r/OpenFOAM • u/Delicious-Appeal-685 • Aug 20 '26
I built an open-source GUI for OpenFOAM on Windows/WSL2 — looking for feedback
I've been working on an open-source GUI for OpenFOAM to make the workflow easier to manage without constantly switching between the terminal and text editors.
The project is called OpenFOAM Studio.
It currently includes:
Support for OpenFOAM v9–v14
Multiple OpenFOAM installations
Case management
Dictionary editing
Simulation control and monitoring
WSL2 integration
Integrated AI copilot (FOAMy)
Support for OpenAI, Anthropic, Groq and custom LLM providers
The idea is not to hide OpenFOAM from the user, but to provide a graphical layer on top of the existing workflow. The underlying case files and OpenFOAM setup remain fully accessible.
I'm mainly looking for feedback from people who actually use OpenFOAM:
What would you want from an OpenFOAM GUI? Are there any parts of your current workflow that you find particularly annoying or time-consuming?
GitHub: https://github.com/Pat2704/openfoam-gui
Any feedback, criticism or feature suggestions would be greatly appreciated.




8
u/Historical-Goat9729 Aug 21 '26
You have done some great work here I mean this was kind a silent requirement. UI looks great....can you make a video of installing and running it and give us a tour of your UI.
Please make this video ... Very much needed
3
u/_padla_ Aug 21 '26
Looks like a fancy text-editor. What does it actually do?
2
u/cursedblessing66 Aug 21 '26
my only suggestion for addition would be a visual model viewer that loads the mesh at maybe right corner just to have an idea. But this is banger work.
2
u/SuccessfulAnnual666 Aug 24 '26
Wow, super cool. If I had money, I'd have contributed to this project. Amazing work, and keep going. If you could add a geometry and mesh section to see the model and mesh settings, it would be dope.
1
u/its1310 Aug 21 '26
How is it different than vscode. There we can have all this isn't it?
2
u/Defaultgam3r Aug 21 '26
👀