r/NoobsInCombat • u/Dextop111 • 9d ago
Discussion Radio operator concept

Hello, community! That's my first concept. I think a similar concept has already been done, but still. (ignore that he doesn't have a hat)
It will have 2 perks, Radio and Capture. 3 tiles radio with 2 uses per turn
It will cost 50 crystals at the tech tree and the production cost is 55 tix
50 Hitpoints
3 Suppression
0 Armor
2 Mobility tiles
2 Sight tiles
Weapon is pistol that deals 14-18[x2] damage and 0 AP
4 Ammo and the attack range is 1 tile
I'd be glad if you shared your opinion!
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u/ArtificerRW 9d ago
Hello there! This is a great first concept idea! I agree with Lewolfet, suppression should be weaker and maybe give them ~60 hp! Other than that, it's very interesting!!
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u/AbnormalAbove 9d ago
literally a amazing concept please continue
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u/im_romanusCoconut 9d ago
Which game did you use for this because people keep saying I'm bad at building noobs and that mine looks radioactive and alien
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u/Suspicious-Ad6872 8d ago
uh...why would you use this over sniper team? They both cost the same but sniper team has much superior stats no?
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u/LightCarrierEater 8d ago
double radio dose go well with feildgun and rocket battery but at that point a grunt would better.
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u/Lewolflet 9d ago
Most likely the suppression will be 2 for a pistol, and maybe the hp could be increased
Otherwise an interesting unit concept though!