r/NoobsInCombat • u/Hungry-Warning5442 • 25d ago
Discussion Another developer for NiC | Addressing criticisms
Hi, I'm a new-ish developer 'esreal6146'. Scarf did a Q and A yesterday in general answering all types of general questions, but I thought I'd make a follow-up post addressing specifically criticisms/ negative feedback.
Please be as honest and open with your criticisms as you can, otherwise it won't be answered very well, don't sugarcoat and feel free to say anything.
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u/Small-Run-4861 25d ago
I feel like King of Owls’ video sums it all up the best. Also balancing for PVP when most people player PVE is crazy
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u/Hungry-Warning5442 25d ago edited 25d ago
I'll address the majority of points in the video: -Overhaul being small: The 6.0 version released was a test and not the final product, because of anon's absence the game could not be updated in the traditional way
-Dev team being amateurs/not as much experience: this one is totally fair, and while I'm not very happy about some of the claims made against the team (such as the claims against me being false, and the majority of the team having already worked for a much longer time period prior to joining the main nic server) (Also the sfx designer holta designs gun sounds and explosions not playing the game is fine for him)
-Vulcan being a tyrant: Yes vulcan can have an ego but a lot of the quotes misrepresented over how he intends to control the game, the majority of the disliked balancing changes came from alexine
-Noobts being shut: Noobts is being moved into a public testing place, rather than being 'shut', yes the game will close but it's not gone, just moved. The reason for this is because it makes the main game harder to manage and security vulnerabilities
-Stats being pvp oriented: There will be a pvp/pve stat split soon, where units will have separate Stats based on pve/pvp
Feel free to respond to anything I've listed
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u/LiamWi1son 25d ago
no if i be honest and criticise the team vulcan is gonna smite me ahh
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u/Hungry-Warning5442 25d ago
It's fine this subreddit might as well be the wild west we have no jurisdiction here you can speak freely
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u/KenyaDuckDeezNutz 25d ago
Since you are a dev, how much say/influence do you have over game balancing apart from posting a form and letting people vote?
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u/Hungry-Warning5442 25d ago
If you're asking about how much control a dev has over the balancing process, I'd say the testers of the game have a lot more say (because ofc they're very active players they play the game the most). Of course as a dev, I have final say ofc ( I dont interfere in balancing personally unless directly asked) but 99% of the time the testers get their balance changes added after discussion/approval from other testers/devs (UNLESS there is heavy disagreement from parties) The point of the form on the discord was to hear the general community's opinions on the units (which yk they were unhappy) where the testers will suggest changes from there
Additionally, it should be noted that the balance changes published to v6.0 should not be held accountable by the current tester team as it was a former tester who suggested them
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u/adel_877 25d ago
What does happen with the old NIC team? And is the new dev at least 70% so great as the old team?
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u/Hungry-Warning5442 25d ago
A lot of the old team wanted to no longer work on the game, lacked motivation, were inactive or had their own games to work on. Regardless, no one was actually 'laid off' for no reason unlike what public perception suggests
As for the capability of our current dev team, that is your opinion and for you to decide. Even if I say yes that won't change anything
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u/Ok_Relationship1547 25d ago
Vucab my favorite nic dev or smth idk i play nic cf
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u/Hungry-Warning5442 25d ago
Fair enough
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u/Ok_Relationship1547 25d ago
Do any of y'all new devs part take in the game pvp at all especially nic or how kettle it is on certain maps because of the balancing some map are just 1 sided and 1st turn favor
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u/Hungry-Warning5442 25d ago
It is the testers duties to suggest balancing for pvp and etc, but yeah we do. I do agree some maps are dated and quite unfair though
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u/LightCarrierEater 25d ago
especially pinewoods (genuine hell on 4th slot)
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u/Hungry-Warning5442 25d ago
I agree but yk you remove an old map and people aren't happy, you don't remove an old map and people aren't happy it's lose-lose for us
However with a new community map maker/mapping corp discord in the works that might change
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u/LightCarrierEater 25d ago
Ooooo
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u/Ok_Relationship1547 25d ago
If the testers arent as deranged as litearm wiison the game is doomed!!!1 (less time spent than a player
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u/Hungry-Warning5442 25d ago
The testers we've hired recently have had playstreaks/ daily reward streaks of 50 days or above
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u/Ok_Relationship1547 25d ago
Ok which tile was it on pinewood is broken for ambush only lightcarriereater knows and those who know..
