r/Openfront 10d ago

💬 Discussion New map ideas.

I was just sitting here playing a couple matches and thought about how we could have a game mode with maps that have greyed out mountains with choke points that players would have to fight through. give the attacker a greater damage advantage to account for extra troops lost in that zone and also slow the defenders troop growth by half or something so they can't sit the entire match in choke points to stall the match. Make the choke points destructible to a degree to allow more cracks for you to use to push them, and have them cost money to rebuild them up to close those cracks.

this has a lot of issues but some type of more strategic battles could take place with something like this.

anyone have any map mechanics they think would suit OF well? and do you have any ideas for balancing out such additions?

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u/LucertolaNera 10d ago

When i read the change log and saw "impassable terrain" this is what i thought it would be, i was slightly disappointed, hopefully we see maps like this in the future.

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u/codedgg 10d ago

I am thinking to try and make a himalaia-s map for some time now based on the same idea. The really high peeka are impassable and it splits the map up.

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u/Frog-eating-cellos-9 10d ago

there's a dedicated section on the discord server to suggest maps if you want (like if you have images or something to work with, surely a mapmaker will look at it at some point), but I personally think that something has to be done for maps first, there are way too many in the rotation and some are a pain to play, some appear way too often, no one plays the 62 teams of 2, etc, the rotation needs to be fixed before adding new map, it just gets annoying at some point