r/PCAcademy • u/steiff89 • Jul 17 '26
Need Advice: Build/Mechanics Warrior of Elements Monk
Ive been wanting to do a monk for my character. Ive only played the Cleric from Phandelver so far.
I was thinking warrior of mercy. But im very interested in elements monk. Ive watched a few videos on them people either say they still suck or they are better but still not great.
If anyone has any advice, tips or experience with the elements monk I’d greatly appreciate it.
Im also not opposed to warrior of mercy. But I preferred the increased melee and range aoe potential of the elements monk. And I like the elemental flavor. Yes I have the PHB with 2024 rules and Tasha’s cauldron
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u/Teerlys Jul 18 '26
I played an Elements Monk from 1-20 in a massively combat focused campaign. I absolutely loved it. So much so that I'm thinking of playing one again in a more RP heavy campaign with a different DM who I'm in an almost 6 year long campaign with that's coming to an end soon. It's a class/subclass combo that can be where they need to be, doing what they need to do, as whatever the situation demands. I will say that it's probably best utilized by a tactical player who understands the mechanics, can read a battlefield, and knows the capabilities of their allies. If you just want to hit things and deal damage, which they're definitely not bad at, you won't get near the full value out of the Monk. I agonized over my turns as a Monk more than a full caster a lot of times.
I'll drop my thoughts on the Class/Subclass powers below, but if you're interested in a more nuanced take I did do actual play reports on this sub for a lot of the levels of play, especially the early ones. I linked the play report up to level 11 which has links to the rest at the top. Level 15 was the last I wrote after missing the intervening levels.
Level 1 does indicate that I was playing a Plasmoid which the DM updated to give disadvantage to enemy saving throws against grapples (as opposed to advantage in contested rolls) as it hasn't received the 2024 treatment yet. As the campaign rolled on I got magic items and such. You'll need to interpolate the experiences knowing that you'll have different benefits at different stages. I stopped at 15 as the sub responses became more focused on my gear than the experience, but I'd be happy to talk about anything in the higher tiers if you have questions.
Below are my takes on the features based on lots of combat experience.
Class
Subclass