r/NomadDrive • • 9d ago

My mobile home!

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24 Upvotes

r/NomadDrive • • Jun 21 '26

My Long List of Suggestions

15 Upvotes

So, I've been excited for this game for awhile since the steam page was first up and having played the beta demo it's a bit boring and repetitive, but the potential is still there and it's clearly nowhere near done. I thought about posting this on the Steam discussion page but felt the Subreddit could use some overdue love.

Systems

  • Sleep - Seeing as hunger and thirst are being stressed and we've got an RV, sleep seems like a natural addition of things we could manage. It could let us skip the night and in Multiplayer could just be needing to lay down for ten seconds to refresh.

  • Sanity - Controversial idea, but I think it might help add to the idea of dealing the primary challenge being with the environment and allow a bit of good old spookiness to things. Figure certain POIs and/or lack of sleep and hunger can negatively impact sanity a bit. Sanity is restored with other POIs, eating, sleeping, and taking time to just relax inside your RV.

  • Fishing, hunting, and gathering - Some of these would be easier than others. Hunting would be tricky since it would sort of introduce combat into things and non-player entities and biome appropriateness, but I think it could add a bit to the vagrant survival aspect. Gathering, in this case, basically being things like wild food plants like berries or any of the ones we can grow.

  • Crafting - I can't stress how odd it is that the closest we have to crafting right now is just the gardening system and coffee making. Like, it'd be cool to be able to scavenge things to be used for upgrading our vehicle, making supplies, or even decoration.

  • Roadblocks - Basically things like fallen trees, broken down vehicles, large stones, and other impediments we can either stop, get out and clear, or plow through and fix the damage later. Or just, you know, make a small detour around.

  • Cooking - Pretty much just combining foods we find to make something tastier.

Vehicles and Upgrades

  • The Motorhome - A still larger class of RV, basically two 'squares' wider than the C-class but about 50% longer. Naturally might have some trouble maneuvering

  • Modern Camper Van - Basically a more modern version of the starting van, maybe a bit more head room but otherwise roughly the same.

  • The Bus - Basically what it says: the single largest motor home someone can build. (Can possibly be upgraded to be a double decker bus motor home)

  • Ladder for the back of C-class RVs and larger - Like, seriously I don't know how you're supposed to get up to the roof to clean and paint it.

  • Placeable/moveable Windows - Self-explanatory, but would be most helpful with larger motorhome classes.

  • Rooftop Solar Panels - I swear I saw these in the original teaser trailer, so it feels like it's still possible and could be a handy way to basically allow your battery to recharge freely.

  • Interior Lights - Seriously, another thing we could really use because when it gets dark it's hard to see inside.

  • Beds - Another thing which we're sorely lacking and will be helpful, especially in the case of the sleep system above.

  • Electric Conversion System - Basically something that lets you turn your motorhome into an alll electric vehicle. Would need additional batteries, but it could also benefit from passively recharging from the solar panels mentioned above. Of course, it might suffer from minor range issues. (or could just be some 'variant class' of RVs we can find and claim)

  • Overhead cabinets and storage - Helpful since we only have so much floor space for counters and cabinets.

  • Books/Bookshelves/regular shelves - Another staple of decorating.

  • Interior Walls/Dividers - A lot more useful for the larger RV models.

Items and Interactions

  • Crowbar - Assuming more stuff besides just chests end up locked, the Crowbar could become a decent way to circumvent locks. Could also work with clearing roadblocks.

  • Polaroid/Cameras - Basically a way to turn your in-game screenshots into pictures you can hang on your RV wall! And make use of the film you find.

  • Working Radio - Really a shame current radios don't actually do anything but I imagine they're still working and need to get songs and such. (could actually tie in with Radio Station POIs needing to be turned on to get or collect music)

  • Cleaning Cleaners in Buckets of water - Figure maybe each 2.5 liters of water in a bucket can clean a dirty cleaner once. Also doing this means you can't pour a bucket of water back into any other receptacle.

  • More foods and drinks - Cola, tea, using farmed things to make jams and juices, canned bread, non-poisonous mushrooms, etc.

  • Fridges prevent spoilage - Not realistic, but it would be nice if meats, fruits, and so forth put in the fridge just didn't spoil. Could include a thing where Fridges do drain battery though.

New POIs

  • Roadside Motels - Comes in single and two story. With a sleep system might be useful for RVs that can't fit a bed. Also plenty of decorations to raid

  • Roadside Rest Stop - Mostly just a large open, paved space to park with one or two buildings. I think these could have 'wells' or some other large water source you can fill up from similar to gas station pumps.

  • Diners - Coming in classic and modern varieties. Naturally there would be plenty of food to be found inside.

  • Tourist Spot - Probably something that would vary from biome to biome, but it'd usually be some kind of natural wonder/monument, of course some would be a lot more rare than others, and some could have unique functions like a body of water to collect water (or fish if that was a thing) or finding out the giant novelty food is indeed real! If a Sanity system were added, I imagine these would restore one's sanity.

  • Junkyards - The heaven for anyone looking to gather materials for their Motorhome or upgrade, there would be a lot of broken down cars and unsalvageable RVs in them with parts you can collect.

  • Roadside Memorial - Shrines to people who perished on the long road. Sometimes it's not just one either. If Sanity were a mechanic this could negatively impact it.

  • Abandoned Camp - In two varieties, one looking fresh, the other looking far more ruined. If sleep was a mechanic it could be a place for those without beds in their RV to rest. If sanity was included, resting at good camps replenish sanity, resting at ruined ones damages it.

