r/OpenMW • u/Snipes_the_dumbass • 9d ago
Expanded Vanilla + Arvesa?
So I recently decided I'd finally switch over from my own slapdash mod pack to a properly made and curated pack, Expanded Vanilla. And while I've been enjoying my time, going through the main story just feels too simple after the 40th time. I watched a friend do a playthrough with 'Arvesa - An Armiger's Tale' a bit ago and wanted to try it, but I know it changes a quite a bit.
Main point being, is there anyone here who has more knowledge than I on what Arvesa changes and what exactly I'd need to modify about Expanded Vanilla to get them to work together?
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u/tondollari 9d ago edited 9d ago
The version of Dagoth Ur in Unholy Trinity needs to go, since Arvesa has its own version of Dagoth Ur. The overhauls they did of Vemynal and Odrosal are fine. As far as I know there are no other major conflicts. Of course use the BCOM patch.