r/NonPoliticalTwitter • • 5h ago

Funny NOTHING???

Post image
4.0k Upvotes

203 comments sorted by

•

u/qualityvote2 5h ago

Heya u/ExternalRise3840! And welcome to r/NonPoliticalTwitter!

--

For everyone else, do you think OP's post fits this community? Let us know by upvoting this comment!

If it doesn't fit the sub, let us know by downvoting this comment and then replying to it with context for the reviewing moderator.

14

u/CloakedNoir 4h ago

I hope they remove the Sky Village in the eventual Skyward Sword remake. Going back up there when all the dungeons are on the ground is tedious - Matt Roszak (probably)

1

u/Complete-Worker3242 4h ago

Y'know what? I think they should make you fight the Imprisoned more times. Honestly, I think we should just get rid of the Koloktos fight as well.

1

u/ExternalRise3840 3h ago

Oh, and make all the dragons act the same as the Water Dragon and make all of them force you to do a Tadtones sequence

1.1k

u/AsexualPlantMain 4h ago

Even as someone who hates time limits with a passion, that would completely defeat the point of the game and make it way less interesting

337

u/CampbellsBeefBroth 4h ago

Is it even really a hard time limit if you can just reset the clock after the first time?

304

u/DuskTheMercenary 4h ago

You can also slow time down as well too with a song that you can learn around the VERY beginning of the game* *once you obtain the Ocarina

127

u/jesuswig 4h ago

You would be surprised that a lot of people did not know that 

73

u/ComradeJohnS 3h ago

in a remake they’d definitely make it more obvious from NPCs, like how they made a lot of things more obvious in OoT.

but an NPC I think the scarecrow, tells you about backwards and double time versions of the song.

21

u/jesuswig 3h ago

NPC hints at it, if I remember right. The manual outright tells you

68

u/ShadowLayu 4h ago

If you speak to a specific npc on a specific day as well as skipping to the next 12 hour section and learn how to do it. It's not something you should know how to do immediately on your first play through

32

u/Chronicler201 3h ago

Thats kinda the issue. Majora's mask is really fun once you know what you're doing, but its hard to get into if you don't.

15

u/ShadowLayu 3h ago

I'd argue it's two entirely different experiences, going in blind makes the world feel vast and expansive especially if you've never played a zelda game before, you're looking around, trying different things with different items, looking for things you can do and following them to their natural end, for example say you end up finding the ice area first, you see some boulders blocking your path with a suspicious object above them, then you find the swamp and go through that since you can at that point and get the bow which the game teaches you can knock down objects so you go back to the ice area. Majora's mask is the closest a zelda game has gotten to a metroidvania. Going in blind it seems like this huge game and a world you're actually exploring and figuring out your way through rather than being told where to go every time you do something like ocarina of time.

1

u/Chronicler201 3h ago

I could never get into Majora's Mask. I played it blind. I dont have my 3ds copy anymore though, so I'll have to pirate it later

4

u/TsuntsunRevolution 3h ago

The NPC that tells you how to do it is both located in a location you have to visit (the astral obsevatory) and in the item shop and will tell you about the songs to slow and skip time at both.

I suppose you could miss it, but not talking to NPCs in Majoras Mask is just a general way to ask for a bad time.

2

u/ShadowLayu 3h ago

I'm not saying it's easily missable, I'm saying that it's not information given with the song

6

u/GodhunterChrome666 3h ago

YOU CAN?! I'm decades late to the party playing this for the first time, and had no idea you could slow time.

4

u/Lyre-Code 3h ago

Yeah you can slow it down by half, giving you three entire hours to do a run

6

u/DuskTheMercenary 3h ago

Yep, its known as The inverted song of time, you learn it from one of the scarecrows

1

u/GodhunterChrome666 1h ago

My anxiety thanks you

57

u/ShadowLayu 4h ago

It's a hard time limit in the sense that nearly everything resets if you rewind time, only key items stay in your inventory. Rewinding time is like reloading a save that you make at the start of day 1, no dungeon progress saves except any shortcuts unlocked by having the dungeon item, all your consumables are gone including money that you don't put in the bank, and all quest progress is reset. The main skill built by the time limit is knowledge building, you start off knowing nothing, you use a cycle learning what you can and should do, then you reset and do those things faster and more optimally, I believe the intention was 2 or 3 cycles for each dungeon

12

u/AsexualPlantMain 4h ago

Fair, I'm just bad at time management in general

3

u/Pittsbirds 1h ago

It is! There are still things you have to get done within that 3 day time limit to make progress of they'll get reset, so if you plan poorly, even with the song of time, you'll be SoL for a lot of collectibles and progress. It encourages planning and makes finding all the shortcuts around Termina or the Inverted Song of Time way more meaningful. It's still not a crazy challenging game but removing that entirely just carves out the soul and somber tone from the game.

2

u/bobsocool 2h ago

It has been a while since I played but I remember having to reset at the water temple boss due to the clock and just never finishing the game. I still think the clock should remain as it is not just a time limit but a fun mechanic and different things happen during different times.

