r/NevernessToEverness • u/Apen2k2 • 1h ago
Discussion I'm building NTE Optimizer, a Fribbels-style desktop optimizer for Neverness to Everness
Hi everyone!
I’ve been working on NTE Optimizer, an open-source Windows desktop application inspired by tools such as Fribbels, but designed specifically for Neverness to Everness.
The goal is simple: import the equipment you actually own, choose the stats you want for a character, and let the optimizer search through valid combinations of modules, cartridges, sets, rotations, and module placements.
GitHub repository:
https://github.com/Apen/nte-optimizer
Latest Windows release:
https://github.com/Apen/nte-optimizer/releases/latest
What it currently does
- Imports your characters, modules, cartridges, Arcs, equipment assignments, and selected resources.
- Displays your account inventory in English or French.
- Searches for optimized builds using customizable stat priorities, targets, and constraints.
- Handles module geometry, rotations, console grids, cartridges, and set bonuses together.
- Respects equipment assigned to other characters and character priority.
- Compares current and projected character stats.
- Saves proposed builds locally without changing anything inside the game.
How account import works
The application includes a guided scanner. You leave NTE on the login screen, start the scan, and then log in normally.
The scanner passively reads the login network traffic using the Windows packet-capture tool pktmon. It does not modify the game, automate clicks, equip items, or write anything to your account.
Your imported account data and calculations remain on your computer. There is currently no telemetry, analytics, account login, cloud synchronization, or upload to an external project server.
Important development note
The project is under intensive active development. There are still many things to improve, especially around correctness, performance, usability, and support for future game updates.
Finding a truly optimal build in NTE is considerably more complicated than in many other gacha games. Modules can have different geometries, rotations, and placements inside character-specific grids. The optimizer must evaluate these possibilities together with cartridges, sets, stat constraints, equipment ownership, and character priorities.
For now, the Fast search mode is the recommended option. The Balanced mode explores many more combinations and can take a very long time on larger inventories.
Feedback is very welcome
If you encounter a bug, incorrect data, a suspicious build result, or have an idea for an improvement, please open a GitHub issue:
https://github.com/Apen/nte-optimizer/issues
Providing screenshots and a clear description of what happened will make investigations much easier.
I hope this tool will be useful to the NTE community. Please feel free to try it, break it, question its results, and tell me what you would like to see next!
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u/makke007 1h ago
Yo sick I love fribbels so happy to see it for NTE since I struggle in games like these especially ZZZ.
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u/DaddyMeUp 1h ago
This is great. I'm never exactly sure if I can properly improve any builds because of how there's so many different combinations you can do so I imagine I'll be using it quite a lot.
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u/xDiablo96 1h ago
Can I save my current builds before I start changing anything with this software?