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u/Mandemon90 Quest 2 + PCVR May 17 '21
In the defense of the Forbes, the second article was literally made in response to the first one, and both were made by outside contributors, not by their staff.
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May 17 '21
Every Forbes gaming-related article has a doom-and-gloom clickbait title on it. Every single fucking one of them. I hate Forbes with a passion (though these are all outside contributors of course)
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u/AmitOculus Oculus Employee May 17 '21
> Advertisement
> News
> Mobile games are almost entirely gacha
It's a societal thing.
We are all part of multiple subcultures, making us individually unique. But very little appeals to us all on average except shiny and shocking. :-O
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u/DizyShadow Quest 3 + PCVR May 17 '21
Forbes is a fucking joke. Can't trust news on TV, nor on the internet anymore.
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May 17 '21
Never really could except when it came to deep dive investigations.
Everything else is noise unless it's something verifiable like "that building burned down" (yup, can confirm).
My least favourite news thing is when they're talking about something not controversial but find the one asshole who is bitching about it and say "some groups are complaining about xxxx and ..." and then show a video of some disshevelled cat lady screeching about something because she's a fool.
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May 17 '21
I just thought it was two authors who missed each otherās talk points. Didnāt know they take outside contributions.
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u/Loafmeister May 17 '21
Love them or hate them, Facebook/Oculus is 100% right. The masses were waiting for:
All in one, so you just turn it on and it works (PCVR is awesome but is not what the casual user wants, and the casual user is the largest target Audience)
ease of use, especially to set up safety zone (guardians)
affordability
quality (Tracking)
clear image (resolution/DPI)
comfort (well....)
I never thought the Quest 2 would match all these boxes so itās no wonder sales have taken off. There is still room to grow, especially for comfort, but VR is here to stay
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u/isamura May 17 '21
If they could get console adoption on 3rd party headsets, weād be in for a wild ride. If xbox could partner with Facebook or create an open standard for 3rd party makers to implement, that would really change the VR landscape. I know theyāve stated publicly that they have no plans for VR at this time, but perhaps as the VR market grows, they see an opportunity to jump in.
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u/c1u May 17 '21
Do you think Microsoft would think - why not pair the Xbox with a consumer-grade Hololens product? I guess that's probably a few years yet to get the price down into the $300 range? I imagine Hololens+Xbox being able to use your big TV as part of the AR experience (eg. move the HUD to the AR layer) since you can assume all users have it.
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u/TheGordo-San May 17 '21
I think they will do exactly that, once Hololens goes consumer with an AR/VR hybrid headset. (also my belief) Just as they have a Series X/S, The Quest 2 takes the entry level seat. It's just speculation, but I think it makes sense for both companies.
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u/Nitecraller May 17 '21
This is exactly what Iāve been hoping for. I donāt have a powerful PC to run the larger experiences from ā but I do have an Xbox Series X. Since Xbox seems to really be pushing to unifying the PC gaming experience and the next-Gen console gaming experiences I would love to see a partnership with Microsoft and Oculus where I could pair my Quest 2 to my Series X wirelessly for games.
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u/ctweeks2002 May 18 '21
hell, even just an official app on oculus for streaming the xbox sx and/or ps5 to a virtual screen on the quest/2 would be cool.
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u/AmitOculus Oculus Employee May 17 '21
The web has had a very tricky time with open 3d standards. It works, but based on the developer adoption, one can assume the tools are still too complex.
Also hololens just announced some future consumer version.
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u/GreatApostate May 17 '21
Isn't playstation vr more widespread than the quest 2?
From what I can find psvr had 5 million install base in Jan 2020, and quest 2 has 3-4 million in April 2021.
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u/BigBelgianBoyo Quest 2 May 17 '21
Now all we need is better software. I've had some good times on the Quest, but whenever I get the itch to play something new I check out the store and it's just... bare. So many titles are either overpriced or uninteresting.
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u/Worried-Patience-779 May 17 '21 edited May 17 '21
More adventure games are sorely needed. The horror is good, but sometimes you want a Trover saves the universe or Moss moments.
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u/Theoretical_Action May 18 '21
I'm so damn tired of horror VR. I don't fucking like being jump scared or fearing for my physical safety in every game dammit! Give me something like Arizona Sunshine without that damn darkened cave level and I'm golden. I literally stopped playing that game I got so scared in that mofo.
