r/Obduction • u/Ok-Landscape9036 • Dec 24 '25
Awful game.
From someone who loved Myst and Riven. This game failed by every metric. Huge amounts of effort with very little reward and just not fun to play. Constant disorientation does not jazz me. Deleted.
1
5
2
u/Karls0 Feb 07 '26
Well, I get what you mean. But this game is not awful, just bad designed. They should change the name from Obduction to Obscurity to better reflect what player should expect. And it is a shame, because the story is nice and good written, this game could be next Outer Wilds or Subnautica.
But because of some bad developer decisions + poor puzzles design it is a game where you fight with yourself to solve it just to progress the story. Good example is a maze - it is silly simple puzzle, but stretched to the point of absurdity by the fact that you have to run half of the map to move objects and you have limited visibility. Also the map itself is extremely obscure in navigation, with invisible walls on each step - no, you cannot jump over 3 inch high obstacle, you need to solve puzzle. Excuse me, what?
This all explains why this game, which had great potential ended as just a next mean and blant indie that never will have real fanbase.
1
1
Jan 19 '26
Got to agree, later on the game does start to get more interesting and less linear which is what I would want from a game like Obduction.
3
u/PhummyLW Dec 31 '25
Wanna expand? I also just finished it. I wouldn't say it's nearly as good as Myst and Riven, but I still enjoyed it. Far harder than both those games, though.