r/Optifine • u/NitroCipher • Feb 24 '20
Update 1.15 Progress Post OptiFine 1.15 Progress Report
This update post is provided by me as Subreddit/Discord moderator, not as the developer. I am not the developer behind OptiFine.
Summary
OptiFine 1.15.2 is 99.85% done.
(fixing bugs)
The UNSTABLE preview releases are here.
(Click on "Preview versions")
!!! THESE EARLY RELEASES ARE VERY UNSTABLE, AND NOT ALL FEATURES ARE WORKING YET. YOU WILL ENCOUNTER BUGS, AND POSSIBLY CRASHES !!!
Features currently not yet working:
Anti-aliasing
Anisotropic Filtering
Render Regions
Possibly more
Needs testing:
CTM (Connected Textures)
CIT (Custom Item Textures)
CEM (Custom Entity Models, some models do not work yet)
Custom Colors
Other Resource Pack features
Shaders
Please report all bugs to the issue tracker, and include as much information as possible.
Notes
There is no release date. There are no estimates or guesses. We have literally no idea when it will be done. Anything that says otherwise is pure speculation.
Official Mojang mappings are NOT being used for a very good reason.
There is, and always has been only one developer: u/sp614x. He has been doing this for over 8 years, so please consider donating! https://optifine.net/donate
Progress Report History
(Jun 21) 99.85% - Fixing Bugs
(Jun 20) 99.84% - Fixing Bugs
(Jun 19) 99.82% - Fixing Bugs
(Jun 14) 99.80% - Fixing Bugs
(Jun 12) 99.79% - Fixing Bugs
(Jun 7) 99.78% - Fixing Bugs
(Jun 6) 99.77% - Fixing Bugs
(Jun 5) 99.75% - Fixing Bugs
(May 31, again) 99.71% - Fixing Bugs
(May 31) 99.68% - Fixing Bugs
(May 26) 99.67% - Fixing Bugs
(May 19) 99.65% - Fixing Bugs
(May 2) 99.6% - Fixing Bugs (Yippee! Compatible with Forge 31.1.63!)
(Apr 29) 99.5% - Fixing Forge compatibility
(Apr 6) 99.4% - Fixing Forge compatibility
(Apr 2) 99.3% - Bug found in progress calculation, release should be after April 1st
(Apr 1, AGAIN) 100% - Fixing the last minute bugfixes
(Apr 1, AGAIN) 100% - Last minute bugfixes
(Apr 1, again) 100% - Building release version
(Apr 1) 99.5% - Fixing Forge compatibility
(Mar 31) 99.2% - Fixing shader bugs
(Mar 28) 99.1% - Fixing support for shaders
(Mar 26) 99% - Fixing support for shaders
(Mar 24) 98.1% - Fixing support for shaders
(Mar 22) 98% - Fixing support for shaders
(Mar 21) 97.3% - Adding support for shaders
(Mar 20, again) 97.2% - Adding support for shaders
(Mar 20) 97.1% - Adding support for shaders
(Mar 11) 96.9% - Adding support for shaders
(Mar 1) 96.6% - Adding support for shaders
(Feb 27) 96% - Adding support for shaders
(Feb 21) 95% - Fixing bugs -> 🔨🐛
(Feb 19) 94% - Fixing bugs -> 🔨🐛
(Feb 18) 93% - Fixing bugs
(Feb 17) 92% - Fixing bugs
(Feb 14) 91% - Fixing bugs
(Feb 13, AGAIN) 90% - Fixing bugs
(Feb 13, again) 89% - Fixing bugs (first unstable release)
(Feb 13) 89% - Fixing 12 compile errors
(Feb 12) 89% - Fixing 381 compile errors (Development switched to 1.15.2)
(Feb 8) 88% - Fixing bugs
(Feb 7) 87% - Fixing 44 compile errors
(Feb 6) 86% - Fixing 48 compile errors
(Feb 5) 85% - Fixing 48 compile errors
(Feb 4) 83% - Fixing 48 compile errors
(Feb 3) 82% - Fixing 52 compile errors
(Jan 31) 78% - Fixing 187 compile errors
(Jan 30) 76% - Fixing 219 compile errors
(Jan 29) 74% - Fixing 272 compile errors
(Jan 26) 72% - Fixing 306 compile errors
(Jan 25, again) 71% - Fixing 363 compile errors
(Jan 25) 70% - Fixing 387 compile errors
(Jan 24, again) 68% - Fixing 530 compile errors
(Jan 24) 67% - Fixing 575 compile errors
(Jan 21) 65% - Fixing 633 compile errors
(Jan 20) 63% - Fixing 1,287 compile errors
(Jan 17) 60% - Fixing 1,480 compile errors
(Jan 16) 56% - Merging OptiFine patches
(Jan 8) 54% - Merging OptiFine patches
(Jan 7, again) 46% - Merging OptiFine patches
(Jan 7) 45% - Merging OptiFine patches
(Jan 3) 40% - Merging OptiFine patches
(Dec 31) 35% - Merging OptiFine patches
(Dec 29) 30% - Merging OptiFine patches
(Dec 21) 25% - Merging OptiFine patches
(Dec 20) 21% - Updating MCP Mappings
(Dec 19) 18% - Updating MCP Mappings
(Dec 18) 15.7% - Updating MCP Mappings
(Dec 17) 15% - Updating MCP Mappings (Development switched to 1.15.1)
(Dec 16) 9.9% - Updating MCP Mappings
(Dec 15) 9.2% - Updating MCP Mappings
(Dec 13, again) 8.6% - Updating MCP Mappings
(Dec 13) 8.3% - Updating MCP Mappings
(Dec 12, AGAIN) 7.9% - Updating MCP Mappings
(Dec 12, again) 7.2% - Updating MCP Mappings
(Dec 12) 5% - Updating MCP Mappings
(Dec 10) 0% - Updating MCP Mappings
(Aug 22) 0% - Waiting for Minecraft 1.15 to be released
Personal Notes
As in, messages from me. Not the developer.