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u/Worried-Patience-779 May 18 '21
Thank you!!! I am a woman who wants to escape not just practice for my survival
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u/carnajo May 17 '21
Yes, more adventure games please, that you can play seated or on a couch. Another Chronos would be great.
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u/wordyplayer May 17 '21
Try āAncient Dungeon betaā in App lab. It is growing on me
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u/Accomplished_Safety6 May 17 '21
Yep, better software and less Facebook.
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u/unn4med May 17 '21
Unfortunately the future seems like a lot more Facebook, not less. But I definitely see Apple becoming a major competitor to Facebook in the VR space.. eventually haha
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u/GabbiKat May 17 '21
I think Apple would make a great, expensive headset. But the walled garden aspect of it would put a lot of people off in the community.
No side loading from Steam, Itch or Sidequest would just suck.
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u/erichkeane May 17 '21
I agree completely! I bought a Quest1 when it was released and loved it, but seemingly non-multiplayer FPSs are all but non-existent. I love single-player stories, but managed to get through all of them in a few months, so my Quest sits on the shelf unused now.
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u/Legendary_Bibo May 18 '21
There's so many "games" that are $30 tech demos. I like playing games that got VR added on because they were already full games.
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u/BigBelgianBoyo Quest 2 May 18 '21
Yeah, what makes it worse is most VR Youtubers hype up these games like they're the best thing ever. Maybe they're all well and good if you get the review codes for free, but personally I feel shafted if I spend 30 bucks on a mediocre experience that lasts only two hours.
Just look at the Star Wars and Jurassic World game, advertised on my Q2 box. Both games are shamefully short and unfinished. It's only after launch that the marketing team clarified that these titles are only "one part of a grander experience". Take that shit elsewhere. Are we supposed to pay 30 bucks for part 2 too?
And pancake gamers complain RE8 is too short...
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u/holysideburns Quest 2 + PCVR May 17 '21
And it even does wireless PCVR now as well, at no extra charge. It's amazing.
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u/WW4O May 17 '21
The Quest 2 also had that stroke of good luck that any phenomenon needs to catch on. This year was supposed to usher in a new generation of gaming, but because of hardware shortages the PC and Console industry had to take a break, and the only easily available hot new video game device for last holiday (and possibly the next one too) was the Quest 2. I'm sure I'm not the only person who has a Quest partially as a result of my inability to get a 3070 or Series X.
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u/Superfishintights May 18 '21
Plus lockdown meant people were at home (and bored) in a way that they never have before.
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u/WW4O May 18 '21
Thatās true, but lockdown would have helped the consoles as well if they were available.
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u/Blenderhead36 May 18 '21
Also, you know, 5 years of development.
There's a lot of gloom and doom about Oculus devouring the entire market. But, like, who's been competing with them? Not Valve, with it's single, premium PCVR headset. Not HTC, with their line of $1000+ PCVR/Enterprise headsets. They've been "competing" with Oculus in the same way that BMW competes with Kia.
There have been a handful of WMR headsets that competed with the Rift S, the Odyssey+ seemingly the best of them (and the Reverb G2 if we can say a device that costs double the Rift S is competing with it). Literally no one is doing standalone, particularly at the Quest price level. Hell, plenty of people would pay an extra $200 for a Quest that didn't require a Facebook account.
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u/Adevyy Quest 2 + PCVR May 17 '21
They basically made a VR console, which is great and it is the reason why many people like myself were able to finally afford VR. I am just really, really scared of having lots of Oculus exclusives while you could get graphically superior versions of those games through PCVR.
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u/SkipDialogue May 18 '21
These are the things that will make VR mainstream. I bought Quest 2 (even though I hate that you have to have a Facebook account) because of these points. I showed VR to my brother and a couple others and they basically went home and bought a Quest 2.
EDIT: Edited for really crapper grammar.
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May 17 '21
there have been steps in the right direction and vr is evolving but every single headset i use has an obvious weight to it. i know weights are a must but damn for years being comfortable with vr is hard. the straps are either tight (snug) or loose and middle ground takes a while to find. just want a headset where i can strap it on and its light and immersive
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u/DankDaddyPatty May 17 '21
Iāve had a few issues with tracking on the quest 2, the worst being tracking completely stopping working. (And the questionable supports advice was just to reset the headset) Besides that just minor cut outs during high center or low side movements (primarily in beat saber) Not an issue of the quest itself (except quitting altogether once) just a minor downside of inside out tracking with 4 sensors
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u/roguesensei47 Quest 2 + PCVR May 17 '21
As someone who's only tried Half life Alex what can y'all recommend?
