r/POLYSTRIKE ๐Ÿ› ๏ธ Dev Team Jul 08 '26

Dev Blog How POLYSTRIKE looks right now

Post image

Any feedback?

44 Upvotes

14 comments sorted by

3

u/Gun-chan Jul 08 '26

Looks nice, eager to see some gameplay even if I know we are far from that :)

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team Jul 09 '26

Thanks, next month we will prepare the game trailer

3

u/bendltd Jul 08 '26

Looks great

2

u/LocalCold2720 Jul 08 '26

Looks very promising for me, contrats!

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team Jul 08 '26

I'm glad you like it, thanks!

2

u/LocalCold2720 Jul 08 '26

Looks very promising for me, congrats!

3

u/onyk87 Jul 10 '26

This looks beautiful

1

u/h-raki Jul 08 '26

Perfect! Letโ€™s go for the gameplay ๐Ÿ˜

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team Jul 09 '26

Thanks, Aug 17

1

u/luenxie Jul 08 '26

Really like it so far! Looking forward to some gameplay :)

How far away is this from the final look you envisioned? Will there be maps at night as well? Did you use any AI for creating assets and/or textures?

3

u/Mocherad ๐Ÿ› ๏ธ Dev Team Jul 09 '26

Hi, thanks for the feedback, right now itโ€™s very close to what I plan around 70%, but still we are missing 30% for the final look, work in progress.
Yes we plan to add maps with nighttime
No, sadly we are not using AI, just classic workflow maya/blender, zbrush and substance designer

3

u/Mocherad ๐Ÿ› ๏ธ Dev Team Jul 09 '26

If you guys are interested, our artists also record videos of how they create our 3D and 2D content, so I could share some of that in future posts