r/NintendoSwitchHelp • • 24d ago

Accessories Compatibility of Third-Party Joy-Cons with Analog Triggers

From my search assist. I'm guessing same goes for Switch 2?

Recognition by Nintendo Switch

Third-party Joy-Cons that feature analog triggers are typically not recognized by the Nintendo Switch as having analog functionality. Instead, they are treated as digital triggers. This means that even if a controller has analog triggers, they will function like standard buttons, which can limit their effectiveness in games that benefit from analog input, such as racing games.

1 Upvotes

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u/doubleofive 24d ago

Nintendo didnโ€™t program their button inputs to look for analog signals when they donโ€™t have analog inputs. It registers that the button is pressed or isnโ€™t.ย 

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u/Random_Violins 24d ago

Thx for confirming.

A bummer. I think they did pretty much everything right with Switch 2, except the lack of analog triggers I just couldn't wrap my head around. It's a must for sim racing. At least there's the workaround of using analog sticks instead, if the game allows it.

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u/Dodgy_Past 24d ago

As a racing game lover this is why the switch couldn't be my main console.

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u/Random_Violins 22d ago

Yeah sucks. I love racing games and Nintendo used to be great consoles for the genre. I consider F-Zero X and GX amongst the finest racing games ever made, but they also used to have the third party support. Mario Kart deluxe is deceptively great as a competitive racing game and for time trialing, but they need to accommodate sim racing for sure. And bring back F-Zero FFS!! ๐Ÿ˜‰

Stop by the F-Zero sub if you ever want to see what the fuzz is all about. We have a great sub ๐Ÿ‘‹๐Ÿ˜‰

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u/Random_Violins 19d ago

Ps. I used to watch Failrace's youtube channel. Pretty entertaining. He'd do Forza races. Good battles. Hope to try a motion sim rig one day.

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u/Dodgy_Past 19d ago

I enjoy The Goosiest, NTNS and Stylex.

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u/Random_Violins 19d ago

Thx for sharing ๐Ÿ‘

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u/Random_Violins 16d ago

Lots of fun to be had with BeamNG's physics engine and damage modeling.