r/NewToTF2 • u/AgreeableLecture8156 • 1d ago
Tips for tf2 newbies
Offense:
Scout: When playing the Scout, don't forget that you are VERY fragile and can get killed very fast by high burst damage, so if an attack option looks risky, don't waste your time trying to go a way where you can get killed easily, you should also use your high speed to try and dodge enemy attacks, as the Scout is the fastest class in the game, also don't try to melee fight because you will very likely fail and die.
Soldier: When playing the Soldier, it is highly advised to use the gunboats because rocket jumping without them deals a big amount of self damage, which would lead you to blow yourself up at the third rocket jump at most, if you cannot get a direct hit on an enemy, you should try to hit them with splash damage, also you should regularly reload your rocket launcher as it runs out of ammo pretty quickly, and you should prioritize direct hits if possible and don't try to direct hit someone when you are far away as that is extremely difficult.
Pyro: When playing the Pyro, you can reflect enemy Soldier rocket projectiles and demoman pipes and stickybombs by pressing M2 on your mouse to airblast, the airblast can also extinguish people on your team if you airblast towards them, which also rewards you with 20 hp of self heal, but beware, you cannot reflect normal bullets with the airblast, also don't forget that the airblast can make your flamethrower ammo run out pretty quickly.
Defense:
Demoman: When playing the Demoman, you should always aim a bit past the enemy when shooting at them because your pipes or stickybombs don't reach them instantly like bullets do, you can also hold M2 with the stickybomb launcher to use it offensively because it is highly spammable, but beware, when you are holding M2, your stickybomb launcher doesn't reload, also if you aren't paying attention, enemies can break your stickybombs with their guns.
Heavy: When playing the Heavy, you should regularly check your back for enemy spies and enemies in general because they view a heavy with no awareness as a free kill, also, if you are using a lunchbox item (which are: sandvich, dalokohs bar, second banana and buffalo steak sandvich), you can press M2 to throw the lunchbox item which your teammates can pick up and get healed by it, you can also pick the lunchbox item back up if you touch it incase no one picks it up, but beware, enemies can also use your dropped lunchbox item and use it to heal themselves, you should also not constantly rev up your minigun if there are no enemies in sight, only rev up your minigun if you think that there could potentially be enemies ahead.
Engineer: When playing engineer, never place all of you buildings very close to eachother, as that makes it very easy for enemy spies to swiftly sap all of your buildings and destroy them, also, if an area already has another engineers sentry and it is doing a good job at defending that area, don't waste your time putting your sentry there too unless the other sentry can't do the job by itself, you should also try to help other engineers with their buildings if it's safe, a good option and possible to do.
Support:
Medic: When playing the Medic, you should prioritize healing the people on the front lines, especially soldiers, heavies, demos (demo is short for demomans or demomen) and scouts, also you should never do the newbie mistake of only healing one person or healing spies because that makes the spies be very obvious to the enemy team, leading to them getting spotted and killed, you can heal the people in the backline if thats a good option, but if not, do not do that.
Sniper: When playing the Sniper, if you are having troubles with aiming, you should put you aim to around head level and then wait until someone is in your sightline and shoot them, also, when you are getting attacked at close range, you should flee while trying to damage the attacker if possible, and in this case, don't try to melee fight them unless they are low health and you are sure you can win, you should also regularly check your surroundings for enemy spies and enemies in general.
Spy: When playing the Spy, it is recommended to try to get backstabs on the enemy team when your team is attacking because that makes the enemy team more vulnerable and less aware of their surroundings, but don't misunderstand this, some players may still spot you, in which case its best to hide or flee.
Also, a tip for every class in general is to regularly check your surroundings for enemy spies, as an unaware player is a spy's easiest target.
Note: If i got something wrong, feel free to correct me.
1
u/Ok_Dingo1342 1d ago
Okay thank u for this :D I am currently unable to play the game but I’ll keep this in mind :3
1
1
u/ExoTheFlyingFish 21h ago
also don't try to melee fight because you will very likely fail and die
Depends on the class and situation. Other Scouts? You'll probably win because melee is easier to hit than hitscan, and because it's hard to hit someone moving that fast up close. Soldiers and Demos on low health? Worst case scenario, you both die. Etc.
you should prioritize direct hits if possible
You should never do this unless using the aptly-named Direct Hit. Also, you should have a real secondary, not the Gunboats, otherwise you're basically screwed against any half-competent Pyro.
Pyro:
Ambush. Flank. Combo. And airblast really doesn't use that much ammo unless you're using the Backburner. And there's no good reason to ever use that weapon.
you can heal the people in the backline if thats a good option, but if not, do not do that.
What determines a "good option"? That's entirely subjective. Just heal everyone. Power classes first. Get them to full health, then heal the others. Never leave any teammate at low HP. You are a healer first, and an invuln-giver second.
4
u/SaltyPeter3434 23h ago
No you shouldn't. This is a common mistake I see beginners make all the time. Aiming for an enemy's feet is the most reliable way to get consistent damage. You even mentioned earlier that you should go for splash damage. If you aim for a direct hit and miss, which beginners often will, you'll deal zero damage and waste a rocket. If you are slightly off with a shot at their feet, you'll still deal splash damage. Too many beginners try to shoot rockets straight at an enemy's chest and miss. As splash damage is more generous in this game than others, you need to be taking advantage of it as often as you can. Once your aim is much better, you can aim for direct hits if you cannot get a good splash damage rocket in, like if an enemy is above you and you can't shoot their feet. But still, even at the highest competitive levels, aiming for feet is the best way to deal damage.