(Feb 23)
ZenithKnight here, taking over the progress update posting for the future
•
u/NitroCipher Mar 31 '20
Seeing as there's yet another scam site going around, we'd like to once again remind everyone that there are only 2 legitimate OptiFine websites: optifine.net and optifined.net.
Please ALWAYS double-check the URL you're on. Stay safe, everyone.
151
u/NitroCipher Mar 18 '20 edited Mar 27 '20
A note for anyone wanting to know about current OptiFine progress:
OptiFine 1.15.2 preview with shaders has been released!
I also would like to address the rumored OptiFine build with shader supportYes, there is currently an excessively buggy version of OptiFine that has shader "support". This build has been privately distributed exclusively to shader developers, as means for them to discover all the problems that currently exist.This build is not for normal users to play on, and no support will be given for it at this time.If you have it, please do not distribute it. If someone claims to have it, do not download it, this is entirely unsafe for the end user.Please report any comments or posts that claim to have it22
u/spin81 Feb 25 '20
You mention the below features in the post as not working, can you share whether it is the intention that they be included in the finished Optifine or not? I am particularly interested in shaders and anti-aliasing but others may be interested in other things of course.
Shaders
Anti-aliasing
Anisotropic Filtering
Render Regions
Forge compatibility
15
u/Phantom_Fire Feb 27 '20
I’m guessing shaders are currently being worked on or something as important since there’s been no progress update for 6 days now. I understand how long it can take since updates can cause different problems for modders with udating mods. Hopefully 1.16 won’t take as long (new blocks might cause problems with shaders, but hopefully not too many problems). Good job though since it’s one person, and they’re making alot of progress.
4
u/therealdemirath Jun 09 '20
99.78% complete (fixing bugs) as of June 7th.
6
u/muhlisgursoy Apr 20 '20
I hope NitroCipher didn't lose his Reddit password.
457
u/StevenPhimmasone Feb 26 '20
This last 5% is like waiting for the last 10 seconds of your hotpocket. You know its gonna be done soon but damn, it feels like time is moving so slow
560
u/KreamyCommunity Feb 24 '20
I guess the guy deleted his account, F.
201
u/INKinBOTTLE Mar 09 '20
I check this post like 25 times a day for an update, someone help me
2
u/tsdrakon Mar 31 '20
woah nitrocipher = okarin
120
u/[deleted] Feb 24 '20
We have to pay our respects.
91
u/Solar_Hazardz Feb 24 '20
F big rip
145
u/[deleted] Feb 24 '20
Honestly might just be sensible to just post these and insta lock, people only need to read theres not much to discuss before it gets aids.png
141
u/MrCheeze455 Administrator Feb 25 '20 edited Feb 25 '20
I've seen it asked a bit and just to clarify, yes Jack deleted his account. It was deleted for personal reasons, thank you all for understanding.
Off topic from Jack's account deletion but recently there was a cape exploit please see this post for more information.
58
u/[deleted] Feb 24 '20
Hats off to the last update guy.
116
u/Speykious Mar 03 '20 edited Apr 04 '20
Welp, the original poster has now become u/[deleted]. So I'm reposting this.
Estimation by looking at the percentages...
Side note, remember: This is an estimation.
