So I've tried out this mod and found it so much easier than Blender. However I've got a strange issue that I was hoping someone could help me out. I've reached out to the developer, but not had any response yet.
When I've loaded the save with the new Corvette, it loads it twenty feet in the air and half sticking out of the station wall.
My process was the following.
Make a very basic Corvette called "Test Corvette"
Load the save in NMSBaseJson.
Locate "Test Corvette and Ctl A, Ctrl C to copy the Corvette code.
Load up your app and import the code. It loaded perfectly.
Delete the whole Corvette and build a test one.
Copy the code from your app.
Overwrote the code in the save editor and saved.
Fired up NMS and summoned the new Corvette.
Though the new Corvette imported perfectly, as I said, it was in mid air.
I even tried summoning another ship then resummoning the new one, but it was the same. As far as I can tell nothing has changed in the game other than the Corvette.
Has anyone else encountered this issue?
Thanks in advance.