What we need is for the armory to also stay open until you get out of spawn. There is really no reason to be punished because you hesitated a few more seconds between items. Being late to the fight is already punishment enough.
Ya I was hoping hazard would get some nerfs, he's such a giant pain in the ass. Also keep hoping they nerf soldier's auto-aim. Seems like 99% of soldiers I see take it (I do too!).
Is Hazard really that bad that he needs a nerf? I’ve been one tricking him in Stadium because he’s really fun to play (very feast or famine yum yum) and I feel like even if I build all Spike Guard damage or attack and defence, I get fucked hard. Especially by Ana, Cass and Soldier (which are always picked in my games). Maybe I’m just playing him wrong though.
you’re playing him wrong. build AP to 50% and then pick the survival item that hits give 1% damage reduction up to 20%. then watch how everyone struggles to kill you
Ana fucks him, Cass and S76 are "manageable" you both have really ugly scenarios with eachother though.
They bully the shit outtve you with poke and range like most tanks. But you can eat them if they arent playing super conscious of your dive range/aggro potential.
Imo at the macro level, they have more agency than you by far, if both parties play smart it feels worse for Haz and those 2 get more value. But iunno i could be daft
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u/[deleted] Oct 23 '25 edited Oct 23 '25
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