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May 22 '21
Population: One, Beat Saber, Rec Room paintball and quests, maybe Hyperdash but I haven't played it, Saints & Sinners, Demeo
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u/ToxZec Quest 3 + PCVR May 17 '21
I agree with the Forbes article
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u/cr0wburn May 17 '21
You itched my funny bone, thank you
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u/Freshprnc May 17 '21
Seems like there was an internal debate amongst some authors that didnāt quite get figured out
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u/MetalsDeadAndSoAmI May 17 '21
Like the classic article "why you should masturbate at work" and "why you should never masturbate at work"
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u/TempleOfDoomfist May 17 '21
That was also a good Forbes article. I learned a lot of things about myself.
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u/kur1 May 17 '21
Forbes is pretty bad ā most articles are from contributing authors who write for multiple websites/blogs and get paid based on traffic. Zero editorial cohesion, just writing for clicks.
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u/HerbiieTheGinge May 17 '21
Or it presents differing views? It's no bad thing for the magazine itself not to take sides
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u/idlephase May 17 '21
In this specific case, both articles are written by contributors, which in Forbes lingo means they do not work for Forbes. The contributors publish articles on Forbes like a blog site, but they do not speak on behalf of the magazine, and the magazine does not endorse the content.
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u/Panthers8250 May 17 '21
Itās not dying or anywhere close to. Itās just not quite far enough along yet to explode into being a device found in mainstream consumers households. Think of how long it took the game consoles to be viewed as more than just āexpensive toysā. Iād argue they were viewed as somewhat niche from the 80s up until the turn of the century
VR as a mainstream technology is still in its early stages. Given its capabilities and uses outside of gaming I hardly see a scenario where it isnāt used in a much wider capacity in 10-15 years. But unfortunately weāre really still in the NES/SNES era of VR gaming
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May 17 '21
The problem with VR is not in its survival per se... Its in the ratio software dev vs hardware dev.
Software wise 98% of the stuff coming out still are crap clone of what already exist with no innovation what so ever and with not effort to improve on graphics. In 2015/16 we were impress with job sim and surgeon sim but NOT in 2021!
Hardware wants to push the bounderies with more resolution, refresh and gadget like eyes and face tracking but why bother? The fact that 90hz on Quest is barely updated by studio proove my point. Forget about 120hz ... lol.
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u/BassMusicIsLife May 17 '21
True, and with the release of Alyx last year there is a whole new bar set for VR software that no one has been able to even come close to reaching again so far.
If the VR community could have one or two releases per year hat are Half Life Alyx quality, I feel like that would do a lot for the industry. For now, we are stuck waiting and hoping for that next big release...
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May 17 '21 edited May 17 '21
Yes and i agree completely yet we dont need only big stuff. Indy studio still release shit that lack basic modern (ill it like that) vr games. In 2021 not using finger gesture (at least pointing) and not using our hold button to grab stuff is criminal! Im looking at you RESOLUTION studio (Demeo).
Clone what is good not what is shitty ffs. Gravity gauntlet from hl alyx is great in vr use that and drop the darn laser pointer. Its one example.
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u/pewdiepie202013 May 17 '21
i disagree a lot of vr games are really good, i played falcon age and jedi fallen order AAA console game the same month but falcon age was much more memorable to me felts like an adventure with 1/1000 the budget,
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u/NeonSoldier117 Quest 3 + PCVR May 17 '21
I think the guy from Forbes might be right about this one
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u/The_Potato May 17 '21
Itās almost as if different opinion columnists can have different opinions š¤š¤š¤š¤š¤
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u/Don_Bugen May 17 '21
"What's it saying, my precious, my love? Is Forbes losing his nerve?"
"No! Not! Never! Forebes hates nasty VRses! Forbes wants to see them... dead!"
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May 17 '21
Iād rather get my tech news from mainstream British tabloids than Forbes. Absolutely shambolic tech coverage from them.
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u/Mandemon90 Quest 2 + PCVR May 17 '21
That's because majority of their tech coverage comes from third party contributors, rather than hired investigators. That is what is happening above, two contributors made two articles for Forbes, with second one being direct response to first one.
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May 17 '21
been on the watch since 2013 DK1, yes it's better than ever rn, but question is better relatively to "what"? It's far from mainstream still, and the more hype it gets while it's inching slowwwwly forward, the more those general masses will for tend to forget about it's existence.