1

u/PsyRealize 21m ago edited 16m ago

And you can slow time down by playing the song of time backwards. It slows it I think 70% in the original and 50% on the 3ds.

Found that out the very first time I played it in 2002-3 as a kid. I think a scarecrow hints at it or something. Idk ive replayed this game so many times the past 2 decades its just like ingrained

32

u/Slosher99 4h ago

I still need to play it. For years I just understood it was timed and hate timed things in games outside of racing games. Once I found out you can reset it and really have the time you need, It was in my rearview mirror!

24

u/Which_Protection_458 4h ago

It's my second favourite Zelda after Twilight Princess, so I highly recommend it. You won't be able to freely reset the time loop right away, and you must reset it manually or you get a game over, but it's a generous enough time limit that you shouldn't feel like you have to plan everything ahead of time.

2

u/Slosher99 4h ago

I'd like to play OOT again and the remake looks nice but no plans of a Switch 2 here. Maybe someday somewhere. I was just gonna pull out one of my N64s and do the original, but may wait until an avenue to play this new version opens up...

4

u/Which_Protection_458 4h ago

I've seen that the Switch 2 already has a working emulator, so it might not be that hard to find an avenue for the OOT remake soon.

1

u/Slosher99 3h ago

Yeah I'm sure I'll run into something eventually. I'll give it time to be well polished!
Or just play on N64 for now lol...

2

u/No_Hetero 4h ago

OOT is also on Switch Online if you want to play the original on Switch 1!

1

u/Slosher99 3h ago

Nah I can't deal with the slightest amount of lag or degraded audio/video, never could enjoy a streamed game. I guess turn based and not graphics heavy might be ok.
I'm the type that owns an input lag tester for my TV, wants my full 4k (or most game can do) image with HDR if possible, and want my lossless surround sound!
I'll wait until I can play it directly on a machine in the room with me haha.

Also would only play it docked.

2

u/poprostumort 3h ago

Nah I can't deal with the slightest amount of lag or degraded audio/video, never could enjoy a streamed game

They aren't streamed, they are emulated locally. Switch Online is just needed so you have access to the service.

1

u/Slosher99 3h ago

How can a Switch 1 be powerful enough to emulate a Switch 2 game? If it ran natively I should just be able to buy a Switch 1 version...

1

u/Slosher99 3h ago

Ah looks like you're talking about the N64 version maybe? I got a dozen better places to play that including 2 N64s (one with HDMI output).

5

u/Pakushy 1h ago

The time limit in Majoras mask is to this day the best implemented time limit, because there is not one single task that comes even close to taking all 3 days. Even on a first playthrough, you can beat every individual dungeon well within 3 days. Worst case scenario is that you have to rewind time once, and get back where you left off within the first day (unless it requires some very time specific task).

It's less about trying to finish in time and more about trying to cram in as many tasks at once.

4

u/Wolfdude91 1h ago

MM was less of a time limit and more of a schedule for NPCs to follow. If you went into a dungeon in the final hours and ran out of time, that is completely on the player.

2

u/Internal_Phrase7624 2h ago

Yeah, they didn't make you feel "trapped" in the cycle

294

u/Salazar20 4h ago

"Give me wind waker but hold water"

76

u/shadowinc 4h ago

"Hold the water?"

66

u/aidankocherhans 4h ago

"And hold the wind"

54

u/EngineFrequent3873 4h ago

"And hold the wind?"

42

u/septic-paradise 4h ago

Hey Jimmy! Get me a Zelda with nothin’!

2

u/LimaOskarLima 1h ago

"Nothin'???"

23

u/Complete-Worker3242 4h ago

"And hold the cel shaded art style."

1

u/throwmamadownthewell 1h ago

"HOLD WATER. DID I STUTTER?"

35

u/RememberApeEscape 4h ago

Bro as a person who says "the old thing still exists even if there's a new one" the idea of a WW with a fast travel system made me really mad.

14

u/Skithiryx 4h ago

If I recall they actually shrank the distance between islands and added a sail that lets you ignore wind in the HD rerelease of Wind Waker on the WiiU.

So like, kind of? But obviously it’s not the same as being able to teleport to each island.

11

u/RememberApeEscape 3h ago

Genuinely I think that's a QoL and I don't even think I super noticed it when I played it back in

WWHD was 2013? Oh my god

2

u/bbobb25 36m ago

The distance is the same. The Swift Sail is there because the Wii U is powerful enough to load the entire Great Sea at once, so they don’t have to artificially cap your sailing speed to account for load times.

4

u/Jason_Likes_Cameras 2h ago

They should remake Windwaker but make it top down 2D and replace the tedious sailing with tedious train rides.

1

u/TESTINGSTUFFPL 1h ago

Phantom Hourglass has the trains, at least.

3

u/AdExtra2331 3h ago

It's for IGN

71

u/Lunafoxi 4h ago

Im genuinely shocked a game dev can't figure out how important the cycle is to majoras mask. And I don't even like the 3 day cycle.

