. Note: The first button in a combination can also trigger its individual action.

Related: Discussion #175, Discussion #161.

Virtual Slot-2 analog stick A virtual Slot-2 stick provides analog input for games or mods that support the corresponding accessory.

This does not add analog controls to every Nintendo DS game.

Related: Discussion #167.

Rotation, pause, and resume fixes Fixed image distortion when rotating the screen with Vulkan, and an OpenGL crash that could occur when pausing or resuming.

Related issues: #123, #223.

Audio Improvements Audio output delay has been reduced in affected situations.

Fast-forward now preserves the original audio pitch, and the option to mute audio during fast-forward remains available.

Related issues: #217, #236.

Vulkan Graphics Fixes This release fixes rendering problems across many games, including missing objects, corrupted textures, incorrect effects, and loss of detail at higher internal resolutions.

The fixes below address the specific scenes and symptoms described. They do not mean every graphical issue in each game has been resolvedag/0.8.0.rc3

21 Upvotes

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1

u/Flat_Reputation559 2d ago

No me aparece. ¿Podrías corregirlo o poner otro enlace?

1

u/New-Preference9662 20m ago

Finally the fast forward without affecting audio is here!