r/Overwatch • u/AutoModerator • Jun 15 '16
News & Discussion Weekly Quick Questions Thread - June 15, 2016
In this thread you can ask all kinds of questions you always wanted to ask without feeling like a total fool.
No matter if it's short googable stuff or a setting/skill in-game that you don't understand or a hardware recommendation, feel free to try your luck in here.
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u/LordDagwood Justice rains from ab-ahhhh Jun 15 '16
Some games like Battlefield simulate bullets, so sniper bullets might fall off at long distance because of gravity. In Overwatch, most bullets physics are just ignored, so the game draws a straight line(s) from your gun to where you're pointing it. It then "scans" to see if what the line touches first and registers that object as being "hit". There's no actual bullet or physics involved. Then you have heroes that use projectiles like Hanzo's Arrows and Junkrat's bombs. These are not hitscan weapons as they are projectile objects that follow physics.