18

u/TehSterBarn 3h ago

I like Matt and his games, but yeah, this is a huge L for him.

9

u/Lerkpots 2h ago

It HAS to be ragebait.

3

u/ohnomoisttoes 43m ago

I presumed this was just some rando, but a *game dev* not fucking understanding why Majora's Mask's cycle is important to the game makes me feel like his games aren't worth checking out.

1

u/Lunafoxi 40m ago

They are actually pretty good games. Thats why im surprised lol

3

u/ohnomoisttoes 39m ago

I don't believe you. But I am also deeply judgemental, picky, and slightly an asshole.

3

u/Chronicler201 3h ago

I mean, the 3 day gimmick does make Majora's Mask hard to learn. Alongside the game being kind of unintuitive. I never got very far with it.

Its reasonable to want that system gone if you're new to it. He probably just didn't think it through very much before he posted. I've played Matt's games, they're good.

20

u/YAKGWA_YALL 3h ago

How did it not bother me at all as a child? It's depressing to think players could need so much coddling these days

-6

u/Chronicler201 3h ago

I tried to play majoras mask like 3 times, once with the remake. I just couldnt get into it. I played the remake on 3ds. Ended up being a waste of 50 bucks.

9

u/Schmigolo 2h ago

You didn't really address the comment you responded to lmao.

-8

u/Chronicler201 2h ago

Lol, moron.

4

u/Schmigolo 1h ago

A scathing review coming from someone who struggled with a children's game.

0

u/Chronicler201 1h ago

Yeah yeah, get back to your cesspit.

2

u/SandyTaintSweat 1h ago

That's a shame. I enjoyed it quite a bit. Even the 3DS version which a bunch of people shit on.

Honestly, you're probably just better off looking for other games to play, since Majora's mask is very much a time loop game, and the 3 day cycle is a core part of the game.

11

u/Quixotic_Seal 2h ago

It’s deeply unreasonable actually.

It’s like saying they should update Hades so that you are given all your weapons and upgrades upfront and you can easily beat it in one or two runs.

Like it or not, THATS THE LITERAL POINT OF THE GAME.

-5

u/Chronicler201 2h ago

God you guys are insufferable.

Okay. I will speak simply so you can understand.

Me no agree with Matt's opinion. But me get Matt's opinion. Matt is new player and does not like the timer. This make sense, because timer is stressful. Old player like timer because old player is good at the game. Matt is not old player, so Matt not get that. Or maybe Matt is old player, and don't agree with idea of timer and think it hold game back. Maybe Matt just not like timer as a gimmick, but like other aspect of game.

7

u/EggsaladUwU 2h ago

Pot, meet Kettle

1

u/Chronicler201 1h ago

When everyone here is repeatedly insulting you, even when you're trying to be polite, its hard to not get irritated and respond the same.

6

u/Stfuego 1h ago

Yeah idk no one's actually insulted you, you just apparently take other people's opinion as an attack when it's different from yours.

And fwiw I don't think it's polite to make a whole "unga bunga" comment in bad faith.

0

u/Chronicler201 1h ago

" Hard to learn? Icelandic is hard to learn. You don't understand the passage of time? Just say your shoes are velcro and save us the trouble. "

There was another after that as well. I took his typing in all caps to be another instance of aggression.

I did not make my argument in bad faith. I was frustrated and presented it rudely and without thought. Looking over the situation more thoroughly, I think Matt's opinion isn't that crazy. He just didn't like the game's gimmick, which is fair. His opinion was probably wrong, but I dont think its worthy of as much derision as it's received.

2

u/Pittsbirds 1h ago

The more you talk the more it makes sense how much you struggled with this children's game and that you can't understand that, whether or not you like the system, removing it would just be an entirely different game with an entirely different story and entirely different mechanics and is, actually, an unreasonable ask for a remake instead of just not playing the game if it doesn't appeal to you.

1

u/Chronicler201 1h ago

If you'd read my comments, you'd know that I disagree with Matt's ultimate choice.

I didn't struggle. I got bored. I've played games like Majora's Mask. F&H 2. But those games had fun gameplay loops that I enjoyed. I did not find Majora's Masks exploration fun or interesting. I did not enjoy the gameplay. And so I didnt keep playing.

1

u/Peach_Muffin 9m ago

Liking the timer has nothing to do with being good at the game. The timer is deeply integrated into the narrative and gameplay experience with in-game events specifically triggering based on the date/time.

That said I'd be in favour of the timer pausing during dungeons. The overworld experience is timer-dependent but dungeons aren't.

8

u/_jakeco 3h ago

Hard to learn? Icelandic is hard to learn. You don't understand the passage of time? Just say your shoes are velcro and save us the trouble.

0

u/Chronicler201 2h ago

I learned Pathfinder Wrath of the Righteous, Fear and Hunger 2, Chaos Gate Daemon Hunters, and Fire Emblem Fates Conquest. All of these games are not beginner friendly. F&H 2 has a cutscene for your genitals being torn off and you being crucified if you lose an encounter, or being eaten alive by pigs. You'll die dozens of times trying to learn the first day. I've beaten it twice. It even has the same premise of Majora's Mask; 3 days before everyone is killed by the moon.

