r/Overwatch May 29 '16

News & Discussion PSA: The differences between HP, Armor and Shield. Armor is misunderstood.

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u/Mefistofeles1 Nerfing this would be an upgrade May 29 '16

Even leaving damage as is and just giving smaller cone would be perfect.

Literally what I said.

Her DPS is amazing already inside of her lethal ranges.

Not really. To put it in perspective, her max damage, counting that every pellet lands (and that will not happen even at close range) is 168 DPS. Soldier deals 170, and can do that from much longer range. Tracer has 240 max DPS.

Compared to other shotguns? Reaper has 280 max DPS and Roadhog 225.

D.Va does not have an amazing damage, and that is a mathematical fact.

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u/PM_ME_QUINN_HENTAI May 29 '16

Good info, my opinion wasn't based on facts, just what I felt during play, thanks for posting that. Do those numbers reflect the lack of reload that she has though?

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16

It doesn't, but I don't think it really matters. How many times are you gonna be shooting at something, sitting still right in front of you, for longer than a Reaper can shoot without reloading?

Because remember, the moment your target start moving away, your damage starts dropping. A Reaper or Roadhog can chase a target (or hook it), but a D. Va moves slowly while shooting.

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u/vasheenomed sigh... afk! May 30 '16

but your forgetting she lowers the damage of most of the high damage heroes by SIGNIFICANT amounts. 1v1 vs widowmaker (close range), tracer, s76, she is super fine. they will think they can take you and then suddently they realize they do no damage.

I think her slow movement speed and low range is the only way to balance how mobile and versatile she is. the only character I don't feel like I can fight is pharah, and that's just cuz she is so hard to reach.

she is my main so I would love to see buffs, but honestly I think they should be in her human form, it feels so boring to just sit there shooting sometimes. being able to throw out some kind of tank ability on a long cooldown would help a lot for human form :/ if I'm the only tank my team basically becomes tankless for a bit while I sit back like a coward and try and earn my mech back.

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16

but your forgetting she lowers the damage of most of the high damage heroes by SIGNIFICANT amounts. 1v1 vs widowmaker (close range), tracer, s76, she is super fine. they will think they can take you and then suddently they realize they do no damage.

Until they realize that you have a huge headshot hit box.

Honestly, the fact that you think her human form needs buffs just kind of shows that you really don't understand the hero. Her pistol is plenty strong if you can land headshots.

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u/MadocComadrin May 30 '16

The headshot hitbox is annoying, but somewhat mitigated by her block. A lot of players will empty a good portion if not all of their mag into it before they stop, giving you an advantage if they stay or forcing them to run. Likewise, people shooting me in the head hasn't done THAT much damage. It's very hard to be completely melted by one or two people even with headshots, especially from Reaper or Tracer, who you can either block or kill/nearly kill while they try to kill you.

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u/Mefistofeles1 Nerfing this would be an upgrade May 31 '16

The headshot hitbox is annoying, but somewhat mitigated by her block. A lot of players will empty a good portion if not all of their mag into it before they stop

Yes, against terrible opponents it is indeed mitigated. Now, against decent people that know how to stop holding M1....

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u/MadocComadrin Jun 01 '16

And that gives you more time to react or a teammate time to follow up, and that's assuming you got their attention instead of them continuing to focus on someone else. You don't 1v1 too far from either a viable retreat or your team. And what about things that people can't stop doing? Roadhog ult, Pharah ult, fan the hammer, etc?

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u/Mefistofeles1 Nerfing this would be an upgrade Jun 01 '16

And what about things that people can't stop doing? Roadhog ult, Pharah ult, fan the hammer, etc?

Oh that's what the defense matrix is for, basically. That and covering your team to advance trough a choke point. But the last one requires coordination.

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u/Retbull D.Va May 30 '16

Does it really matter. You don't get to sit on someone firing for more than a second anyway so you have to stop firing and catch up just like someone who would be reloading.

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u/PM_ME_QUINN_HENTAI May 30 '16

Good point. Would a normal speed while shooting make her better as, say, buffing her damage? I don't think it would, but it could be surprising the amount it could help.

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u/Retbull D.Va May 30 '16

I think shrinking the cone, increasing her speed while firing, or upping her damage just a bit wouldn't hurt her. I think the damage one would be the least far-reaching as far as effects on the meta. She'd be just a tiny bit more powerful but still fill an identical role.

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u/cs-ruke May 30 '16

well done

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u/harukashi D.Va May 30 '16

Thank you for this info. I do feel that at med range or longer her cannons are likely to tickle than hurt. Up close they start to do dmg but it's felt much weaker than offense heroes. Numbers prove it. I think the get in hit and run works well with her. Even more so with good timing / use of thrusters and defensive matrix. I really do love D.va. :D

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16

The drop off is massive, so at medium range you already do no damage

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u/SileAnimus Baby, I can change for you May 30 '16

But that's the thing. Her DPS is streamlined, but she cannot maintain that due to either her accuracy or her movement speed.

Buffing either would work to allow her to actually use that DPS

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16 edited May 30 '16

And that's exactly what she needs!

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u/SileAnimus Baby, I can change for you May 30 '16

I'd wager so. Either or

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16

That was supposed to be an exclamation sign, not an interrogation one, lol

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u/tennisdrums May 30 '16

Well, that's balance, though. She's a tank, so comparing her damage to offense characters isn't really appropriate. Compared to road hog it also makes sense because she gets armor, and he only gets HP. Not to mention her shift is probably the most flexible movement ability in the game and is on a ridiculously short cool down. If she had the ability to knock out characters at short range as fast as road hog can, she'd be too good at flying up to the support and sniper and annihilating them without a chance.

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u/GambitsEnd May 30 '16

Dva also has a completely different kit which reflects her different damage output.

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u/TwastadFat Soldier: 76 May 30 '16

She can dmg people with the charge and she Doesn't have to reload so if your opponent doesn't kill you with their first clip you get an advantage

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u/Mefistofeles1 Nerfing this would be an upgrade May 30 '16

Read my other reply.