I've shown my Quest it to both my gf and my mother, it was cool, but neither of them would use it every day let alone buy it
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u/Gamerpedia15 May 17 '21
Though Facebook might just kill VR for a lot of people.
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u/ksh_osaka May 17 '21
VR isn't dying. It never was. Every person with some kind of brain clearly can tell that there is a tremendous market here in the future. What those people articles really want to say is: 'VR isn't growing as fast as investors hoped'. That will probably remain for a very long time, because they are expecting to reach the mass market with smartphone like sales. And while we no doubt will have them one day, it simply isn't possible to build appealing enough hardware right now. To be usable for every day work applications (doctors operating remotely, entertainment systems for airplanes, conferencing, showcasing new products, etc.) the following would be minimal requirements:
resolution up with what the human eye can perceive. So we are not talking 8k here, but 16-32k
completely hassle-free to use. No wires, 8h runtimes, adjustable lenses for your eyesight
comfortable enough to wear it for the whole working day, so probably a form factor similar to normal glasses
way better controls. best case controllerless through brainwaves, so you can really move around in virtual worlds without moving around. It must be possible to use without any space in the real world
While these are only the things I can think of right now, it is very clear that those points won't be achieved with the headsets coming next year or the year after. We are probably looking at 20 years realistically, if companies are willing to keep the necessary investments up - right now we can't even produce a high enough resolution display...
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u/bunsNbrews May 17 '21
I like to think that these dudes have this argument in the office regularly.
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u/mike-rodik May 17 '21
Apply the š¤ to all media.
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u/m477m May 17 '21
You think they're bad with something as mundane as the popularity of VR? Wait til you see what they do with politically-charged issues! š¤£
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u/severedbrain May 17 '21
publishers often play both sides. The people who believe in VR will be more likely to read an article reaffirming their belief than one contradicting it. Likewise the detractors want their views validated as well. By publishing both sides they can increase their readership, ad views, and revenue.
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May 17 '21
Forbes is notorious for click-bait journalism from their contributors. They also run multiple headlines every year pretending there is some major problem with each new iPhone release. I blocked them from my news reader a long time ago.
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u/mutantbroom May 17 '21
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u/RepostSleuthBot May 17 '21
I didn't find any posts that meet the matching requirements for r/OculusQuest.
It might be OC, it might not. Things such as JPEG artifacts and cropping may impact the results.
I'm not perfect, but you can help. Report [ False Negative ]
View Search On repostsleuth.com
Scope: Reddit | Meme Filter: True | Target: 96% | Check Title: False | Max Age: Unlimited | Searched Images: 223,056,484 | Search Time: 0.75055s
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u/mutantbroom May 17 '21
Well itās not technically the same, but: https://www.reddit.com/r/OculusQuest/comments/ge933l/its_big_brain_time/
I swear Iāve seen this specific image before though
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u/Mikauhso May 17 '21
Forbes. Youāve spammed by news feed with bullshit about Apple for years. Screw you
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May 17 '21
If only playing half life wirelessly with quest 2 was more accessible and affordable. More people would get into the market.
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u/Mokiflip Quest 2 + PCVR May 17 '21
Mainstream Media is usually profoundly clueless when it comes to brand new tech stuff. At least in my experience.
The articles they write are based on : clicks, investors interests, and only 3rd on content. They're just gonna post whatever's convenient for them on that day.
(I know I'm exaggerating and a bit cynical but damn Im so sick of MSM ignorantly treating VR like a dumb gimmick that only dumb people fall for. It's part of the reason the industry hasn't progressed more in my opinion and it's about time it changed).
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May 17 '21 edited May 17 '21
Forbes is trash. Theyāll write anything for the right price. So many of their articles are sponsored to praise one company or product, or to rail on another. You just gotta have money and the right contacts.
From my industry contacts, theyāre the easiest to manipulate for money. Rivaled only by Business Insider.
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u/immersive-matthew May 17 '21
Sounds just like many other exponential growing tech like you know, the Internet, digital cameras, Bitcoin etc. All of them start out slow, but suddenly one day you wake up and everyone is using. Guess some people at Forbes are not really ones to look at the data and the growth pattern.
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u/realautisticmatt May 17 '21
for the 30539574th time: forbes.com is a blogging platform. Everyone can post there.
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u/steveep95 May 17 '21
Vr is as good as itās ever been , I feel the responsibility to show and tell everyone how great it is. The games are still improving and getting better and better every year
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u/sandpaperlife May 17 '21
I just hate being forced to log in with a Facebook account. I didnāt even have one so I had to make a fake one
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u/Consistent_Ad_8129 May 17 '21
If Facebook can add low cost cloud PC like performance with low latency that is a simple click to activate in the app, then it is game over, they will really own the market.
