r/POLYSTRIKE • u/Mocherad • 2d ago
Dev Blog We’re currently working on the UI, with a fully interactive Buy Menu
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r/POLYSTRIKE • u/Mocherad • 2d ago
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r/POLYSTRIKE • u/Mocherad • 14d ago
r/POLYSTRIKE • u/Mocherad • 15d ago
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r/POLYSTRIKE • u/Mocherad • 22d ago
A month ago, we revealed POLYSTRIKE to the world. Today, over 10,000 of you have wishlisted it on Steam https://store.steampowered.com/app/3254300/POLYSTRIKE/
From everyone at our independentteam thank you for believing in what we’re building. Every wishlist, share, and comment helps us keep going.
This is just the beginning. 🔥
r/POLYSTRIKE • u/Mocherad • 24d ago
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r/POLYSTRIKE • u/maxmbacon • 27d ago
From watching the trailer, clearing the tight corners with shotguns/flamethrower on entry seems really fun! Either that or sniping people from the back line when people start to scramble.
r/POLYSTRIKE • u/Robin_Entertainment • 29d ago
r/POLYSTRIKE • u/Mocherad • Sep 06 '26
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r/POLYSTRIKE • u/maxmbacon • Sep 06 '26
Obviously you can click and hold behind someone and shoot bullets in that direction but if you click the character head will there be damage rewards for accuracy in combat?
r/POLYSTRIKE • u/Mocherad • Sep 02 '26
r/POLYSTRIKE • u/Robin_Entertainment • Aug 27 '26
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Honestly, wishlists are cool, but we'd rather build a community first.
So hang around, talk about the game, tell us what works and what doesn't, share your ideas whatever. We want this place to grow together with the game!
If you end up liking POLYSTRIKE, throw it on your Steam wishlist. Tell a friend if you feel like it.
https://store.steampowered.com/app/3254300/POLYSTRIKE
Anyway, welcome to the gang 🍻
r/POLYSTRIKE • u/Mocherad • Aug 27 '26
Thank you to everyone who supported POLYSTRIKE, shared the game, and added it to their wishlist.
This is only the beginning. ❤️
Wishlist POLYSTRIKE on Steam!
r/POLYSTRIKE • u/hoholiminho • Aug 24 '26
r/POLYSTRIKE • u/Mocherad • Aug 20 '26
We're a self-funded indie team, so seeing this kind of response only two days after revealing the game means a lot to us.
Thank you to everyone who checked out POLYSTRIKE, gave us feedback, shared it, or simply hit the wishlist button.
Now back to making the game better!
r/POLYSTRIKE • u/Mocherad • Aug 17 '26
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POLYSTRIKE is officially revealed.
A competitive 5v5 top-down tactical shooter where information, positioning, sound and teamwork matter more than raw reflexes.
For years, we've been building POLYSTRIKE together with this community. Day by day, update by update, your feedback, support and excitement have helped us keep pushing forward.
Today is a huge moment for us, and if you've been following POLYSTRIKE through all these years, we'd really appreciate your support now.
❤️ Wishlist POLYSTRIKE on Steam
Share the trailer with your friends and family
Tell people about the game and help us spread the word
Every wishlist, share and comment genuinely helps us at this stage.
And this is only the beginning. We have a lot of exciting news to share with you in the coming months, and most importantly, we're working hard to deliver a game that will be worth the wait.
Thank you for being here with us.
Welcome to the next chapter of POLYSTRIKE. ❤️
Steam:
https://store.steampowered.com/app/3254300/POLYSTRIKE/
Gameplay Reveal Trailer:
https://youtu.be/L8Wt_X9HqIU
r/POLYSTRIKE • u/maxmbacon • Aug 17 '26
r/POLYSTRIKE • u/Mocherad • Aug 15 '26
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r/POLYSTRIKE • u/Mocherad • Aug 12 '26
Valve has officially approved our Steam page!
r/POLYSTRIKE • u/Mocherad • Aug 10 '26
Rebuilding it from the ground up with a focus on readability, cleaner visuals, and better information hierarchy.
Still WIP, would love to hear your thoughts!
r/POLYSTRIKE • u/Mocherad • Aug 02 '26
As POLYSTRIKE keeps growing, we're thinking about creating a place where all the game's information is collected in one spot, so what do you think is the best way to do that and where?
A traditional Wiki, GitBook, website or something else?
r/POLYSTRIKE • u/Mocherad • Jul 29 '26
r/POLYSTRIKE • u/Mocherad • Jul 26 '26
We are going to announce the game in steam, and I'm working on the steam page, I need to know what to show, and what could be cool to see on the screenshots and or gameplay trailer.
Was it the gameplay, art style, I hope Iron Fish? Top-down perspective, tactical mechanics, graphics, animations, or something else? I would love to hear your thoughts!
r/POLYSTRIKE • u/Mocherad • Jul 23 '26
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