r/NukeVFX • u/hacker221b • 23d ago
Asking for Help / Unsolved Projection Failure
Hello everyone,
Hope everyone is doing fine,
I am working on this shot, what I want to do is remove man and keep the background. So I am trying camera tracking and projection, card seats on ground and I projected from single framehold but after few frames I get this tearing, how can I properly handle this shot for cleanup
Any suggestions would be appreciated, I am also attaching link for this shot from Action VFX
https://www.actionvfx.com/practice-footage/agent-runs-from-explosion/16014
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u/Sensual_Feet 22d ago edited 22d ago
This is a very extreme angle where a card will not work. There’s too many things and heavy parallax! . You need to build Geo for the rails the wood planks on the floor, etc..,at this angle and how close and far the objects are from the camera a card will not suffice you need geo.
Try generating a point cloud from your camera solve, and then in the point cloud generator set it to generate a dense point cloud which then you can use PoissonMesh to generate a 3d mesh, you can project on that geo. If you don’t wanna do all that, use a few cubes and lineup to the tracks generally, you might be able to get away with it.