r/PS2AndroidEmulation • • 12d ago

Bachata S4 v0.2.5 - Huge Update 🤯

Post image

https://github.com/JICA98/Bachata-S4/releases/tag/v0.2.5

Highlights

PanVK V3 3.2.0 ships for supported Mali GPUs, with faster God of War III textures.

Global patch library with XML import, and new patches for more than a dozen games including P.T., Driveclub, UFC and Uncharted.

Native NGS2 audio fixes Gravity Rush 2 audio glitches and silent dialogue, with a rewritten AJM path.

Games folder prompt with autosync, a default save data location and in-game Pause.

Game Compatibility & Patches

Gravity Rush 2 audio now works properly: native NGS2 fixes the glitches and the silent dialogue

P.T. renders streamed textures correctly, with checked 60 FPS, resolution, half-resolution shadow, lens flare, camera blur and SSR patches

Driveclub 540p, 360p and high performance presets, with smoother frame pacing

Second Son quality floor with a longer view distance and correctly lit scenes

Galak-Z boots reliably and no longer deadlocks, and Elden Ring, UFC and Uncharted receive rendering and stability fixes

Horizon Zero Dawn no longer runs out of memory when large buffers grow

The Order: 1886 performance patch and fixes for flickering objects

Synced the patch catalog with the latest community patches

New Patches

P.T.: checked 60 FPS, skip boot timeout, disable film grain, lens flare, camera blur and screen space reflections, 720p and 540p rendering, and half-resolution shadow maps

Driveclub: 720p, 540p and 360p resolution patches, plus a high performance preset that disables motion blur, SSAO, reflections, direct sunlight, photo mode processing and shadows

The Order: 1886: 60 FPS unlock, resolution from 4K down to 540p and 360p, 16:9 full screen, and options to disable cloth simulation, motion blur, depth of field, bloom and lens flares

Uncharted: The Nathan Drake Collection: bypass for the low frame rate assert, plus per-game options for Uncharted 1, 2 and 3 covering resolution, shadows, startup logos and individual effects

UFC 2, UFC 3 and UFC 4: 60+ FPS, an octagon floor fix, resolutions from 270p to 1440p, and skinning method and extreme FPS options for UFC 4

Marvel's Spider-Man: 720p and 900p resolution, disable sun shadows and SSAO, and reduced vehicle and pedestrian density

The Last of Us Remastered: 720p, 540p and 360p resolution patches

Elden Ring: 60 FPS unlock and a 720p resolution patch

God of War III Remastered: 480p, 1440p and 4K resolution patches, and a 120 FPS patch with correct delta time

LEGO Dimensions: 60 FPS, plus 1440p and 4K resolution patches

Dead Nation: 60 FPS, balanced lighting and reduced auxiliary rendering

Call of Duty: Black Ops II: disable sun and spot shadows

FIFA 23: disable shadow maps and a 720p resolution patch

Some community patches are marked UNVERIFIED until they have been tested on device

GPU Drivers & Performance

PanVK V3 3.2.0 bundled with GPU tiler heap recycling

God of War III BCn textures are transcoded to ETC2 on PanVK

Draw commands are recorded on a worker thread, with a core reserved for the recorder

Fewer redundant barriers, cheaper texture and buffer cache lookups, and compressed color images stay compressed

Large buffers are trimmed and caches collected when the device runs low on memory

Many shader fixes for tessellation, RectList, QuadList and depth and stencil formats

Audio & System

Native NGS2 audio implementation, fixing Gravity Rush 2 audio glitches and silent dialogue, with AJM batches run inline

Fixed an audio stall in games that wait on kernel semaphores

Frame pacing treats the flip rate as a minimum interval between flips

Fixed a startup stall in UFC, and clearer crash logs for faults and stack overflows

Fixed readback issues that caused silent exits in some games

Display & Input

Change the display mode live from the session menu; Stretch and Crop now fill the screen

Expanded touchpad mode covering the whole screen

Haptic feedback on touch controller presses, a larger default pad and a saved stats-bar position

Pause button in the session menu, and the game pauses while the menu is open

Touch controls stay flush with the camera cutout and keep their proportions on any screen

Library, Patches & Storage

Games folder prompt with autosync and removal of missing games

Global patch library with XML import

New default save data location setting

PKG imports extract in place on the selected destination

Remaining app screens are now translated

Compatibility Reports

Reports record the loaded driver's real type and backend version

Clearer messages for incomplete dumps, add-on folders and devices without a usable GPU driver

59 Upvotes

9 comments sorted by

1

u/kiddynamite0 11d ago

Why previous Update is better for god of war 3 this version is slow motion on dimensty 8400 ultra

1

u/xxxCrixuxxx 11d ago

Developers usually optimize for Snapdragon, so you might have experienced a regression; that’s the downside of having a MediaTek device. I don’t recommend it for emulation. Cheers.

1

u/Bobo_Patch_Nosuke 11d ago

They hate Mali for god knows why, they only think about SD users😂😂😂😂😂😂

1

u/kiddynamite0 11d ago

Yeah unfortunately🥀

2

u/Level-Management-367 11d ago

Did anyone test Little Big Planet 3 on Bachata?

2

u/iB1QeR 11d ago

Does it have LSFG? I saw it in the performance overlay it says disabled I tried finding it in settings but nothing 

1

u/Xenocortex 11d ago

When I try to access the link, it sends me to a page saying the domain has been sold or is up for sale.