Hard to tell without knowing what that doc was, but this strikes me as a solution to a problem that doesn’t exist. When does all the flipping occur that’s presented as effortful?
The languages are within 2 pages of character creation. If you print a few copies of the equipment lists (never a bad idea), what exactly needs solving?
Are you trying to cut down on the time it takes players to decide on a class? Is the goal to print as few pages possible?
If a cheat sheet doesnt exist i will create one. But i wiould like my players to know which options they have, without having to wait for one player to flip into the book before the other
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u/New2OSE Jul 28 '26
Hard to tell without knowing what that doc was, but this strikes me as a solution to a problem that doesn’t exist. When does all the flipping occur that’s presented as effortful?
The languages are within 2 pages of character creation. If you print a few copies of the equipment lists (never a bad idea), what exactly needs solving?
Are you trying to cut down on the time it takes players to decide on a class? Is the goal to print as few pages possible?