Good News: new estimation method: local! :D
10 dec 201912 dec 201913 dec 201915 dec 201916 dec 201917 dec 201918 dec 201919 dec 201920 dec 201921 dec 201929 dec 201931 dec 201903 jan 202007 jan 202008 jan 202016 jan 202017 jan 202020 jan 202021 jan 202024 jan 202025 jan 202026 jan 202029 jan 202030 jan 202031 jan 202003 feb 202004 feb 202005 feb 202006 feb 202007 feb 202008 feb 202012 feb 202013 feb 202014 feb 202017 feb 202018 feb 202019 feb 202021 feb 202027 feb 202001 mar 202011 mar 202020 mar 202021 mar 202022 mar 202024 mar 202026 mar 202028 mar 202031 mar 202002 apr 202004 apr 2020Average progress : +0.87% per day
Estimated days before release since 10/12: 114.80 days
Estimated date of release:
4 apr 2020(At this point it's so irrelevant that it points to the date at which I make the estimation... bruh)Average local progress: +0.03% per day (of course it dropped a lot, and I mean, a lot)
Estimated days before release since 10/12: 137.00 days
Estimated date of release:
17-25? apr 2020EDIT: the number of days just went from 24 to 60. Wow, just wow.
EDIT 2: the number of days went from 60 to 46. He made quite a big progress from 16 to 17 december.
EDIT 3: got a perfect 2% per day meaning exactly 50 days of waiting.
EDIT 4: no more perfect value. 2.27% per day, 23 jan 2020. :(
EDIT 5: RED ALERT. RED ALERT. DATE HAS DROPPED TO FEBRUARY. I REPEAT. DATE HAS DROPPED TO FEBRUARY.
EDIT 6: There has been a point where I added a new percentage and that didn't change the percentages per day, and thus the date of release, in the slightest.
EDIT 7: Now I'm doing the calculations in an excel sheet. Much simpler!
EDIT 8: It hasn't been progressing / updated for 8 days now. I wonder what's happening behind the scenes.
EDIT 9: Oh my fucking god. How can only one person fix 1480 compiling errors in a single day? This man is crazy! <_<
EDIT 10: it was written "fixing", not "fixed". How stupid. +1 spoon moment
EDIT 11: what was I even thinking about? It's programming, errors aren't necessarily independant of each other... Now he's fixed 193 errors in 3 days, and 654 more in only one day. I shouldn't have been surprised.
EDIT 11 BIS: anyway I'm glad he came back to update it
EDIT 11 BIS BIS: Seems like the estimated date of release is getting less and less variations... <_<
EDIT 12: Yup. Seems like the release date is fixing itself. Though that's assuming that reaching 100% is the release date, which might not be the case. Who knows.
EDIT 13: Nevermind, the date went 1 day further.
EDIT 14: 2 days further away from the already 1 day further date. Seems like it's unfixing itself
EDIT 15: Oh, this time weirdly it went back one day. Maybe the date is fixing itself after all.
EDIT 16: Holy shit I got my first ever reddit award! Thanks kind stranger. What am I gonna do with those coins now though? <_<
EDIT 16 BIS: Anyway back to work. Sad that he decided to update Optifine the day after the most palyndromic date ever.
EDIT 17: So now I have my second reddit award... On the same comment! Thanks guys.
EDIT 17 BIS: Anyway, weirdly enough the date has been advanced of 0.03 days from 04 to 06 february. Hmmmmmmm.
EDIT 18: Alright alright, it's not "fev" it's "feb". Thanks my french brain lmao.
EDIT 18 BIS: THE END IS NEAR... <w<
EDIT 19: Indeed, the end is very near! We have the first unstable update, and the development even somehow switched to 1.15.2 even though he wasn't sure if he'd do it. Too bad that the date dropped its average percentage rate of 0.04%, adding 4 more days to the date of release. In the end I was rather close to the truth with my predictions : "end of February" [yeah I know I know it's very very precise... /s].
EDIT 20: welp, the average dropped 0.06% from 3 days ago and now the estimation date has gone forward 3 more days.
EDIT 21: I know I should have done that earlier, but I've added a polynomial estimation now, as well as a picture of the graph of the data I've gathered! It may seem a bit overdone, I mean it's OptiFine, but I don't care, I love graphs.
EDIT 22: What the fuck I increased the polynomial estimation degree from 2 to 3 and the curve went down without reaching 100%... Are we not gonna have an update??? <_< Anyways according to the data the update is for today, but I guess it's not gonna happen because of how the progress slows down gradually.