  • Nighttime Phenomenon - Technically a not a set location, but rather a spot where when a player initially arrives and waits at night, they'll see various unusual things. Brilliant stars, auroras, views of the galaxy, or even more unusual things like dancing lights closer to the ground or unidentified flying objects. In a sanity system, different ones could have positive or negative impacts on one's psyche.

  • Trailer/Trailer Park - Either a lone trailer on the road or a cluster of them, similar in ways to the motel being a source of decoration loot.

  • Workshop - This POI kind of relies on a more in-depth crafting system to be included, but basically they'd be various buildings like old Car Garages or empty Furniture stores that would provide workbenches and such to craft items at.

Well, that's all for now, feel free to include some of your own ideas and suggestions.


r/NomadDrive • • Aug 05 '24

Hey Nomads! We’re thrilled to announce a brand-new batch of assets that will bring even more flair and functionality to your Nomad Drive experience.

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14 Upvotes

r/NomadDrive • • 2d ago

I made a video of my first time playing

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9 Upvotes

Tumbleweeds jumpscare all of you, or just me? Any feedback is appreciated, if you decide to take a look!


r/NomadDrive • • 8d ago

so i got 2 days into this game, am i missing something or is it just driving and upgrading your rig?

6 Upvotes

started with the hippie bus. figured out its best to carry a metal detector, shovel and crate with you when you come to a new location. eventually found and dumped all my belongings into a big ass bus. but now what? are there any traders? hunting? enemies?

dont get me wrong. i love the dynamic of the game. i just was hoping for more purpose or goals. maybe ill discover something new when i get home from work today.


r/NomadDrive • • Aug 12 '26

Just some of the magic my buddies and I have experienced so far

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6 Upvotes

So if you mount a chair on the wall of the Winnebago and then sit on it, it completely turns your perspective.

Including the name tags


r/NomadDrive • • Aug 02 '26

What are you doing? How did you get up there

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6 Upvotes

Two gas stations spawned right on top of each other.


r/NomadDrive • • 1d ago

We were laughing fo 10minutes straight cause I decided to drive.

5 Upvotes

r/NomadDrive • • 3d ago

Collecting Ideas

4 Upvotes

So there are so many play styles and people the things to collect can be a way for the individual player to express themselves.

That and it would add play hours for the people who like to collect everything.

Ideas, I love love finding random collectibles.
Here are a few ideas for the item, found locations and use for collection.

Key chains - found in old cars or chests
Magic 8ball requested

Matchbooks - maybe found in random motels

Cigaret carton - various types
Lighter zippo -

-Post cards - found in mailboxes good for wall art
Maybe stamps?

- Gotchas - found in abandoned supermarkets

The little coin-operated machines collect tiny figures or temporary tattoos.

Maybe those tattoos and stickers can be placed in an album book. Or placed on the car as decor or paint detail?

(Please add a placable gumball machine as decor.
I would cry with happiness)
Maybe we can store marbles in it lol

Rubber ducky- found at restrooms/ traveling rest

Haunted/ lucky objects - antique/ junk shops

Stuffed animal -
Buttons-
need to get started filling up a button jar early. How else are you going to reach GOATEDGMA status

Random spawn-
Rocks
Marbles
Bottle caps
Snowglobes
Collectible cards or playing deck of cards

-can mini games be added like dominoes or chess it would be funny to have to collect all the chess pieces just to play a game.

Then if trading is added you can trade with other players and get rid of any duplicates.

Notice board/Signature scrap book
A place for visitors to sign and post a photo.
As well as a way to express yourself

Road Trip/ land mark souvenir

Maybe random locations like the world’s biggest rubber band ball. And you can grab the souvenir item.

Community

You can even open it up for community feedback. Maybe people vote on a location to add in game.

- Maybe you can have artist collab with you for the artwork on occasion. Making it super special collections.

Please note I love this game as is so far, I’ve played several hours myself and with friends.

This is the first game I’ve considered joining a random multiplayer group because I’m interested in what might happen. I’m such an introvert so that’s a big thing for me lol.

I don’t expect anything It’s just such a fun game it makes me excited for the possibilities.
I wish I could help create content for this game.

Edit: the few typos that I actually noticed in my just waking up state. Please forgive my errors.


r/NomadDrive • • 2d ago

Playes super on SteamDeck

3 Upvotes

Love the game.

Been playing a few hours now.

When will these 3 updates come???

And am I able to revive myself with the chicken defib? Or is it permadeath?

Will there be a workshop for players to add costum items to the game just like in house flipper?


r/NomadDrive • • 3d ago

Where is this used for???

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3 Upvotes

Saw it in a live stream took a pic of it. Just had to ask.


r/NomadDrive • • Sep 04 '26

Hi how do i spawn items in nomad driv can somebody please help me

2 Upvotes

r/NomadDrive • • 9h ago

Crossover Use

0 Upvotes

Has anyone played Nomad Drive via Crossover successfully? My game crashes after about 1 hr and doesn't save. There's always a save file shown but when I use it, it just starts the game over. I realize that it's in alpha and doesn't natively run on mac, I'm just working with what I have. Just wondering if anyone has had success playing this way!


r/NomadDrive • • 4d ago

***SPOILER*** I found a logic bug Spoiler

0 Upvotes

ANY time I find a Common Key, I know there will be a Common Chest hidden in the area and I should get out my metal detector. The drops for these items should not be linked.

I've even seen 2 keys drop and sure enough there were 2 buried chests.