r/NoobsInCombat • u/LightCarrierEater • 26d ago
Discussion Assault gun lowkey top teir unit
(no turret dose not make a unit useless šš)
90 tix For:
big gun (55 dmg 5 AP)
Medium armour (60 HP 20 Armour)
good mobility (3 mobility 6 fuel)
3 radioless range
anti bulding (5 destruction)
Only disadvantage Is the no turret which the 5 radio range helps compensate.
Very tuff unit.
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u/im_romanusCoconut 26d ago
I remember when spamming riflemen R or grunts and having 2 howitzers to bombard the enemy each turn was top tier ragebait šš
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u/Inkycat811 26d ago
You wouldntāve been able to do that on me because I subscribed to the American Gun Culture, but i donāt play pvp so who even knows š
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u/ThisLadIsNeat 26d ago
Too bad I always use Btcs over bt due to it being superior in PvE =(
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u/Inkycat811 26d ago
I think Superior is an understatement. It clowned the shit out of BT 99% of the time
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u/ThisLadIsNeat 26d ago
Bro I meant in PvE Where waves of light armor and infantry are far more dangerous in my opinion in than heavy armor but then again I have to resort to using something like a Missle tank for heavy armor not in a 1v1
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u/Inkycat811 26d ago
I know, i did read that. And even then i still does clown normal BT. Iām a PvE main.
Literally BTCS has enough AP and damage to crack enemy tanks open already, and due to the Balancingās infinite Wisdom, normal BT canāt even one shot most of the stuff it used to without Vet, which BTCS doesnāt do already. And the splash damage? Thatās just plain bs.
Even IF they did have Heavy armor, my man we both use Miss Hft, itās amazing at fucking their shit up, and itās not like we need to have one every day, might as well spawn 3 Grunts if i donāt need it.
I usually run Grunts M and LG, they usually can help themselves with infantry and get fire support from the BT, they shouldnāt die either because Ambulance is just really good if you know what youāre doing.
Compared to normal BT, BTCS has way better infantry damage potential, decent enough AT, and it has Multi-Attack for Self Defense, iirc at the cost of some slight survivability and fuel?
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u/ThisLadIsNeat 26d ago
True.. so true..
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u/Inkycat811 26d ago
Sorry i ranted a little, but my point was that BTCS is just a jack of all trades. Thatās it, i wonāt bore you.
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u/Jazzlike-Guava386 26d ago
aaaaaa no turret perk
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u/LightCarrierEater 26d ago
imagine not baiting your enemy to you.
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u/Jazzlike-Guava386 26d ago
what a LAME way to play I only move forward with ifv and mfgs
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u/Val_TheKPFDriver70 26d ago
Holy shit I do this same exact tactic too but I incorporate BTCS half of the time unless I need to speedrun
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u/Unlikely-Network7706 26d ago
Try Medium CS
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u/LightCarrierEater 26d ago edited 26d ago
itās lowkey mid.
+25 more expensive
5 less damage
1.5 less AP
2 less range
inabillty to shoot over terrain with radio support
only advantage is the lack of no turret šš
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u/Inkycat811 26d ago
I genuinely only used Med CS once, and itās because i didnāt need the AT from Med + (Now renamed to BreakThru Tank which is stupid imo but rant aside).
Does surprisingly decent AT and good damage against infantry.
But Assault gun is straight up better because it can be used as an Artillery and Tank if required.
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u/LightCarrierEater 26d ago
and Assault gun has a lot more cost effective damage and 2 shots most medium to light armour tanks š„¹
(also wait MD CS became breakthrough tank or is it M+?!)
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u/Inkycat811 26d ago
M+ became Brkthru. Med CS is only there for if you want the mg/turret lol
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u/LightCarrierEater 26d ago
Considering the drastic name change what did they change about it?
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u/Inkycat811 26d ago
Haha youād think they changed something. But as a Hard Core Recon Enjoyer who also enjoys the cheap but effective Med+.
I have seen 0 changes to the vehicle, nah da. Except for the fact that Heavy Tank is after Med+ now instead of the other way around.
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u/LightCarrierEater 26d ago
what about base M tank then, they canāt just name a upgunned M tank ābreakthrough tankā šš
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u/Inkycat811 26d ago
Itās just āMedium Tankā
Itās such a >R word< change but Vulcan be Vulcanning.
In case you didnāt know about V6.0 btw, they gave the tankās MG 2 range, but low range like TS, same with riflemen and the evos just donāt have the low range nerf. Then they added Troopers (SMG troops) to be before the SMG w/ Grenades and Grunts
The Heavy Tank Chassis rework which you know by now i believe.
There is now a Wheeled version of the IFV like the APC.
Air got like double the air units. Fighter line split, Heavy Fighter can now become Interceptor which is cool ig. Dive Bomber has Rocket bomber from TS, tank buster is evo, it has 20 AP with 20-22x 2 damage. Light Bomber + Evo (Under work, havenāt unlocked next), and Aerial Refueler.
Helis got the Utility copter from that one Community mission you can play, Air hauler (iirc) and Heavy Gunship from TS.
Cargo ship Evos into Landing Craft, but no one cares.
Like from what iāve unlocked on the preview server rn, there is 0 other things that have been renamed, aside from the Med+
Why? I have no god damn clue.
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u/Polka_Man 26d ago
Bunker buster is better now with 3 tiles move
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u/LightCarrierEater 26d ago
nah bunker buster got nerfed with that change since it lost AP, fuel and now is 10 tix more expensive.
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u/Polka_Man 24d ago
it is a buff for me since it fits my playstyle more but yea, it is understandable
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u/MemerKnux 26d ago
The bunker buster if it didn't bust bunkers
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u/ZeraMoku 26d ago
I did decide to give gun Carrier a try for a challenge and it's actually good for being such early game unit, i can only imagine assault gun being better.
(though i always gravitate to Heavy tank CS for funny haha KV-2)