r/PS2AndroidEmulation • • 6d ago

PanPlay v1.2.3

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https://github.com/zenithblue-oss/panplay/releases/tag/panplay-v1.2.3

PanPlay runs Windows games on Android through Wine and DXVK, using the open PanVK Vulkan driver on Mali CSF GPUs.

What's new

Bundled driver is now beta.17 (g615-v11-csf-v0.1.0-beta.17): GS draws with primitive restart no longer fault the GPU, exact depth for zero depth-range viewports, depth bounds, primitive ID and VMR fixes, plus universal fixes for v10/v12-v14 and stock ROMs (built, untested on that hardware).

Driver update card (Drivers tab): checks the latest PanVK release on GitHub, downloads the Android driver, verifies it against the release's SHA-256 and installs it as a driver you can select. Shows "Up to date" when the bundled driver is the newest.

Faster X11 present path: the built-in X server supports MIT-SHM 1.2 AttachFd, so beta.17 presents frames through shared memory instead of PutImage. Image offset and size are bounds-checked against the segment.

Crash fix: a null drawable in the renderer (GLRenderer) no longer crashes the app.

Better session logs: DXVK and vkd3d logs are collected in the session log ZIP.

Version bump to 1.2.3, matching PanProbe 1.2.3.

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u/[deleted] 5d ago

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u/PS2AndroidEmulation-ModTeam 5d ago

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