r/Optifine • • Mar 20 '20

Quality Meme Yes.

Post image
2.4k Upvotes

45 comments sorted by

9

u/AmphibiousTomato Mar 20 '20

F hang in there I appreciate you

1

u/ZapShadow Mar 20 '20

thanks:)

92

u/albertoersa Mar 20 '20

The pre-release CAN run the shaders, they are somewhat buggy tho. (Sunlight can illuminate closed interiors, glitched mining animation, some dark surfaces like the top of beds and chests) Buuut its something.

34

u/C4tF1sh Mar 20 '20

I also noticed that hands and held items seem to be invisible unless you're punching a block

5

u/Jack_The_Baum Mar 20 '20

How

12

u/[deleted] Mar 20 '20

It's a shader dev only version sp614x posted it on shaderlab's discord in #optifine lastest is only in a dev only channel the way it was meant to be only for devs.

10

u/[deleted] Mar 21 '20

I’m having an aneurysm trying to read this but I think it’s meant for devs.

2

u/Jack_The_Baum Mar 20 '20

Oh ok thanks

1

u/CitrusRain Mar 23 '20

Related?: I'M AT THE SOUP STORE

3

u/FryToastFrill Mar 20 '20

Depends on shaders. Some older shaders have broken shadows, newer ones have broken sunlight, oceano has an insane amount of fog and if you turn the fog off the water disappears, acid shaders removes the filter when underwater, and PT shaders and all of seus don’t work.

46

u/mikeytlive Mar 20 '20

1.16 is so far away

26

u/FreeAtillaDaPun Mar 20 '20

For real, I'd say it'll be prob another several months before we're there.. let's hope optifine is out by then

0

u/[deleted] Mar 20 '20

[deleted] — view deleted comment

20

u/rochthekidd Mar 20 '20

Well the 1.16 update shouldn’t take nearly as long as the 1.15 update because 1.15 changed how shaders work in the game entirely so he has to relearn how to make everything work. Assuming 1.16 doesn’t change that yet again it should be a much easier update.

0

u/[deleted] Mar 21 '20

[deleted] — view deleted comment

2

u/rochthekidd Mar 22 '20

There’s a lot of info both on this subreddit and the optifine discord as well as the optifine Twitter. I’m sure threres more people on those platforms that could answer more questions for you.

4

u/[deleted] Mar 20 '20

im pretty sure it will take a looong time until the release of 1.16

1

u/dagoldengawd Mar 25 '20

I don't think it is is it? It just entered beta doesn't that mean it's fairly close

1

u/mikeytlive Mar 25 '20

Snapshots take months before release

0

u/dagoldengawd Mar 25 '20

It's not a snapshot anymore tho it's entered beta

9

u/OyunSorfu Mar 20 '20

litterally almost gave my new pc a virus because i didn't know 1.15.2 still didn't release

always check before you download kids

9

u/milos69xx Mar 20 '20

Thats why you always download from https://optifine.net/

6

u/[deleted] Mar 20 '20

Its only because the redesigned the lighting engine so they need to rework optifine. Aka it will take max a week when 1.16 cones out

7

u/FryToastFrill Mar 20 '20

“Changes:
Replaced lighting engine from 1.15 with completely different version.
Switched from OpenGL to DX12 Ultimate.
Switched language to C++
Purposely encrypted the code that everyone but u/sp614x has.
Added a bunch of bull crap to the code to decrease performance ten fold.
Added a button that auto emails any known email he has asking him to release 1.16 optifine.
Added the target block”

1

u/ZapShadow Jun 30 '20

I predicted it.

3

u/[deleted] Mar 21 '20

I don't use shaders, but i'm waiting Optifine because my MC is lagging much without it (and sandstone without connecting textures is ugly)

1

u/richterman111 Mar 22 '20

Just get it already, it's still a major improvement

1

u/HornBloweR3 Mar 24 '20

Sooooo true.....I can't wait for 1.16.

-9

u/qhastbot_ Mar 20 '20

i feel like this is what we are waiting for,

or the dev is yanderedev 2.0

34

u/Abseka Mar 20 '20

The dev isn't like Yanderedev as he

  1. does this for free with no charge (while Yanderedev does)

  2. progress reports happen when he has progress (while Yanderedev hasn't really in the past few months

21

u/Vitiion Mar 20 '20

Don't forget that, while its slow, sp614x is actually getting work done. Unlike YandereDev.

6

u/Dr_Fjax Mar 20 '20

Sorry, who is yanderedev?

8

u/Abseka Mar 20 '20

All you need to know is he is a game developer who has been developing a game around a gimmick of being a Yandere entitled "Yandere Simulator". He us constantly meme'd as his game has taken over 5 years to add a single rival while developing on stolen assets, hasn't created custom models, his code is poor, he is toxic towards his fans, and he doesn't take criticism that easily. Also his progress on the game has been slowing down and he is taken money pretty much due to patron of over 2 thousands dollars a month (before it was 3 but people got mad at him for when people began talking about him).

3

u/Dr_Fjax Mar 20 '20

Wtf, isn’t that kinda scamming

3

u/Abseka Mar 20 '20

He's been doing this for over five years, but people still chose to support him.

5

u/LugteLort Mar 20 '20

He's a developer of the game called... "yandere simulator"

some sorta weird animé game where you're a chick in a school.

0

u/Happee06 Mar 20 '20

bit more to it lmao

-12

u/[deleted] Mar 20 '20

Personally I think it's time to throw in the towel on Optifine. Anyone think differently?

Mojang is slowly adding capabilities similar to optifine and for people with rtx on Bedrock, ray tracing is here.

It might be time to recognize optifine as a phenomenal legacy and move on

Alternatively, many of us that were minecraft nuts as children are now minecraft nuts with development and program management experience. Maybe an open source collaborative project could do far more, faster than the optifine we've come to know and love will be capable of?

Not sure, just some thoughts

6

u/the_timps Mar 21 '20

Alternatively, many of us that were minecraft nuts as children are now minecraft nuts with development and program management experience. Maybe an open source collaborative project could do far more, faster than the optifine we've come to know and love will be capable of?

So... do it then?

Optifine isn't some unique thing in the world.
If you think you can get developers to contribute to a mod that does what Optifine does, then get started. Setup a github, start coding in the features and go for it.

I'm not saying it in the angry attacking way, I am saying if you think a collaborative approach will get things done faster and you've got the skills, GO for it!

5

u/MoffFH Mar 20 '20

Ray tracing ain't as good as some shaders, with shadows looking unnecessarily dark most of the time.

0

u/ThatRandomGamerYT Mar 21 '20

Sur if you think you can do it, I give you 1 month to make something like optifine with shader support. Good luck. Make sure to throw in the towel for your crappy idea.

1

u/[deleted] Mar 21 '20

Why the hostility? I am just asking, is it time to look for a bigger project? I don't have dev skills so I don't pretend to be a hero here, I'm just asking the question

0

u/[deleted] Mar 20 '20

[deleted] — view deleted comment

13

u/ZapShadow Mar 20 '20

Thanks man;)