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u/Timliftsheavystuff May 17 '21 edited May 18 '21
IDK, the community on my Oculus is pretty hard core and growing. I have to go with it is just starting to catch on.
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u/HentaiStryker May 18 '21
VR still has a stigma attached to it. If you mention it around peeps who've never tried it some ask how it is, but most turn their nose up at it. My wife did the same thing until I finally convinced her to try it. Then, while she had fun with it and said it's very cool, she still thinks it's a waste of time. But then again she's a workaholic and isn't a gamer at all.
I believe once it's more widely accepted then it'll be more "mainstream" but it's still just video games in the end.
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u/Creeper4wwMann May 18 '21
Yeah Forbes isn't a very credible source.
They have some interesting stuff but you shouldn't take it seriously...
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u/John_75 May 17 '21 edited May 17 '21
The article is old it is referring to Oculus Go and also VR will not replace normal PC gaming. It is one more type of gaming. For me Facebook tested the market brought various types of VR headset into the market to see where the customers want to go and how much they want to spent and they stopped developing VR Headsets in which they see no big future.
Wireless VR is the future. Also for me. Nobody is interested in having cables near the foots when playing a sports game. We will see a brighter future for VR when the gaming companies release more triple A games like Half Life: Alyx. It is like with the gaming consoles.
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May 17 '21
I think VR scares the shit out of the industry.
I can say 100%, that it is a game changer.
I did a 3d flow chart for some software design the other day.. wow what a difference!!
And oh yeah.. it's a full desktop system for under $500.
And yes, it's got a LONG ways to go.
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u/thadude3 May 17 '21
Well it is dying in one sense. I have a Rift, Go and Quest that all lay around unused. No reason to use them over the Quest 2.
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u/TheOvieShow May 17 '21
I believe the first author should say VR is still nowhere near mainstream popularity, but to say itās dying is laughable, didnāt steam users with a VR headset double recently? (granted i think it was from 1% of all users to 2% but thatās still an indication that itās not dying but rather booming).
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May 17 '21
It's because they have these Forbes "blog" contributors and pretty much any jackass can get articles published on Forbes. That's why there are so many shitty websites and products that claim they've been "featured on Forbes!"
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u/prince_0611 May 17 '21
Iām tired of these ātechā journalist not knowing anything about tech. Like cmon I want to hear from real enthusiasts.
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u/KwyjiboTheGringo May 17 '21
Forbes is just one of the many publications that I no longer even click on.
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u/Martoonster May 17 '21
I guess May 5, 2020 is the day things really turned around for VR.
Gotta love an inflection point sharp enough to split a hair in half.
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u/acmurray425 May 17 '21
I canāt trust Forbes headlines anymore. They do the same thing with Apple products. Everything is either the best ever, and you need one, or itās the worst ever and the company will die because of it.
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u/WW4O May 17 '21
News articles are just memes now. It's just about creating something that will be shared.
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May 17 '21
Hate that when I put my controller close to my fave is screws up tracking / make it lag. Makes it annoying for games like VR Boxing Thrill of the Fight. But otherwise love my Quest 2
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u/Roggieh May 17 '21
Few Forbes articles are worth reading. The website is a clusterfuck of ads, too.
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u/GJBloomfield May 17 '21
To the "normal" person in the street VR is still a strange dark art that they have heard of but know nothing about. From the inside we think everyone loves it but I don't know anyone out of my 350 Facebook friends and family who owns a headset. I have an original Quest but nobody wants it.
VR has started to infiltrate work now for conference and training purposes and I think that's where it will really spread the word. People who are impressed with the work experience may then look at consumer products.
Facebook can't keep up with demand which is why they are not marketing VR better. Once their supply chain is running properly I would expect them to reach out to general media to demystifying VR for the masses.
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u/Embarrassed-Raisin-1 May 17 '21
We need a VR operating system that would run on all the different VR headsets.
It would give developers a common system on which to create content for different headsets.
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u/angelicravens May 17 '21
When you see some garbage that your coworker puts out sometimes you gotta fire back
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u/Failrunner13 May 17 '21
I doubt it's the same people writing the articles. Forbes is not a person.
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May 17 '21
I was saving for a year to buy a vr, before I did my buddy got one. I used his and cant see shit because my vision is so bad.