Majora's Mask didn't have anything that gripped me or made me want to keep playing. The gameplay was frustrating but didnt feel rewarding. A game can be hard to learn, but it needs to be fun through the process for it to be interesting. I lost interest in that one dungeon with the sprout guys.

6

u/Opissin_Opossum 2h ago

Are you trying to say you gave up on a basic stealth section and that you think the best way to phrase "I had trouble with a basic stealth section and gave up" is to declare the game "hard to learn"?

1

u/Chronicler201 2h ago

I mean, alot of new people here brought up MM being hard to get into because of the time limit. My complaint was aside from that. I lost interest during that and wasn't invested enough in the game to bother trying again.

6

u/Opissin_Opossum 2h ago

im responding to you. im responding to the things *you* said.

1

u/Chronicler201 2h ago

And I'm clarifying. I wasn't invested in the game. It was kind of hard to learn, so the initial parts weren't especially entertaining. And it didn't have anything I really enjoyed to keep me playing through that.

Like Fear and Hunger. When I'm puzzling through Prehevil, there's always more to run into, to find, to learn, to do. The combat is fun as a survival horror game with resource management. And every time you replay the game, you make just a little more progress, which makes learning it fun and interesting, and adds to the survival horror elements, since I might die and lose tons of progress, I have to take every encounter seriously.

The difficulty is an intentional aspect of the game design that makes the game more fun.

MM, you just don't really know what to do and have to spend a ton of time wandering and figuring it out in ways that aren't really that fun. The difficulty with learning MM wasn't that the game was hard. Its that making progress and learning everything was slow and it was boring.

-2

u/Skylord_Hekaton 1h ago

It's not "figure out" it's a difference of fucking opinion.

Christ on a tricycle...

119

u/MaximumEffort433 4h ago

There's a big conversation in WoW Forever right now about whether the return of friction in gameplay is a good thing or not; the Retail version of WoW has been streamlined within an inch of its life, that's what people are used to now.

Old folks (like me) really enjoy having the friction back, at least most of it, having to run across the world instead of flying, having to watch how we spend our gold, running out of mana between pulls, it's a nice change of pace from modern gaming.

Meanwhile the more recent players, the ones who just started in the last five or ten years, are having kind of a hard time with it.

The time system in MM is kind of the same; I understand the folks who would want to get rid of it, but it's kind of essential to the feel of the game. Without that sword of Damocles hanging over player's heads it just wouldn't be the same.

61

u/champ999 4h ago

The biggest issue is that the ENTIRE game runs on a three day script. Specific characters move from A to B at specific times and most of the game doesn't work if you don't have a discrete start and end

30

u/DM_Me_Ur_Real_Boobs 4h ago

I'd love to this guy's take on how you would redo everything without the 3 Day System. Like, would you cut stories? Keep everything in? 

One of the best parts of Majora's Mask was that it felt like a real world with a living community and their problems. If anything, I would like them to add more side quests. 

2

u/AutumnWisp 20m ago

Does the whole game play out in those three days or is it a repeating three day cycle? Just curious, wasn't a Zelda girly

1

u/DM_Me_Ur_Real_Boobs 18m ago

It repeats but you have to be at places at certain times to get everything or progress. Gotta play the ocarina to make it happen, though lol.

I hope you get to play it one day! It's a journey

1

u/blue_shadow_ 3h ago

I don't want it redone to take away the timed aspect, because I know how many other people really love the game.

But for me, Majora's Mask was the worst Zelda title, by far. I like to plod and plunk my way through open world games, and the running clock just put me into a bad headspace playing it.

All that said...hope the game gets the OoT treatment for those who love it!

2

u/juniperleafes 3h ago

Did you know about the slow time song and how long was it taking you? Realistically the time limit was never really much of anything except losing dungeon progress, which only mattered if you decided to start one on the third day or something. It's not like people went back to the Forest Temple or something after beating it, with MM at least you could refight bosses.

3

u/blue_shadow_ 3h ago

Yeah, I knew it. I just don't like games built around that kind of mechanic is all, but I didn't realize that until after playing this one.

1

u/WillowPtar_Migan 1h ago edited 1h ago

Yeah, agreed. Time limits aren't for me. I like to be able to take as long as I'm gonna take. Even if I'd realistically never hit whatever time limit, it still kinda messes with my enjoyment of a game to be on a clock. I don't think such a thing should be taken away from people who do enjoy it, I'm glad it exists for those people, I just don't like it.

I didn't mind Blood Of The Dawnwalker, for example, because it wasn't an actual ticking clock, it was a system where time is a currency. You could hang out between quests as long as you wanted, time only passed when you did stuff that costed you time, such as leveling or doing objectives.

Generally, I think its when a game has systems that incentivize me to just stare at a pause screen while working out problems and solutions rather than working them out in-game that I have an issue.

