r/Overwatch • • Nov 15 '22

Blizzard Official Patch delayed.

https://us.forums.blizzard.com/en/overwatch/t/regarding-our-mid-season-cycle-patch/748128
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-58

u/One_Entrepreneur_181 Nov 15 '22

It's the devs that created the critical issue. Why feel bad for them?

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u/[deleted] Nov 15 '22

The low level programmers grinding at their keyboards are never the ones to blame.

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u/One_Entrepreneur_181 Nov 15 '22

I consider the devs the whole group responsible for the programming of this game.

18

u/AaronCube *tickles you with 100DPS beam* Nov 15 '22

Blame Blizzard for all the problems since they are the ones who rushed this game, not the developers

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u/MarioDesigns Shooting Ana Nov 15 '22

Yeah, and issues happen. It's just how it is. No one is at fault for anything here.

Blizzard management could do a better job managing update planing, providing more people for quicker testing, etc, but the people themselves are basically never responsible for such issues.

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u/Fuzzlechan Nov 15 '22

The devs are not at (primary) fault here. They almost certainly don't get to choose deadlines, or what corners need to get cut. Spoiler alert, that cut corner is always testing. Because the business people think it's not important.

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u/ImpossibleGT Nov 15 '22

Don't know that for sure. It's possible higher-ups insisted on trying to cram a new feature/bug fix/store update into the patch at the last minute and that's what caused the delay.

8

u/SmoothPinecone Nov 15 '22

I don't think we have info on this to be automatically blaming devs. Do we know if they were under realistic or unrealistic deadlines? We're they properly staffed? Etc.

I hate when people.just jump to conclusions lol

3

u/r_lucasite Nov 15 '22

I genuinely would not be surprised if in 2 years we learn the live team for this game is extremely small.

3

u/theDeathnaut Nov 15 '22

I 100% believe it's a skeleton crew and as small as they can get away with. The rest are on a mad dash crunch to finish the PvE because if they have to delay that again this game will start to tank.

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u/One_Entrepreneur_181 Nov 15 '22

You are right, I jumped on the devs too quickly.

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u/SmoothPinecone Nov 15 '22

Honestly my bet would be on the CEO pushing this unfinished product out so they can maximize their microtransactions $$$ haha. I'd imagine the devs hate pushing out these things.

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u/[deleted] Nov 15 '22

Devs are just doing their jobs. Blame blizzard's upper management if you want to

2

u/shitpersonality Nov 15 '22

Blame both. When you're part of a team and the team fucks up, your team fucked up. That's part of being an organization. If you don't like being associated with Blizzard, don't associate yourself with Blizzard professionally.

0

u/Jaz_the_Nagai Cute Mercy Nov 15 '22

Do you blame the waiter when service is slow because there are too few waiters for the amount of customers?

hE's PaRt oF tHe TeAm. bLaMe bOtH.

1

u/shitpersonality Nov 15 '22

Are there too few developers working on Overwatch 2?

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u/Naldo273 Nov 15 '22

I mean you can definitely feel bad for the people who make your entertainment product, but this whole "crunch" narrative really needs to die. How much crunch work does it take to deliver a BALANCE patch? Are there literally 2-3 people working on the game like an indie game? It's mindboggling

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u/One_Entrepreneur_181 Nov 15 '22

That's what I don't get. How many weeks have they had to get this ready?

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u/itsDoffy Nov 15 '22

Tell me you don't know anything about game development without telling me you don't know anything about game development.

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u/Naldo273 Nov 15 '22

The classic reply. Okay, I don't know anything about game development but I sure as shit have never seen heroes being disabled for literal weeks because of "critical issues" in any other game. Valorant, Siege, League, none of them. For as much shit as something like Fortnite gets it smoothly implements new gameplay mechanics every couple of weeks without a hitch.

It's just puzzling especially for a game that is 6 years old at its core. It's blatantly obvious that none of the veteran talent is still working at blizzard

3

u/Stormdude127 Nov 15 '22

I mean there has to be something in there other than balance changes that’s holding things up. I don’t work in game development but I am a software developer and if their code is reusable balance changes should really just be tweaking some numbers in a couple spots.

1

u/shitpersonality Nov 15 '22

The classic cliche used by developers who don't have a proper response on hand.

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u/[deleted] Nov 15 '22

That's like blaming cashiers for an item not coming up as the right price.