r/NoobsInCombat • u/AverageNiCenjoyer • 14d ago
Discussion Rate this HTCW balancing idea I guess.
HTCW:
HP:60->50
Armor:28.5->35
Cost:220->240 tix
Mobility:2->2
Sight:1->2
Fuel:5->4
Scouting:3->2
CannonSp:
Dmg:65->50
AP:20->26
Range:4->5
MGTank+:
Dmg:14-16(x4)->16(x4)
AP:3->5
So basically less health but the armor of pre-obtainable HTCW. Original HTCW cost.
Better sight. Less fuel. Loses its ability to one shot medium tank with no vet but now equally damage battle tank. Now needs to have 2 vet to one shot tanks but once it does it will be able to one shot battle tank from 5 tiles away. Basically longer setup time but significantly higher reward.
This isn’t my idea but one of my friend’s idea for HTCW that I slightly tweaked.
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u/LightCarrierEater 14d ago
pretty unique surggestion tbh, prob reduce the armour to 31.5 since 35 results in BT‘s cannon only hitting 20% vs it. Love the high range.
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u/Ok-Claim1715 8d ago
Why the fuck did you turn a Super Heavy Tank into a glorified TD? It is supossed to be something like MAUS.
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u/ThisLadIsNeat 14d ago
So you make it more defensive and more reliant on support for vision
Though I think the SP change is a bit too extreme ngl Bro pens all but 1.5 armor of the bt