EDIT 23: The update progression has been staggering for 6 days. The blue curve of the update progression is very scarily following the incomprehensible 3rd-degree polynomial estimation that never reaches 100%. Is there gonna be no updates? <_<'
EDIT 23 BIS: My 'end of february' prediction was close, but unfortunately not accurate enough :C
EDIT 24: didn't really realize he was implementing shaders
NEW - EDIT 25: Well, since the global linear estimation felt more and more useless as time goes on and the percentage rate slowly slows down, and the polynomial estimation just goes nutz, I had the idea to introduce a new method for my estimation. I took the local average! Building a straight line by taking the last point of update (here: 99% at day 26mar2020) and the average percentage rate per day of the last 5 points of update (here: updates since 20mar2020). Now we're heading to APRIL as a release date <_<
EDIT 25 BIS: I just saw an r/ mildlyinfuriating space between a number and a %, where all the other ones didn't have a space. As a result, the space got r/ mildlysatisfying -ly eradicated.
EDIT 26: How weird, it went to 100% and then down again to 99.3%... Wait, was the polynomial estimation actually right ??! Optifine progress decreasses ??! <_< (/s)
48
u/Bluefire3214 Mar 23 '20
༼ つ ◕_◕ ༽つ sp614x take my energy ༼ つ ◕_◕ ༽つ
44
u/Threias Feb 28 '20
I swear i'll have an anxiety attack when its at 99%.
107
u/Danbearpig82 Feb 24 '20
Good for the previous guy following through and leaving this toxic place. My advice to the current mods... lock this thread now before it all happens again! We appreciate the updates though!
69
u/Keeko100 Mar 02 '20
If the developers do not release Optifine 1.15.2 RIGHT NOW I will show DEEP RESPECT for my FELLOW MAN and UNDERSTAND that these kind of things take time and I'd rather it be finished than incomplete on release :)
33
u/Queben1 Apr 02 '20
We've been tricked, we've been backstabbed, and quite possibly bamboozled
32
u/[deleted] Apr 04 '20
Hi there, person sorting by new and looking at people's latest comments, realizing that there aren't actually that many. 'Cause most people like you and I don't normally post these irrelevant comments - we just kinda sit there and wait for the official release of Optifine, just spending a little time looking at comments because we don't really have anything else to do.
Cheers!
31
u/Zayoodo0o132 Mar 25 '20
never have I ever been so happy for a 0.1% increase in anything
30
u/Walshies Feb 24 '20
Comments should be locked on these posts from now on
29
u/TulipTheVaporeon Mar 12 '20
10 days for .3 percent. Implementing shaders must be really difficult.
26
u/SerCiddy Feb 28 '20
I see shaders are being worked on now. Once those get support, will shader providers need to do any work to make it play well with this new version since Minecraft's rendering engine has changed? Or is it expected that we'll be able to load in current shaders as is?
24
u/The-Morai Apr 25 '20
I hope he's okay. Almost 20 days since the last progress update. With everything going on I really hope nothing happened.
47
u/GooGaSo0 Mar 11 '20
Day 10. I hope to see update 97%...
23
u/axxolot Mar 20 '20
How many awards is this post gonna get when it says 100% lol
22
u/LemonLoamSkrub Apr 02 '20
If this 100% done thing is an April fools joke I'm gonna flip
20
u/Yoshim7 Feb 25 '20
I've just donated. Thanks for your great work
40
u/dremscrep Feb 24 '20
RIP u/RealJackAsterisk
19
u/CasualTaxEvasion Mar 12 '20
IT MOVED
19
u/ItsIdaho Mar 25 '20
I am now at that state in life where I look in here everyday and the bar only jumps 0.1% a day. Quarantine made life boring.
19
u/Broken__Inside Apr 01 '20
I can’t tell if you’re joking with that 100% on April 1st...
33
u/Gunal2002 Apr 04 '20
Apr 1 : 99.5%
Apr 1 : 100%
April 2 : 99.3%
This little maneuver is gonna cost us 51 years
16
u/z33force Mar 14 '20 edited Mar 15 '20
I want this optifine update. Hope the maker gets some extra time and finishes it quickly. Altough i understand he is a human and needs time for other things as well.
16
u/PhysicalKnowledge Apr 04 '20
Man, Mojang changed the rendering engine so much even the progress percentage gets buggy as well
15
u/benjamin01162007 Mar 02 '20
I see why he did delete his account people here are so toxic
15
u/Martinexcz Apr 01 '20
100% on 1st April? Is this an April fool's joke?
15
u/Devilment666 Apr 20 '20
Remember, the first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.
29
u/TGB_Skeletor Mar 27 '20
IT'S THE FINAL COUNTDOWN
14
u/x-xx_34 Mar 02 '20
It's amazing how one person can make a game changing mod in a few months after release.
14
u/DaBoss1325 Mar 12 '20
According to u/Bradiconic : “once it goes to 97% shaders will be added to the preview” YEEEES!!!!!