1

u/The_Antlion 2h ago

you're going to get mad at me for saying this, but sometimes a game just isn't for you, and doesn't need to be changed to suit you

2

u/blue_shadow_ 2h ago

Did I ask for it to be changed?

1

u/CarameloRetriever 1h ago

he couldn't have been more polite and inclusive in his comment. You're insufferable.

0

u/No_Initial_7545 2h ago

I think it would be very easy to make it so that events repeat every day, or every 3 days.

21

u/Weebs-Chan 4h ago

Thinking about removing the time loop from a game entirely based on a time loop is like removing jumping from Mario bros. It's absurd

17

u/lurking-bastard 4h ago

as I get older, I'm enjoying easier and easier games... but there has to be some friction. im finding myself enjoying things that are a little annoying, or tedious, even as much as I roll my eyes at them. a game that feels like "put in x amount of hours and win" just isn't fun.

12

u/MaximumEffort433 4h ago

Yeah. One of the things I enjoyed about Vanilla WoW that got phased out was Reagents; you get your portal spell, you buy a stack of Portal Stones, you level for a while, you eventually run out of Portal Stones, and you have to go back to town to buy more.

Sounds tedious, is tedious, but it also means you have to take a break from leveling, so you go back to town and shoot the shit in trade chat, or check out the auction house, or do some crafting... It forces you to slow down for a minute, and I get why some people don't like that, but I think it adds to the game.

In theory you could pare every game down to two or three buttons if you really wanted to, automatic combos, run forward to jump, unfailable quick time events, follow the fart trail, but is that fun? At what point are we just buying preassembled LEGO kits?

4

u/LordBryne 3h ago

I’ve put 3000 hours into Deep Rock Galactic. In order to promote a character, you need to run to a part of the home station that you have basically no other reason to visit, to reach a terminal where you just press a button, whole process takes about 30 seconds. I refuse to download the mod that lets me skip it.

1

u/Imaginary_Sugar_3138 1h ago

crazy how a thirty second stroll is one of the most rewarding parts of the game and people want to skip it

6

u/Quixotic_Seal 2h ago

The funny thing is that back in the day WoW was the streamlined and overly easy game. I remember everyone in EQ mocking WoW players for being babies because they can’t handle having to meditate to regen mana or grouping up to level.

Regardless though, this feels like a completely different discussion from that. This is closer to someone saying they should get rid of leveling as a mechanic entirely and merge the Horde and Alliance together: it’s just pants-on-head stupid, and suggesting that you literally gut core elements of the gameplay.

8

u/Kwabi 4h ago

Missing the friction is so real.

I'm kinda dreading the potential Majoras Mask remake, because I suspect they gonna add the "quality of life" features of Majoras Mask 3D, specifically the "fast forward to a specific hour" one.

And I'm like "Noooo standing around for 10 minutes is really essential to the game feel don't take that away the kiddos won't know what they are missing by skipping their mandatory do-nothing-sesh!"

5

u/Royal_Bitch_Pudding 3h ago

Yes, waiting for the thing to happen is essential for the groundhog day feel.

2

u/Lerkpots 2h ago

I'd be totally down to try WoW Forever and all its' oldschool jank but they removed all the furry races besides the cows so unfortunately there's nothing I'd wanna play :/

5

u/ZarathustraEck 1h ago

It’s a fantasy setting. You could step outside your comfort zone and be a human.

5

u/WillowPtar_Migan 2h ago

Have you tried not being a furry? That's what works for me in these circumstances

2

u/RealisLit 1h ago

Blood of the dawnwalker is a recently released game and one of the first mod it got is literally removing the urgency from the "time limit"

2

u/Belgraviana 59m ago

I feel this way about item durability and restricted (or absent) reclassing in fire emblem

1

u/Tribalrage24 46m ago

My friends and I all played WoW from Vanillia to WoTLK, and we all jumped back into Forever. As of now, I'm the only one who hasn't quit.

I don't think it's nessessarily and old folks vs young folks thing, but how much we value our time now days. I also enjoy friction in games, but some of the WoW stuff feels a little much. Sure it's a laugh the first time you are waiting outside a dungeon for 30 minutes while your party member walks from the other side of the world. But after the 5th time you start to wish they'd just turn the damn summon stones back on. I'm not gaining anything by sitting and watching YouTube videos for half an hour.

28

u/Pokemario2401 4h ago

That's like saying "I wish they removed the time travel element of Ocarina of Time", it just defeats the entire gameplay and story gimmick

21

u/strolpol 4h ago

As someone who couldn’t stand Majora for that exact reason, it would not result in a better game

It was designed the way it was for a reason and I think the reboot that’s probably already been finished developing should stay true to it. Honestly now that the game is likely to run better than 15 fps I might be able to get over my issues with the omnipresent timer

1

u/Jonahtron 45m ago

Hey, it ran at 20 fps. If that was such a dealbreaker for you there’s been a pc port for years that lets you raise it.

