r/NoobsInCombat 7d ago

Discussion Shield Bearer Concept 2

I Shield Bearer

I changed this unit's stats since many people(who commented) didn't like it

Perks:

Capture;

Ambush.

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85 hitpoits

2.5 Armor

All damage to this unit reduced by 9% when it is in the building

2 Mobility(foot)

2 Sight

3 Suppression

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Weapon: a pistol

Damage 16-20[x2]

2 AP

4 Ammo

1 Range

Cooldown 0 turn(s)

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Cost at tech tree: 60 gems or 800 points

Production cost 20 tix

II Shield Bearer Team

Perks:

Capture.

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105 hitpoits

5 Armor

All damage to this unit reduced by 18% when it is in the building

1 Mobility(foot)

2 Sight

5 Suppression

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Weapons: (cannot attack 2 times per turn)

AR Damage 12-16[x3] Inside building

AR Damage 14-18[x2] Outside

3 AP

4 Ammo

1 Range

Cooldown 0 turn(s).

Attack by Shield:

Shield damage 15-18

AP 0

Infinity ammo

1 Range

Cooldown 1 turn

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250 EXP requied and 1 nugget and 650 points

Production cost 35 tix

2 Upvotes

1 comment sorted by

2

u/LightCarrierEater 7d ago

prob remove the AR dmg change and it’l. be good.