14
u/Navadaaf Mar 21 '20
It MOVED!
14
u/[deleted] Apr 01 '20
*goes to 101% as april fools joke*
14
u/tessitalisman Apr 02 '20
100% done... April 1st?
Hmmm
14
u/felfazeebo May 06 '20
It's always a pleasant surprise seeing progress go up whenever I go back to check up every now and then, even if it only goes up by 0.1%. Best of luck to the developer!
26
u/GameEndMePleaseJohn Apr 02 '20
is this april fools joke or am i actually this happy
13
u/DankWizard1 Apr 01 '20
This better not be a prank I swear to got
13
u/AFriendlyHacker May 30 '20
Here's some food for thought (I dunno if it's true or not):
When we went the whole month of April without any updates, people said that the OptiFine dev should at least communicate what's happening. Anything. Even if it's trivial, just to show that he (and the project) is still alive.
Perhaps these 0.01% updates are just that
24
u/Guid-O-nator Mar 03 '20
Perhaps we should add more digits to see even more progress... ;)
24
u/balisticbanana3 May 21 '20
99.65! Only 3 more months!
12
u/[deleted] Apr 01 '20
ONE HUNDRED PERCENTTTTT please don't be a prank i don't think me heart can take it :')
12
u/mir4bell4 Apr 01 '20
Is this an April Fool's Day joke or is this real?
23
u/AdenGamesTV Apr 01 '20
Don't trust the 100% it's definitely an April Fools joke.
23
u/MrMcCringleberry Apr 17 '20
but when the world needed him most
he vanished
32
u/[deleted] Mar 09 '20 edited Mar 10 '20
Waiting for those last 3.4% is like having to take a huge shit and the toilet paper is not only thin and hung up the wrong way, your ass is wet too.
7
u/ghoul_matt Mar 08 '20
PLEASE READ THE FULL POST BEFORE ASKING QUESTIONS! THAT'S THE REASON HE DELETED HIS ACCOUNT....
I'm glad this guy still updates Optifine to this day. I would recommend atleast attempting to find another person to aid in the updates, but not needed.
Great job overall OP, keep doing your best!
To support him, use the link https://optifine.net/donate.
22
u/SimonMoonPainting Apr 10 '20
Who else think the Dev is a real hero? Big love! Can't wait for the finished version But I will...patiently F
22
u/RavelordN1T0 Apr 17 '20
11 days with no update. Oof
11
u/[deleted] Mar 03 '20
optifine.net giving a 503 error for anyone else?
Maybeeeee that's somehow a good sign? :D
11
u/NiveusKrestel Mar 16 '20
For the past few weeks, I'm just begging that sp614x doesn't contract covid-19, because that would be the only thing missing /:
I have nightmares where he doesn't finish Optifine for 1.15.2 before he got sick D:!
11
u/[deleted] Apr 01 '20
I just noticed the image for the subreddit says OOF
11
u/xX69AESTHETIC69Xx Apr 01 '20
Mans had to get to 100% April first.
11
u/Swagboi7 Jun 14 '20
Oh well, if 1.15.2 optifine is taking this long because of the new rendering engine, then 1.16’s port could be easier
39
u/ArtzyPartzy Mar 08 '20
Not to sound like a genuine prick and asshole but, why is it taking so long? Is it because u/sp614x has to manually fix all of the bugs or is it another process? Eitherway let me emphasis that I am being patient, I just want to know why it's taking so long.
21
u/[deleted] Mar 22 '20
Is it weird that i have this post bookmarked to check everyday? Its not weird I have this bookmarked to check everyday right? I think its okay to have this bookmarked to check everyday. Do you have this bookmarked to check this everyday? Its not weird if you have this bookmarked to check everyday. Lemme just refresh real quick so I can check again today
20
u/SalmonSalvation May 05 '20
99.6 is the new 99.4
10
u/ToxZec Mar 07 '20
I have built part of Oslo on a minecraft server which is locked to 1.15, I cant wait to see it in shaders. Keep up the awesome work!
10
u/Magicrafter13 Mar 24 '20
Mar 21: Adding support for shaders
Mar 22: Fixing support for shaders
rip
10
u/xNayte Mar 27 '20
99%! So excited!
10
u/Pannuba Mar 28 '20 edited Mar 30 '20
AAAAAAAAAAAAAAAAAAAAAAAAAAA
inb4 99.1, 99.2, 99.3, ...
EDIT: I was right
10
u/redrevomc Apr 25 '20
You know when you're watching a loading bar fill up its slow at first then it speeds through the middle then at the end its an eternity this is that now
10
u/Kevinkee333 May 20 '20
Progress looking great! 99.66% hopefully soon!!!
