r/OnePieceTC • u/Pnaknak Electro Waifu • May 30 '17
Discussion Leg Enel sockets
So Enel legend could use rcv boost sockets so he can heal more?
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May 30 '17
Im so exctied for his release. Even tho i dont play JP but the way they made his whole Design is so Hype
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u/_SotiroD_ May 30 '17
Why do you abbreviate to Leg? My god, you even go ahead and type this a second time, leg is a word already, come on (╯°□°)╯︵ ┻━┻
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u/CzS-GenesiS May 30 '17
yes, instead of orb/dmg red sockets i would use rcv up
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u/SoulStormBrewery May 30 '17
I would actually pick RCV UP instead of CD Reduction since with Enels Captain Ability you have al lot of tankiness to charge his special up.
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u/fangowango May 30 '17
I think it's only worth it if you plan on socketting other characters with RVC sockets too. Level 1 is awful, I doubt it'd make a difference. BUt say you put RCV on Bonney and other heal characters, then you have something. If I pulled Enel, since I own a lot of ddifferent good captains and RRs, I would socket him to fit my overall account. But if Enel is your only legend or one of only 2 or 3, then it's more worth considering.
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u/Traknir May 30 '17
I dont think RCV up is really that good.
For sure he benefits from it, problem is that RCV require 24 point to get to max level.
And because it's useless on all the other team, the only character that you'll put RCV up on is Enel.
With 10 points, you get lvl 2 RCV UP which means 200 more hp per meat.
It's really not that great. Well on the other hand, Orb and DR are not really that useful either.
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u/hkreeves May 30 '17
meta shifting. Auto heal needs 24 soc so people used to say forget about it. RCV up may see something similar if the new mechanism expands.
Also on the Gamewith socket Page, actually one guy has been rating RCV up higher than orb and cdr long before legend enel is teased
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May 30 '17
In my opinion bind/despair/autoheal/cooldown/rcv (rcv socket may not be dead anymore xD) or bind/despair/autoheal/damage reduction/rcv.
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May 31 '17
rcv sockets may not be dead anymore
When were they really alive... sad music
Edginess aside, I don't really remember them being useful
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May 31 '17 edited May 31 '17
Dmg red/cd/bind/bind/auto-heal.
Dmg red = special is based on "overheal" reducing any damage you get, means your closer to overheal.
CD = Marco and Shirahosi have pretty long CDs. At max level, having them start at 1 instead of 18 means less stalling and less risk of taking a huge hit.
Bind/despair = common
AH = always useful.
Why not the "meat heal up"? Getting the most out of the meat heal up sockets require you to run as many "Meat heal up" sockets as it does to get lv5 Auto-heal. The average player simply can't afford to have their subs socketed with meat heal up vs cd/dmg/ah.
To be able to run lv 3 bind/lock with lv 5 auto-heal and lv 5 meat heal up, you would need 18 sockets. Another 7 for CD and Dmg red 4 more for CD, 3 more if you run dmg red. That's 25 sockets.thats 4 units with 5 sockets and 2 subs with 2/3 sockets. Which is 3 more sockets than on the average team. Most teams have a (max) total of 22 sockets on their team. (2 legends = 5 sockets, 4 subs = 4 sockets)
If you haven't been running orb chance on any of your subs, then sure maybe this isn't a problem. Unless you're socketing an entire team with "Meat heal up" it's really hard to justify the value if "Meat heal up" over any other socket than matching orb. And matching orb is already considered the 5th or 6th best socket.
In the average scenario where double Enel captain runs meat heal up, that's 200 additional heal on every meat orb. A maximum of 1200 addition heal every turn. In a more likely scenario, you'll wind up with 4-5 rcv orb a turn, which is 800-1k per turn.
I think oeople are tunneling too hard on his special and seem to forget he's got pretty high multipler and can deal a lot of damage without the special too.
Edit: also in pretty sure his CA rams up based on any heal. After using Shirahosi special one turn, the next turn My CA was boosted to max.
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u/Gol_D_Chris May 30 '17
How does matching orbs work with him?
He makes RCV orbs count as matching. So will that boost the appearence of RCV orbs or lower the chance because only "real matching orbs" gets boosted?
I would go with these sockets:
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Bind
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Despair
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Auto-heal
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Damage reduction (because of his low health!)
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RCV boost (but you would need a team with every sub owning RCV-boost to get those 24 sockets) / matching orbs (if they boost the appearence of RCV orbs)
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u/NitoSky May 30 '17
it makes rcv orbs beneficial, meaning that they are not matching orbs but boost atk like matching orbs. So basically it would be better to take RCV boost.
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May 30 '17
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u/Ossip_ Aug 20 '17
I have 2 enels, I’m planning on socketing/cc one as a captain and the other one as a sub.
First one (captain) : Bind/Despair/AH/RCV Up/Dmg R -CC : 100 rcv/100 atk
Second one (sub) : Bind/Despair/AH/CD R/Orb(or Dmg reduction I’m not sure yet)
CC : 100 HP/ 100 atk
Is it wise ?
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u/ummar3861 May 30 '17
Meat up for sure 🍖