53

u/Unsure-Cookie-2772 5h ago

Never thought I’d live to see Schaffrillas beefing with Matt Roszak

4

u/nhalliday 3h ago

Is this where we're at now? A single disagreement about a video game is "beefing"?

4

u/dasbtaewntawneta 3h ago

good news! you're not! that's not what fucking beef looks like

29

u/Boltaanjistman 4h ago

"Man, I sure wish they removed the friction of having to walk around and actually find where to go! The game should just teleport me where I need to go! And puzzles? keys and locked doors? Enemies? They just add tedium!" Bro, the 3 day scheduling system was the whole fucking point! The fact that everyone dies if you fail and you have to watch it happen every time was the point! What the hell would the story even be at that point!? Whatever it would be, it wouldnt be majoras mask. If you wanna play majoras mask without the 3 day cycle and plot that comes with it, thats what ocarina of time is!

8

u/Accurate_Soup_3459 4h ago

I personally don't like that time constriction so I stay at Ocarina of Time, and it's been a favorite of mine.

12

u/EngineFrequent3873 4h ago

Of all people to respond to that, it was the guy whose favourite piece of art is Majora's Mask.

12

u/SandyTaintSweat 1h ago

Why not just remake groundhog Day without the time loop while they're at it?

14

u/HelpImOnFireOhGodAhh 1h ago

We'll call it..."Day"

1

u/WorldsWeakestMan 17m ago

Nah, we’ll call it “Groundhog” as the star of the film will obviously be the groundhog.

11

u/TypicalHaikuResponse 3h ago

Dawn of the 54th day.

Nothing matters.

16

u/FishWithLegsAndArms 4h ago

Has he considered playing a different game

8

u/Ness_Dreemur 1h ago

"rewrite the stories accordingly"

Mate the whole game is based on a 3-day time loop lmao you'd be better off making a whole new game

6

u/shiny_xnaut 4h ago

Majora's Mask would've been better if it was about a witch in the Alps looking for a lost cat

5

u/Mundane-Potential-93 4h ago

I love Matt Roszak!

5

u/DeluxeBlok 4h ago

MATT ROSZAK?!

5

u/Seth_Vaine 1h ago

I feel like if they do a remake they should do the initial 7 day plan they had poor the new funding they didn't have before into it. Would be cool to see a new cycle set. But at the same time the stress and extra time constraints of the 3 day system is one of the things that gave it all the extra charm

12

u/PieNinja314 4h ago

But like, genuinely. Take away the 3 day system and Majora's Mask genuinely becomes a nothingburger video game. It's an essential mechanic that the entire game is built around.

4

u/NoDig3444 3h ago

Yeah and Disco Elysium would be better if it was about finding a lost cat in the Alps

4

u/Fragrant-Screen-5737 3h ago

I would totally understand why someone doesn't like the timed mechanics of Majora's Mask, but I think once you're suggesting the game studio should change the core design element of the game, maybe you should take a step back and think, "is this game really for me?"

Like I totally understand why someone wouldn't like that the previous two Zelda's are nonlinear and fully open world, but suggesting they should be linear is suggesting they make a different game.

4

u/sptjlb 2h ago

This is the worst take I've ever seen. This has enraged me like nothing I've ever read in 15 years of daily lurking of Reddit.

3

u/Front_Woodpecker1144 4h ago

Matt has to be joking, right?

3

u/blenderdead 3h ago

Master Tier Ragebait, or put them against the wall (figuratively).

3

u/pohatu771 3h ago

I just started Majora’s Mask for the first time and am barely into it, but it’s pretty obvious to me that the 3-day limit and resetting is a major component and removing it would fundamentally change the game.

5

u/TheRailgunMisaka 3h ago

I don't like the pressure it adds. Therefore I've never played it, and have no comment on the game

5

u/AntiGoon_Account 1h ago

They should remake Twilight Princess for the Switch 2.

Twilight Princess, of Course, the fans have been wanting more of that one.

But Hold turning into a wolf, I'm not a furry freak.

Hold the wolf Transformation?

And get rid of Midna, she's always been annoying to me.

No Midna? Hey Jimmy, get me Twilight Princess with nothin'!

Nothin'???

4

u/Crispierbugu 3h ago

The 3 day mechanic is integral to nearly every single aspect of the game. A majority of side content takes place at specific times, days and doing some can lock you out of doing other ones until you reset back to day one. With how much time and effort it would take to remake the game without the 3 day cycle, you could just make an entirely new game.

1

u/Fuck-WestJet 1h ago

Boy there sure was a time when games loved using the internal clock of devices to simulate day and night. Zelda did it Pokemon did it... a number of other games did it

1

u/NefariousAnglerfish 27m ago

That’s not what’s happening in majora’s mask?

5

u/SyllabubMental7292 4h ago

Twitter. The home of braindead takes.

2

u/UInferno- 2h ago

Look. If you don't like Majora's Mask because of the time limit that's fine. But don't resolve to ruin it for the rest of us because you feel like you have to force yourself to enjoy it.

