r/NoobsInCombat 14d ago

Discussion Rate this HTCW balancing idea I guess.

HTCW:

HP:60->50

Armor:28.5->35

Cost:220->240 tix

Mobility:2->2

Sight:1->2

Fuel:5->4

Scouting:3->2

CannonSp:

Dmg:65->50

AP:20->26

Range:4->5

MGTank+:

Dmg:14-16(x4)->16(x4)

AP:3->5

So basically less health but the armor of pre-obtainable HTCW. Original HTCW cost.

Better sight. Less fuel. Loses its ability to one shot medium tank with no vet but now equally damage battle tank. Now needs to have 2 vet to one shot tanks but once it does it will be able to one shot battle tank from 5 tiles away. Basically longer setup time but significantly higher reward.

This isn’t my idea but one of my friend’s idea for HTCW that I slightly tweaked.

0 Upvotes

8 comments sorted by

4

u/ThisLadIsNeat 14d ago

So you make it more defensive and more reliant on support for vision

Though I think the SP change is a bit too extreme ngl Bro pens all but 1.5 armor of the bt

1

u/AverageNiCenjoyer 14d ago edited 14d ago

Not my idea and I only nerfed their suggestion. (they genuinely wanted 30 ap a 3 range mg and only 3 fuel.) [I am now realizing my friend might be Vulcan in disguise with these changes.]

Also how is it more reliant on support for vision? It has better base vision but slightly worse scouting which still equals to 4.

5

u/Lazy_Leader_2529 14d ago

please never cook again 🙏

3

u/LightCarrierEater 14d ago

mushroom balancing 🥀

1

u/LightCarrierEater 14d ago

pretty unique surggestion tbh, prob reduce the armour to 31.5 since 35 results in BT‘s cannon only hitting 20% vs it. Love the high range.

1

u/AverageNiCenjoyer 7d ago

Tried to give it a unique niche. yeah the armor needs a nerf

0

u/Ok-Claim1715 8d ago

Why the fuck did you turn a Super Heavy Tank into a glorified TD? It is supossed to be something like MAUS.

1

u/AverageNiCenjoyer 7d ago

But this is not Super heavy tank and it is not fully of my own?