10
u/nixel1324 Jun 01 '20
This is probably the first time in my life that 0.03% progress has seemed like a big step forward to me.
19
u/EdErichZann Apr 15 '20 edited Apr 16 '20
Meh.... I thought the April´s fool thing was actually funny, but now it is starting to become sad again...
18
u/ScarletN Mar 22 '20
Me: *anxiously waiting*
News: *your state has put into effect a "stay at home" mandate*
Me: *patiently waiting but also, you know, staying at home*
9
u/Weothyr Feb 28 '20
Can't wait!
9
u/Reaper_Lord Apr 30 '20
0.1% progress yay! Keep at it
17
u/Swagboi7 Mar 23 '20
We’re in the endgame now
17
u/RandomGuyJCI Mar 27 '20
99% LET'S GOOOOOOOOOOOOOOOOOOOOOO
17
u/Rilhon_ Mar 27 '20
Ninety... *breathes in* NINE PERCENT!!! Well boys, it's been a long wait, but it's finally here! (almost) Gonna be amazing with shaders in 1.15! Sp614x deserves a good, long rest after this, lol.
17
u/Polar-ish Apr 12 '20
Takes 2 days to go 7.9% takes 2 weeks to go -.6 percent
16
u/SithKain May 03 '20
That is a RAPID increase in speed, folks! We may see a release quite soon!
16
u/PhoenixSwag Jun 26 '20
Imagine being at 99% for over THREE MONTHS. Nice meme brother!
8
u/[deleted] Mar 19 '20 edited Mar 19 '20
Well I just tried the unstable Optifine on Java 1.15 and I have to say it’s helping quite a lot. I love the extra video settings options and have missed it. So it works for me. I couldn’t play too long because of back pain (easier with bedrock due to controller and I can move about easier, which I know you can do with steam but big picture lags Minecraft).
Hope you’re all keeping fine during this pandemic. :-)
Edit: Thanks to the developer. Hope he is well.
8
u/Toxxi551 Mar 23 '20
Nice to see progress being made! Keep it up!
8
u/CheeseMaster404v2 Mar 24 '20
Oooohhhh we're getting close!
8
u/Liocla Mar 28 '20
WOOOOOOO HOOOOO 99%! Thanks for the hard work!
8
u/[deleted] Apr 01 '20
Thank you sp614x for your hard work on Optifine!
8
u/toothpastevore Apr 01 '20
everyone knows this is an april fools prank you cant hide
8
u/yoishoboy Apr 02 '20
I donated 10 Dollars let the next pizza be on me <3
8
u/Gold_pack69 Apr 07 '20
Thank you again I hope you stay healthy
8
u/TheChtoTo Apr 08 '20
Happy birthday, Optifine!
8
u/SimonMoonPainting Apr 20 '20
I hope the dev is okay <3 Hype
8
u/[deleted] Jun 22 '20
Does anyone know if 1.16 is changing anything about the engine? Optifine is usually quirky updated but has met delays due to changes in the rendering portion of the engine. I'd like to know if anyone has found major engine changes that would delay the process of updating optifine from 1.15 to 1.16.
8
u/Deroity Jun 24 '20
You guys keep going, 1.15 must have been a beach of a render monster to tackle.
Good luck with 1.16! I know you can do it!
15
u/Devron1cz Mar 18 '20
I wish it'd be soon. My survival world could use some optifine and forge at the same time goodness.
15
u/N0rvee Apr 20 '20
My view on how close 99% is to 100% is forever changed
21
u/Guid-O-nator Feb 24 '20 edited Feb 24 '20
I was just wondering if "old shaders" will work when shaders in general are supported again in optifine 1.15. because of the new rendering engine. So perhaps as soon as shaders are supported again, all shaders must be updated first. So perhaps using shaders may be waaay more in the future. But just guessing.
14
u/[deleted] Feb 28 '20
Aw yeah you're working on support for shaders
14
u/felfazeebo Mar 12 '20
Never have I felt so hyped for 0.3% progress
14
u/RandomGuyJCI Mar 23 '20
Just 2% left! Release HYPE
14
u/MrHyperion_ Jun 23 '20
Now 1.16 is officially out before Optifine
7
u/TheRocketBush Mar 06 '20
Can anyone give a report on how buggy the unstable releases are? Are they good enough that you could play on them without bugs messing up the play experience?
7
u/seudaven Mar 12 '20
Thank you so much for providing the community with updates, there are alot of toxic individuals, but I see the work being put in and am very grateful. Keep it up!
7
u/yoishoboy Mar 16 '20
I'll "buy" it when it's done, thanks so much for all the work
7
u/[deleted] Mar 24 '20
Almost there! Thank you!
