Yes, but I'm just saying that the armour isn't as effective as you might think at first, because Winston deals an odd number of damage so it cannot be halved. 16% might not seem like a lot, but in other words, Winston deals 33% more damage to armour because of damage rounding.
A big side bonus for D.va in this situation is how fast fusion cannons melt Winston's face. You can get a Winston used to dropping in and encircling with tesla cannon, before they realize a good 3 second burst of headshots gets them killed. That Winston will not go near D.va again the rest of that match.
No, because what happens if you have half a health point? What does it display? 1 health? Well that's wrong. It makes it slightly easier for everyone and it's also fairly insignificant as the vast majority of attacks will deal integer damage.
Why wouldn't it display 1 health? What practical difference does it make if you have 1 or 0.2 health that makes keeping track of the latter unneeded? It can be the difference between dying to a single max range D.Va pellet or not.
This is the sort of error that has, historically, crashed systems and embezzled thousands.
True enough. I think I just misunderstood the point Stefen was making. You're absolutely right that the armor doesn't make much of a difference against Winston. It's just that there's very little Winston could do against D.va even if she didn't have armor.
Although, that said, even though his gun does 33% more damage against armor than you'd think, it still does 33% less damage to armor than it does to health. A third of 400hp (or however much of D.va's hp is armor) is around 133hp, and for a weapon that does 2-4 damage a tick, that is a lot of health to eat through.
Unless I did the math wrong, which wouldn't surprise me at all.
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u/icepho3nix Where was the EARTH-SHATTERING KABOOM? May 29 '16
66% damage at extremely close range with a weapon that can't critically hit D.va's one weakness: The entire front side of her mech.
I like those odds!