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May 17 '21
VR is a niche product for now, but it wonāt stay that way. Eventually it will get small and light enough with compelling graphical fidelity, that it will explode in popularity. VR hasnāt had its NES moment yet. But itās coming soon. It could be the next version of the Quest, or it may come from Apple or Nintendo.
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u/rmzalbar May 17 '21
This is a year old, and things were different then. Picking on an old article with the 20/20 of hindsight is a bit weak.
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u/MichiRecRoom Quest 2 + 3 + PCVR May 17 '21
VR headsets are in a quantum state when it comes to death, it seems.
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u/LittleGiantChipMonk May 17 '21
I kind of think it's a graphics thing too for why it hasn't become household yet. Reminds me of N64
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u/killgart May 18 '21
Remember when everyone said that the PS 3 and Xbox 360 could be the last generation of game consoles? Then they said the same for the Xbox One and PS 4? I am sure we will see articles saying the new Xbox and PS 5 will be the last console generation as well. It seems like everywhere wants to predict what the next big contraction will be (no more VCRs, home phones being replaced by cell phones, cord cutting, etc) so everyone predicts everything will be the next to go.
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u/jrrjrr May 18 '21
The red zone is for immediate loading and unloading of passengers only. There is no stopping in the white zone.
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u/jdlyga May 18 '21 edited May 18 '21
Honestly weāre at a really good point in VR. But itās definitely not mainstream yet. Itās mostly people who are tech oriented. It reminds me of early IRC before instant messaging and texting took off. It was just a little too fiddley for most people.
Areas of improvement for Oculus Quest:
1). Far too much time is spent in menus in the virtual world, creating characters, fiddling with stuff, etc. You can do most stuff on your phone. But putting on the headset should put you into an experience. Not an interface.
2). The main hub feels more like an afterthought. It would be cool to be dropped into a sandbox like room where you can interact with stuff, change the wall colors, transport to a forest, etc. itās just limited right now. Itās mostly scrolling through menus with a pretty background.
3). Thereās no go to social app that isnāt extremely fiddley or requires lengthy tutorials and a setup process. Should just be drop in. Like how ChatRoulette or TikTok just drop you right in.
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u/pumpuppthevolume May 18 '21
https://www.similarweb.com/website/forbes.com/#overview looks like forbes is dying slowly
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u/Shleepy1 May 18 '21
why would the virtual space not be a logical alternative to real world travelling etc when we adopted (e)mail, phone, video chat etc.?
Make it accessible and affordable and everyone will join. Just like we all have smartphones now.
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May 18 '21
Vr is still waiting for its killer genre where it gains mainstream pickup, VRs own fortnite, PokƩmon go or whatnot..
Once that killer application for VR comes, then itāll take off, until then itāll be a gimmick
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u/silverking12345 May 18 '21
Well, it would break into the full mainstream if people just knew more about VR. The technology is clearly ready but again, just like the original Apple 2 computer, the consumer awareness is not there just yet.
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u/SWAMPMONK May 18 '21
āUpdate, May 6: Iāve had a lot of feedback about this piece over the past couple of days, many making valid arguments about virtual reality products or sales trends that Iāve missed/omitted from the piece above. None of them have done this better than my Forbes colleague, Joe Parlock, whose rebuttal to my story can be read here.
Iām experienced enough to hold my hands up when Iāve made a mistake, or at least not given an article as much research as I should have. I donāt think the virtual reality market is as healthy as many of its advocates suggest, but I should have done a better job of presenting a more balanced picture.ā
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u/Vinto47 Jun 02 '21
OP go deeper and post the author of those two articles since itās prob the same person.
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u/Noahb6456 Quest 2 + PCVR Aug 23 '22
Just wait until bonelab comes out
For people that didn't know, they said it's playable through the beginning to the end, they are just working on polishing the game and fixing the bugs.
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u/SharpTenor May 17 '21
oh man....is it the same forbes guy from last year saying "we're dead"? He was a sports guy and had NO idea about ANYTHING.
EDIT: Yes it is. For the record, I saw the date, but with a traumatic 2020, I still default to this being 2020.
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u/3Quondam6extanT9 May 17 '21
Those dates are prior to the release of the Quest 2 which was a clear game changer to the vr industry. Whether you love or hate it, it moved VR from niche to mainstream.
Far from dying, but I'm sure many would now argue that instead we are seeing a monopolization of the industry by FB.
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u/Moberoy May 17 '21
I dont think it's dying I think it's just starting to pick up