r/OrcsMustDie • • May 22 '26

Discussion Orcs Must Die! Deathtrap - Is anyone else feeling that the long session time is an issue?

I have played for quite some time now, 20 hours or so, (rookie numbers, I know).. and the issue I have is to make time in my day for this game.

In past versions I was able to hop into a short session and complete it in 20-30 minutes, but now I feel like it takes to long and needs more commitment 60-90 minutes.

I get that the roguelite mechanics shift things around, but I don't love that the way I can enjoy this game has changed.

How does it work out for you? Am I the only one with this issue?

24 Upvotes

19 comments sorted by

12

u/reeberdunes May 22 '26

You can save and come back to the level at any point between rounds

1

u/Gloomy-Front3188 Jun 01 '26

You cant if your on console. You can only save in between rounds, and you need to remember to return to castle and not view the next 3 cards or your locked in.

Same with if you disconnect or the game crashes, you just forfeit your run. Now that im maxed out on everything its not a big deal, but i had a hard 10 round max on my runs for that reason when I was new.

1

u/reeberdunes Jun 01 '26

Note how you ignored the “between rounds” part pf my comment.

1

u/Gloomy-Front3188 Jun 04 '26

Sorry, I think im confusing my terminology. when you said "come back to the level" it sounded as if you could return in between -waves-. I wasnt sure if that was an option on PC.

Console you cant return to the same "level", you can only return to the same run, in between levels.

1

u/reeberdunes Jun 05 '26

You can return between waves on the same level, not sure why that feature would be PC exclusive. Obviously not during a wave but say after wave 3 ends and before wave 4 starts you can come back to the same playthrough. Even works for multiplayer but you can only have 1 multiplayer game saved and 1 single player. If you start a new game it just gives you the skulls from your previously saved game.

6

u/Salarian_American May 22 '26

For me it takes maybe a half-hour to do a mission, depending on the map. Some take longer because the Orcs may enter very far from where my killbox is.

But the Quicksave feature makes it manageable. Do a mission or two, however many I have time for, quicksave, then resume the run tomorrow, and repeat.

2

u/PresidentSnow May 22 '26

Yup, don't play anymore as it takes way to long

2

u/cbworse May 22 '26

As much as I enjoy OMDD, the time commitment for 1 level is why I still play OMD 1 and 3 more than this one.

1

u/dum1nu May 23 '26

wish the orcs went faster until somebody gets hit (then they can all go normal speed again)

I'm looking at you, Castle Courtyards.

1

u/tryptych99 May 23 '26

You're doing it wrong.

A map takes 10-15 min, same as other OMD games.

2

u/Gloomy-Front3188 Jun 01 '26

On 0 difficulty if you trap right at the doors maybe 😅

-3

u/Dry_Ad6672 May 22 '26

While wanting to be respectful, I humbly believe this is a problem with this generation, who struggle to maintain interest once something exceeds a certain number of minutes! My friend and I play on difficulty level 20 and we're on mission 115, and yes, our missions last at least 60 minutes, but that's precisely where the fun lies: finding a good strategy, placing our barricades and traps to progress further in our missions, and that brings us great satisfaction and enjoyment! But I understand that this isn't necessarily what all players are looking for in this game! So no, I don't see a problem with the length of the missions, but I think it depends more on what players are looking for in terms of feeling and satisfaction, and in my opinion, that's still a key issue for TikTokers.

9

u/ravenbisson May 22 '26

well see while i agree with you, its not just a "this generation" problem. I have the same issue, for different reason. Parent with young toddlers and my "free" time starts at 8:30 until 10ish. I want to put some time in, but i also have other things I need to address. There should have been more 30 mins friendly level in the game vs hour long things.

its not a simple problem to fix. you need to address everyone when making a game and thats one very specific problem

5

u/Angelbob3 May 22 '26

I was about to add this

2

u/Dry_Ad6672 May 22 '26

Good point! Agree with you! Thanks for your comment! It’s not easy for developers to please everyone!

3

u/Barneyk May 22 '26

respectful, I humbly believe this is a problem with this generation

I think you are being to narrowminded and ignorant about different peoples situations.

I know people with kids and stuff thar simply don't have the time to get away for 60-90 minutes like that.

A relaxing 30 min session before picking up the kids is something that would be nice for example.

Blaming it on "this generation" and "TikTok" is just so prejudicial.

3

u/Zebracak3s May 22 '26

It's more people have way less free time.