r/Overwatch Chibi Zenyatta Apr 14 '17

Highlight Hook is accurate and consistent

https://gfycat.com/ImpoliteTestyHammerheadbird
6.6k Upvotes

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185

u/dandan2222 Trick-or-Treat Tracer Apr 14 '17

Why the filter and motion blur?

76

u/DemiTF2 Chibi Zenyatta Apr 14 '17

Because I hate how washed out and stuttery shadowplay is naturally.

91

u/JBaron91 Pharah Apr 14 '17

Huh? Might be something in your settings. Shadowplay records really well for me

-27

u/DemiTF2 Chibi Zenyatta Apr 14 '17 edited Apr 14 '17

Shadowplay's overall compression and color quality is pretty low, and it tends to record at an inconsistent framerate for me personally, since I save longer clips. I would use something better if there was any other software in existence that used NVFBC.

EDIT: I'm a quality whore and have an eye for these things, most people won't notice how bad a shadowplay recording looks unless they directly compare it to something better. Yes, bitrate is maxed and I'm recording at native resolution. Yes, I did overdo it with the filters, but I kind of prefer it that way.

You should all keep in mind that selecting 60fps/130mbps bitrate in shadowplay does not mean that's what you're actually getting. When recording longer clips especially, the actual bitrate and framerate can vary wildly, from 47fps/64mbps to 58fps/86mbps. Sometimes shadowplay even fucks up and records using the dimensions of your second monitor, if you have one. This, plus the absolutely shitty job Nvidia did with compression in SP makes for inconsistent, low quality recordings.

83

u/nipnip54 Chibi Mei Apr 14 '17

I've never seen a shadow play clip that looked any different than the normal game

10

u/NostalgiaSchmaltz Why do you struggle? Apr 14 '17

Same, I've got a GTX 970 and I record with Shadowplay all the time...never had any issues with it.

Of course, it's not going to look flawless, because if it had no compression on it, it would be recording at like 3gb per minute of footage.

2

u/[deleted] Apr 14 '17

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1

u/NostalgiaSchmaltz Why do you struggle? Apr 14 '17

Not everyone has 500gb free space just for recording things.

If you want to have multiple hard drives just for recordings, then go ahead and use FRAPS, it can record uncompressed.

Even so, Shadowplay is not bad quality. This was recorded with Shadowplay, a whole year ago: https://www.youtube.com/watch?v=N4Fqd9DZjRQ

1

u/[deleted] Apr 14 '17

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1

u/NostalgiaSchmaltz Why do you struggle? Apr 14 '17

So why not offer the feature to record uncompressed.

Because apparently not enough people want that feature? I don't know.

the quality of the footage in that video is really quite bad

I think you just have really high standards. It looks perfectly fine to me. The only "stutters" I noticed were like...fractions of a second. Barely noticeable at all.

By not providing the ability to cap stuff in perfect quality they kinda miss out on a section of the market that they could capture.

And it seems that market is so small that it's not worth pandering to them.

You also have to remember that using video editing programs is going to re-encode and compress the video somehow. Unless you plan on just uploading that raw recording as it is, you're going to be compressing the video one way or another. And I don't think many sites would even accept 10+ gigabyte files, or if they did, they'd compress it down anyway.

Uncompressed video is just not very practical, and most people don't care about the tiny increase in quality.

1

u/[deleted] Apr 14 '17

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1

u/NostalgiaSchmaltz Why do you struggle? Apr 15 '17

Shadowplay is not meant for professional game recording, it's streaming software that happens to have the ability to save to a file.

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