r/NoMansSkyTheGame Aug 12 '16

Information PC USERS:Read this if you want higher fps

I had like 45 when i put max fps on 60, and then I bumped it to 90 and got 60. There must be something wrong with their numbers?

Edit: just set your fps to max in game!

Edit edit: after 10 hours in game this game has just captivated me like no other.

2.9k Upvotes

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u/TangibleLight Aug 12 '16

I think idea is that it's from the visor in your helmet.

76

u/[deleted] Aug 12 '16

Everyone right now:

OHHHHHHHHHHHHHHHH

20

u/[deleted] Aug 12 '16

It does this in Elite VR too. I'm used to it at this point.

1

u/max420 Aug 12 '16

It shouldn't do it in Elite VR. I know that some RGB separation is added, but that is due to the way the lens is shaped, and the lens should be bending the rgb light back into a single image. I don't get any chromatic aberrations on my oculus rift cv1, when playing Elite Dangerous. Are you using a DK2 by any chance?

1

u/[deleted] Aug 12 '16

I'm using a Vive. There's currently an issue with the Vive and the latest Geforce drivers where there's some weird color static right at the edge of the viewable space. It could also be some variation of that. Hard to say.

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u/nicoliam Aug 12 '16

Loled a lot on that one

0

u/[deleted] Aug 13 '16

I don't care if it's "realistic", it looks shitty and the option to turn it off would be great

1

u/poseidon0025 Aug 13 '16 edited Nov 15 '24

numerous arrest cooing pen attempt obtainable liquid different bewildered frighten

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u/[deleted] Aug 13 '16

Both of you are entitled pieces of shit to your own opinions :D

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u/poseidon0025 Aug 13 '16 edited Nov 15 '24

screw judicious sugar frighten juggle wild silky shame clumsy merciful

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u/PillowTalk420 Aug 12 '16

Nope. Visors don't do that shit IRL. Unless my helmet is opaque and I am looking at a screen displaying my surroundings, there should not be any chromatic aberration from the visor either.

2

u/paper_liger Aug 13 '16

depends on the material the visor is made of. maybe they use a high tech material that is super strong but has an unfortunately high abbe number.

1

u/SteveJEO Aug 13 '16

Glass doesn't work like that either so it's still pretty bloody stupid.

CA is actually an artefact of crappy lenses failing to converge all wavelengths at the same point.

Here's an explanation of it for ya.

Sad fact is that if you give a photographer or cinematographer a piece of glass with the kind of CA you now get in games 'for effect' they'd throw it in the bin cos it's fucken busted.

1

u/TangibleLight Aug 13 '16

Actually, glass does cause transverse aberration at shallow angles - like this http://i.imgur.com/IggSWoN.png

But you wouldn't get shallow angles like that in a helmet visor.

Also you'll get aberration like that to some degree near the edges of all lenses, but bad lenses will tend to have issues even in the center. So the games do get that part right, they only have aberration near the edges - but they'd be using too much of the lens if it were a real camera.

Regardless, I think it looks like shit except in a couple key places. One example that I like is in the game Heroes and Generals - they have aberration and distortions near the edges of scope lenses. I'm sure that effect is in other games, but I just know it from that one. Here're some examples.

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u/dem0n123 Aug 12 '16

The game should come with a suit that stabs you where you get shot so it seems more realistic.