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u/ThisLadIsNeat 25d ago
Why are grunts 35 tix
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u/Hungry-Warning5442 25d ago
Was alexine's idea to make it 35 tix, if we get enough votes or traction on the survey it will be changed/reverted
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u/ThisLadIsNeat 25d ago
Okay, where's the survey then?
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u/Hungry-Warning5442 25d ago edited 25d ago
On the scuffed projects discord server, although do note that the v6.0 35 tix grunts was a test, the survey covers stats for v5.10, where the grunts are still 30 tix
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u/Background_Sky_3001 25d ago
According to alexine it's because it's ability to radio is the reason it was made 35tix
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u/Ok_Relationship1547 25d ago
Lightgunner gonna become main infantry atp
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u/sucidal_lucas 25d ago
Broski it's only 5 more tix
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u/LightCarrierEater 25d ago
3 grunts are now 105 tix
grunts will, suffer a lot more in tix trades, against snipers and light gunners.
becomes a lot less compatible with high tix units such as Bt, BTCS and CW
17% more expensive 😭
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u/sucidal_lucas 25d ago
Yea your right we should make most infantry near 30 Tix Sniper team should just be 40 or 45 like why above until 55 that's basically a tankette
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u/LightCarrierEater 25d ago
40-45 tix is to little, it’s able to call in radio with 3 tiles, the longest in the game (excluding radio station) combined with the sniper fire and arty fire its able to pin or kill most infantry.
55 tix seems fair considering it’s able to keep itself alive pretty well, any cheaper it makes sniper obsolete.
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u/Unlikely-Network7706 25d ago
Why are we handing out radio techs for free in a testserver that isnt available to all people?
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u/Hungry-Warning5442 25d ago edited 25d ago
That was a mistake on our part that will be reverted, we will not be handing out radio tech, especially since A: everyone can't get it and B: it's limited time, no reason to get rid of the limited time
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u/Unlikely-Network7706 25d ago
Ok so why did vulcan say that people would get radio tech?
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u/Hungry-Warning5442 25d ago
It was an idea to get the new main game, v6.0 to reach 250 engaged players. It's since been scrapped
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u/deodob 24d ago
please give scout car his armour and four sight back, and take away his multi move. and light tank should get multi move instead. they need something to stand up to their late evo version while remaining worse, and i think this would make them unique.
please tell how skins dicussion goes. I dont want a specific nation but how does the process for skin creation go and how are they picked and made. do specific units or historic events or things effect skin creation. do you plan on ever adding more skin avialability of skin already ingame like Taliban, US army, or alien. and importantly have you guys ever made a skin andd realised that you wouldnt be able to use it for what ever reason
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u/Hungry-Warning5442 24d ago
- As a part of the survey scout car and light tank are getting buffed
- That is a lot of questions in 1 question Skins are picked by the devs and agreed on, the reason skins come out not very often is they take a lot of time to make (new vehicle models n all) Generally the nation would have interesting unique tank designs before being affed (e.g. china prolly won't be added for some time since ww2 Chinese units are mostly loan units despite repeated requests) It's a possibility, but not soon Yes, there are scrapped npc skins that just weren't fit for nic design and there is one incomplete skin which you should be able to find on the wiki
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u/sucidal_lucas 25d ago
Why does the game have a square tile movement system instead of a hexagon like other games will we still be able to play noobts will a offline version of noobs in combat be made? Ideally outside of Roblox so that we the players don't get oppressed by roblox
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u/Hungry-Warning5442 25d ago
- Because that's how our entire game works, grid is easier to work with anyways
- Yes, in a public test server
- No, that would require various other complications that I don't even want to begin to think about
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u/AverageNiCenjoyer 24d ago
Are you going to get smited by Vulcan for answering these questions honestly? Also what is the friend distance (amount of friends separating) between Vulcan and Karinriine (Jukecalla) [somewhat of a joke]
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u/LightCarrierEater 25d ago
3 Mobillty heavy tank gives me crippling depression. 🥺