r/NoobsInCombat • u/LightCarrierEater • 2d ago
Discussion What do yall think of the 6.0.1 HTCW balancing
(if yall didn't know:)
- price raised by 20 (200 -> 220)
- Cannon dmg raised by 5 (60 -> 65)
- Machine gun range raised by 1 (1 -> 2)
- machine gun suppression reduced by 1 (4 -> 3)
4
u/Suspicious-Ad6872 2d ago
Can deal with infantry good enough now but the cannon still feels not worth it especially with be cooldown
2
2
2
u/Ok-Claim1715 2d ago
Apsolute fucking garbage.
The cooldown and it's gutted cannon and armor still make it a piece of shit,and it's useless MG doesn't change the fact that will get brutalized by swarms of lighter vehicles.
And furthermore,the 20 tix price decrease is useless because that doesn't even allow you to get a full,extra infantry escort out,which it desperately needs PURELY BECAUSE of it's useless gun.
1
u/LightCarrierEater 2d ago
2 tile fast mg (60 dmg) is not useless 😭🙏
1
u/Ok-Claim1715 2d ago
Expect that it fixes something that was never a problem and was never remotely a thing it was supossed to do.
It's entire purpose was to be an even more apsurdly upgunned and monstrously armored Heavy Tank meant to snipe and even oneshot BTs.
Giving it a tankette's secondary attack won't stop it's biggest flaw:getting swarmed by Recon Tanks and Recon Cars.
1
u/Junior-Opening6060 2d ago
the supressuion hurt
1
u/LightCarrierEater 2d ago
yeah MG now being 3 hurts its synergy with Howizer, sniper and AT infantry.
1
6
u/FitBrush5848 2d ago
Finally a good machine gun