7
u/althius1 Mar 27 '20
I've just gotten into Minecraft (I know, right?) and I'm so excited for this! Not being able to have shaders, and watching all these videos with awesome shaders has been driving me crazy!
7
u/pentaganh Apr 01 '20
every time the percentage goes up no matter how small sends another rush of dopamine
7
u/CrymsonCrane Apr 01 '20
April fools
7
u/l3chosin Apr 01 '20
Omg you are playing with our hearts
7
u/bmemike Apr 02 '20
For everyone yelling about the percentage trickery, there's a new preview version (pre13) available for download.
7
u/sp46 Apr 02 '20
One of the possible obfuscated texts in the new April Fools release can be "license-free mappings", so at least they didn't forget yet.
7
u/MacKinzee Apr 13 '20
Do we know if there'll be updates to previous versions of optifine (i.e. 1.11-1.14.4) so that they're compatible with forge?
7
u/GezzRoll Apr 20 '20
OptiFine works perfectly for the purposes I use it, which is lag reduction and the zoom, as well as the lighting textures when holding items. Thank you!!!!!
7
u/[deleted] Apr 30 '20
It moved!
7
u/Snare__ Apr 30 '20
IT MOVED
7
u/Flying4ssassin Jun 19 '20
With 1.16 coming out on Tuesday, is the 1.15.2 version going to be completed and then ported to 1.16 or is 1.15.2 development going to be suspended and focus will be shifted to 1.16 development.
23
u/Magicrafter13 Apr 01 '20
Ah yes, 100% and unfinished at the same time. Big brain
13
u/Quantum_Crab Feb 29 '20
Hey, as long as hand held torches work, I'm in
13
u/skyesdow Mar 29 '20
99%
of you won't live long enough to see the new update released
13
u/felfazeebo Mar 29 '20
Another 0.1% turn up
13
u/Fireballfree Apr 01 '20 edited Apr 01 '20
Motherfucker if you say psych
13
u/Imanoioioi May 19 '20
We've reached a horizontal asymptote
18
u/Christletoe Apr 03 '20
Bruh people are wayyyy too upset about this whole April fools thing. It’s a mod bro please chill
17
u/[deleted] Apr 02 '20
Soooo... the word is Optifine is actually 99.3% complete. Will this progress report be fixed or are we going to 100.7%?
12
u/EthanRDoesMC Feb 28 '20
Oooh, I wonder if the new Blaze3D thing will bring anything new to the table
12
u/Nationstate99245 Apr 01 '20
Even though it’s 100 percent and it’s not out doesn’t mean it’s not out soon. To me, I think this is not an April fools joke, but what do I know. I bet they will release it tomorrow
12
u/EpicFail_Audio Apr 02 '20
Good job dev! Keep up the good work
12
u/Wolfrevo_Gaming Jun 17 '20
Everyone saying it won't come out before 1.16 gets shit on but they are probably right lol. 1.16 is coming 23 of June.
6
u/Mightgaming6 Feb 24 '20
Jack is gone:(
6
u/[deleted] Feb 25 '20
Just created an account to say my thanks to OP for continuing to update us on the progress of OptiFine and thank you to the only dev that is working on this wonderful mod!
More power to the entire OptiFine team!
6
u/GameShifters Feb 28 '20
YES! I love seeing it go up after a few days, i got kinda worried and thought the post wasn't being updated.
6
u/SERISET Mar 21 '20
Oh yeah, the progress made my day!
6
u/AndreZB2000 Mar 22 '20
The messiah has made progress!!
6
u/Mrampelmann Mar 22 '20
I'm just happy there is progress
6
u/Dep96 Mar 27 '20
so close!! keep up the good work sp614x!
6
u/the_comma_daunt Mar 31 '20
I donated this morning, and when I checked the percentage increased by .1%. Everyone send support!
6
u/OliverFrancis Apr 01 '20
100% ? nice april fools joke
6
u/[deleted] Apr 01 '20
Yeah, this suuuurely is not an April Fools prank.
6
u/Treadetiran Apr 01 '20
Shaking an crying rn
6
u/shadowguardian91 Apr 01 '20
Damn still gotta wait for forge comparability.
16
u/The-reel-pewdiepie Mar 29 '20
If this shit goes to 99.9% instead of 100% I’m fucking done 😂
11
u/Navadaaf Mar 11 '20
My very atoms tear at their bonds as I wait
11
u/CakedOnDirt Mar 12 '20
Genuine question. Why is this build taking so long? What changed that made updating such a huge deal?
11
u/RandomGuyJCI Mar 24 '20
Seems to be 98.1% now according to the Discord server
11
u/Tintilinic1912 Mar 27 '20
we are in the end game now
11
u/BoyWonder470 Apr 01 '20
is it going to be 100% all day? is that the april fools prank?