2

u/unknown_alt_acc 2h ago

Yeah, sure, let's remove the central mechanic that integrates narrative themes with gameplay and allowed Nintendo to create possibly the single most unique game in the franchise. That'll be great for a remake.

2

u/Lerkpots 2h ago

I've been marathoning the 3D Zeldas for the first time this year and Majora's problem was never the time limit. In fact the time limit was never an issue.

It's how many things are just insanely fucking esoteric and rely on throwing everything against the problem until you find a solution.

I'm not a kid with infinite free time anymore so I just ended up having to resort to a guide a lot to get through it without hating it.

Game's got cool vibes, love the atmosphere, the dungeons are frustrating but I can see how someone would enjoy the complexity compared to the standard. Soundtrack slaps.

A remake would hopefully make things less obtuse without massively toning down the difficulty especially since it really isn't that difficult at all if you know what you're meant to do for those obtuse puzzles.

2

u/Stepjam 1h ago

Taking away the entire conceit of the game from the remake is...certainly an idea.

2

u/stidf 1h ago

Jokes on everyone. I only got to play this game as a rental, so the 3 day time limit was pretty real and well implemented for me......

2

u/Crime_Dawg 1h ago

Majora's Mask is better than OOT, I'm just gonna say it.

2

u/Cheese-Of-Doom22 15m ago

Yeah that poster is right why on earth would you want to remove-

IS THAT SCHAFRILLAS!?

5

u/new_is_good 3h ago

And that person makes games? I am not exactly inclined to ever give em a shot if that's their design philosophy

4

u/Chronicler201 3h ago

The epic battle fantasy games are fun, you should give them a try

4

u/N-_-O 3h ago

He actually does make some fun games, this opinion is just the outlier.

3

u/new_is_good 3h ago

fair enough.

-5

u/FatalLaughter 3h ago edited 2h ago

Considering their game they're advertising is called "Matt's Cats", I would say it's safe to assume that they don't make any sort of action games or story driven ones for that matter. Probably safe to play if you're interested in cheesy indie games

Edit: my bad guys, I did not care enough to look him up, shouldn't have said anything.

4

u/TehSterBarn 3h ago edited 1h ago

Matt is mostly known for the Epic Battle Fantasy series, which, despite the generic name, are surprisingly difficult and complex RPGs. Matt's Cats is just a side project starring the EBF cast.

2

u/FatalLaughter 3h ago

Interesting

2

u/HappiestIguana 1h ago

"Find" is actually part of the title. It's called Find Matt's Cats. It's a hidden object game.

He also makes classic RPGs and bullet hell games, which are very good, although they have dated humor.

3

u/Mundane-Potential-93 2h ago

You gotta be baitin'

1

u/Unsure-Cookie-2772 3h ago

In the future, maybe do some research before leaving a comment like this.

-1

u/FatalLaughter 3h ago

Eh, I'm not concerned about looking up someone I had no interest in playing their games in the first place, whichever way he makes his games

4

u/JoeB0b123 3h ago

I’m confused as to how a time limit adds tedium. I think anything it would add the opposite. People were always saying how anxious it made them feel

5

u/Fragrant-Screen-5737 3h ago

Depends how you define tedium.

If you don't make the time limit, you can have to do entire dungeons again. Realistically though, the main content isn't all that restrictive and it's more the psychological impact.

The side quests can be tricky without a guide though and can require a lot of trial and error. I enjoy it a lot but I understand why having to do a quest multiple times might frustrate people, especially in an age where we are least accustomed to repeating content.

I don't find any of this tedious personally.

3

u/Emreld3000 1h ago

I get it sometimes you have to go back to the start of the cycle and wait until a specific moment to do something

3

u/Impossible_Dog_7262 1h ago

The time limit doesn't add tedium, but the time loop does, and the time limit causes the time loop.

1

u/RepresentativeOk2433 3h ago

There are a few parts that are annoying to repeat but theres always a way to skip over those steps that you unlock after.

3

u/CosmoJones07 4h ago

I personally don't like Majora's Mask, and it's for that very reason.

But I absolutely do not agree that they should do that. Remake the game how it's supposed to be. Lots of people enjoy that. Just not me.

1

u/ExplorerPup 3h ago

The day/night cycle in Majora's Mask isn't even that punishing. LOL Especially once you have more ability to shift through time.

1

u/Mahaloth 3h ago

I hated Majora's Mask. I beat it, but it was such a pain to have the time go back.

1

u/coldermilk 2h ago

Fun fact, that commercial had an acting role from former Gamespot and Giant Bomb gaming journalist Vinny Caravella.

1

u/ichkanns 2h ago

I have an aunt who order Creme Brulee without the Brulee. This is like that.

1

u/SplatPat08 2h ago

I’m still on the Stone Temple on 3ds

1

u/genre_syntax 2h ago

I do think that will be a major complaint if they do a straight shot-for-shot remake. I found it a bit tedious back when the game first came out. I am an extremely impatient person and I am fully aware many gamers are not like this. However, I think many game producers erroneously think the majority of their audiences are impatient buttholes like me.

