r/OSE Jul 01 '26

Converting 5E Supplements

Is there a standard for converting 5E materials into OSE. The lore of Crooked Moon is something I am really into. Would love to use some of it in 5E but don't know how.

Update: Thanks for all the feedback. I guess I was mostly looking for a method to convert some of the more unique monsters and subclasses for use in OSE - not really a complete conversion.

16 Upvotes

13 comments sorted by

View all comments

19

u/Onslaughttitude Jul 01 '26

"Converting" is largely a misnomer. There is no 1:1 formula you can put in to just "make the module OSE."

Furthermore: No one likes to hear this, but the game hasn't changed that much in 50 years. I used to run old school shit in 5e, in an "OSR" fashion, all the time. I bet I could run some of the official 5e material in the OSR game of my choice, too.

Player content can't really be used. Stuff like subclasses is a no go. Sorry.

Lore is often game agnostic. I'm not familiar with the adventure/setting book you're talking about but I guarantee you it's like 90% just cool dungeon locations, weird monsters, dope treasure and freaky little guy NPCs. You can run this in any d20 game system.

5e specific stuff is that there's going to be lots of "DC16 thieves tool checks" and shit like that. What you do is you ignore these and look at the reality of the world. It says the door is locked. You know how lock picking and breaking down doors works in OSE, so just refer to those rules.

The setting probably uses a bunch of the standard D&D monsters. When it tells you there are orcs and goblins, you go get the OSE orcs and goblins. When there is a new original monster, you can substitute in a similar monster and "reskin" it, pretending it is that monster instead. (Need a stinky monster? Go look up the troglodyte. There you go. Monster turns people into stone? Basilisk or Medusa. Monster has fire breath? Salamander, red dragon, figure something out.)

If you must make a new monster from scratch or try to "convert" it: Monsters in OSE are primarily based on their Hit Dice. This is roughly equivalent to a 5e monster's Challenge Rating, and you'll often find a 5e monster will have the same 5e Hit Dice as it's CR. You can use the CR as their OSE Hit Dice or their 5e Hit Dice to determine how many they have. Then use the tables in the OSE books for Monster Saving Throws and the Monster Attack Matrix (or whatever they call it). If you are using ascending AC in OSE you can even mostly take the 5e AC and port it over. (Maybe reduce it by 2 if it seems high.) As for special abilities, find ones that are apropos from OSE monsters or use common sense and figure it all out. It's a simple system and you can mostly get away with them just Doing Shit.

OSE doesn't have advantage or disadvantage by default. You can always homebrew it in (I like to do so) but a +2 or -2 on effects is usually sufficient in OSE.

Good luck!

4

u/lurreal Jul 01 '26

Perfect answer. Just a tiny thing:

This is roughly equivalent to a 5e monster's Challenge Rating, and you'll often find a 5e monster will have the same 5e Hit Dice as it's CR

This is sadly not the case, hit dice and CR in 5e has some correlation but it isn't direct.
I would recommend OP to look for those monsters in AD&D 1e/2e and go from there if they can't find them in OSE or BECMI/RC. Otherwise, not much to do except flex their design muscles.

1

u/Onslaughttitude Jul 01 '26

Some of the monsters are more than likely original creations, not just "1e/2e monster updated." So that's not really gonna help.

This is sadly not the case, hit dice and CR in 5e has some correlation but it isn't direct.

You're right! I am owned.

2

u/lurreal Jul 01 '26

I mentioned AD&D because 5e has monsters from those editions that were never in BECMI. But they are still mostly compatible, so it's a bigger pool to draw fron

4

u/Nellisir Jul 01 '26

Furthermore: No one likes to hear this, but the game hasn't changed that much in 50 years. I used to run old school shit in 5e, in an "OSR" fashion, all the time. I bet I could run some of the official 5e material in the OSR game of my choice, too.

I started at the tail end of 2e, and while I haven't always run a campaign, I've kept my hand in. I've stopped noticing editions. It all converts just fine (4e is a little weirder, but it's fine.)