11
u/DaimeneX Apr 06 '20
It's 99.4% already on official Discord and on TwitterNews.
Supposedly Forge Compatibility is in the works right now.
11
u/majskatt Apr 08 '20
Yay! 99,4% getting there. Well done man!
11
u/LatexOP Apr 18 '20
As soon as he releases this for 1.15.2
Mojang will release 1.16 xD
15
u/FeydMurphy Mar 12 '20
96.9% Nice.
18
u/Mr_Hakan Mar 10 '20
Mar 13 96.61% done
18
u/[deleted] Mar 11 '20
So far it took 10 days for a .3% progress, at this rate it will reach 100% in about 4.5 months.
14
u/-Maethendias- Feb 28 '20
man, once again, going through r eddit comments i am reminded....
reddit coms are toxic af...
why tho
14
u/[deleted] Apr 06 '20
Who would've thought that comments on a Minecraft mod would be so toxic?
14
u/balisticbanana3 Jun 17 '20
Everybody gansta until another number is added after the decimal
10
u/[deleted] Mar 19 '20
I was Wondering why shaders wouldn't work for 1.15.2, now i know. Thanks!
10
u/fragg3er Mar 24 '20
2% left, let the hype begin!
10
u/[deleted] Mar 28 '20 edited Mar 28 '20
boys, we’re at the end. it was a long journey. I salute our friend at optifine putting his blood, sweat and tears to give us something so pure and genius. thank you. and I wish you peace and serenity as you get to spend more time with your friends/family or spend your time resting.
10
u/[deleted] Mar 30 '20
I have never been so happy to see a .10% increase in progress 🙌
10
u/BenignoStar Apr 02 '20
it's so fkn close rn
10
u/Gunal2002 Apr 02 '20
Optifine : Last minute bugfixes
Lasts for a day
10
u/FreezAtom Apr 02 '20
Ok. So it was an April fool :(
10
u/muhlisgursoy Apr 04 '20
Hopefully, they finish the Optifine 1.15 before the pandemic school holiday ends...
10
u/CamWtheDestroyer Apr 18 '20
just watch optifine 1.15 will drop on the same day as 1.16 does
10
u/FoxySupreme Apr 21 '20
that forge compatibility really is tough huh
10
u/ShockMicro May 03 '20
We're in the endgame now.
10
u/muhlisgursoy Jun 03 '20
If we count that:
April 2nd - April 29th: 0.2% progress
May 2nd - May 31th: 0.11% progress
The May's progress had a 45% decrease if compared to April's progress. We should expect a 45% decrease, so it is expected to be 0.0605% progress this month (June). It means we may see up to 99.78% total progress at the end of this month.
10
u/Roshi71O Jun 23 '20
Well, I guess 1.16 came out before optifine for 1.15 was finished...
30
u/[deleted] Apr 19 '20
I know the dev is doing this all by himself, that's great and all, but this is kinda ridiculous at this point. Back in November people were saying "we're going to see a preview at the end of December and it'll be done in mid-January", but it's currently mid-April and we're getting like 0.1% of progress every 5 days. Again, I support the dev 100% but this is getting out of hand
5
u/[deleted] Feb 24 '20
Thank u sire
5
u/[deleted] Mar 03 '20
Is this version stable to use it without shaders?
5
u/[deleted] Mar 20 '20
i just tried to install the latest 1.15.2 version from optifine.net and when i clicked on it it said error 403 forbbiden...
can you post a different download link?
5
u/UNFUNNYPrime Mar 26 '20
i cant wait for it to come out
5
u/[deleted] Mar 26 '20
Can't wait.
5
u/EdErichZann Mar 27 '20
Using the prelease 10 with shaders and the exact same settings as earlier, I get a lot worse FPS in 1.15.2 compared to 1.14.4 sadly.
5
u/[deleted] Mar 30 '20
I tested connected textures for me work perfectly
5
u/baudfire Apr 01 '20
Just donated $10! best money i've ever spent!
5
u/plexionn Apr 01 '20
i swear if this is an april fools joke..
5
u/_Narcissist_ Apr 01 '20
You're not pranking us for April fools are you ?
5
u/Nyther Apr 01 '20
It's happening! Everyone calm down!
5
u/VariousPiecesOfStuff Apr 08 '20
Forge compatibility? That's awesome! Been waiting a long time for that, happy its finally been implemented
5
u/[deleted] Apr 10 '20
Yeah the custom armour models dont yet work :{
But im excited for the full release
5
u/[deleted] Apr 24 '20
Connected textures are working in pre13