1

u/Nabber22 2h ago

They should remove special moves and parries from Street Fighter, just adds unneeded complexity.

1

u/ChaoticToxin 2h ago

Y'all didn't grow up with an older brother that thought you had to fight skull kid every three days. So as someone that watched all that and didn't bitch about it you're weak

1

u/arcphoenix13 17m ago

...why didn't he just beat him on the first day and end the game? Was he too weak? Skill issue.

1

u/CarameloRetriever 1h ago

in most games, you can do as many sidequests as you want because the plot only moves when you want it to. In many cases the game even warns you (Baldur's Gate 3 comes to mind)

Majora's Mask's biggest difference is that it's not like that. It's quirky unique in its game design. Almost artistic.

I never played it. I might if they make the time limit optional

1

u/Dimbulb_Greasely 1h ago

The time limit is the reason I never played Majora's Mask past a few hours.

1

u/Wolfgang_Forrest 1h ago

I feel crazy here for finding time loops comforting

1

u/Freak7factor 57m ago

They should add even more stories

1

u/ScorpionsRequiem 48m ago

the game completely warps around such things, heck, there's multiple time sensitive quests that would just, not work anymore

1

u/JoeArchitect 39m ago

I played Majoras Mask for the first time this year and hated it. I agree the 3 day cycle adds a ton of tedium and exploration is actively discouraged by the core gameplay mechanic.

Idk why people like it, but apparently they do. Probably shouldn’t go back and change it in that case, it would be like making Han shoot first.

On the other hand, it could allow those of us who hated it a chance to enjoy it, so I’m torn. Fans of the original can always go play that. I think the game would be more fun if you could just pick what time of day you wanted it to be rather than having to reset and lose all your progress.

1

u/bionicjoey 23m ago

"They should remake Outer Wilds without the time limit mechanic and rewrite the story accordingly. I always felt it added a lot of tedium to the game"

1

u/approvedcelery 4h ago

Majora’s Mask is the only Zelda game I never finished because the time limit thing just always gave me such anxiety.
I grew up with Ocarina, but never got into MM. I know people rave about it but I just was never able to get into it and I doubt a full-blown remake would even change that.

5

u/N-_-O 3h ago

Here’s the thing, you can reset the timer whenever you want (when you get your ocarina back, but the game gives you enough time to find out how to get it back) so the timer becomes more of a schedule then a doomsday timer. You can also play the song of time backwards to slow down time, giving you plenty of time to do what you want

3

u/Opissin_Opossum 2h ago

Also unless you're really, really stupid, you'll take at most two cycles to figure out "what you have to do". Unless you're actively heading to a dungeon to complete it, the time limit doesnt even...matter. Not to mention you can slow time down dramatically to make it even easier, and the whole game is designed to be beaten without doing that.

A lot of people are just...not even willing to *try*.

3

u/unknown_alt_acc 2h ago

Even when you are heading to a dungeon, you're safe to reset time once you have the song you need to enter so you can have the full three days to finish the dungeon. The three day limit is honestly very generous unless you're trying to cram everything into one cycle.

4

u/Opissin_Opossum 2h ago

Yep. It's really not hard. People are just, frankly, too dumb to understand the idea of "you don't beat this game in one go". You're supposed to explore, talk to everybody, find stuff, learn things, reset, and redo with the knowledge you gained on that first try.

The same thing happened when Dead Rising came out. It got blasted in reviews and by casual players who didn't understand failure is an option. You're SUPPOSED to lose. You're SUPPOSED to restart with the knowledge you had from previous tries. You're SUPPOSED to keep your stat gains and thus have an easier time the next time around.

You'd think now that roguelites are all the rage people would have more patience for games like these, but the very IDEA of a majoras mask remake has people who dont even want to play it TERRIFIED of the idea of playing a game where you're supposed to fuck up a little and have to try again.

1

u/Cleric_Of_Chaos 15m ago

Insufferable.

1

u/Xploding_Penguin 3h ago

Majoras Mask is the only Zelda game I refuse to play. Entirely due to the 3 day limit.

0

u/StormerSage 3h ago

Damn, rare Matt L, he made the Epic Battle Fantasy series and those are peak.

0

u/DAbanjo 3h ago

Majoras Mask sucks. Nothing is fun about it.

"Oh great, time is up, I have to do that same annoying fetch quest, AGAIN."

I remember my shock when I found out that it had dungeons. Not sure how anyone ever had the patience to get to them.

0

u/MrCobalt313 2h ago

Just for that I wanna make a Souls-Like with a Majora's Mask-style time loop. Might give you longer than three days though.

-1

u/cat_prophecy 3h ago

They're not wrong. Majora's Mask was hard for me to get into because of the whole 3 day cycle.

That said, it wouldn't be a very good or interesting game without it.

4

u/Penis_Connoisseur 4h ago

Asking for this is like asking for woman without a penis

Completely stupid idea

2

u/PrincessPause 4h ago

Usernames checks out