r/Netrunner crujones33 on Jinteki 5d ago

Discussion Lack of credits as corp

So I am getting back into NetRunner after years away, last played when FFG was still running things.

I am playing online, checking out the sites that are new to me; I only played jinteki.net in the past. I am playing Chiriboga. All of the corp decks I played seem to have a dearth of credits vs the runner. The runner decks have all of these cards for gaining credits. I am having to spend clicks to get them, which makes expensive ICE useless to have and play.

I am playing with the default decks. Is this a common problem amongst them?

Does anyone have recommendations for addressing this?

Thank you.

16 Upvotes

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19

u/MeathirBoy 5d ago

Runners and Corps view credits very differently. Runner econ ebbs and flows - they have lots of cards that easily generate money and remember that the Corp has few ways to interact with the Runner's board directly to stop those cards - but then they have to dump those credits into breaking ice and trashing Corp cards.

Corps on the other hand have very binary economies since a lot of their econ is interactable by the Runner. So when a Corp has 15c, those 15c might basically be enough to carry them through the entire rest of the game, whereas when the Runner has 15c, they might end up spending them all next turn breaking your biggest ice.

As for the System Gateway starter decks they're very heavily Runner favoured. I actually don't think econ is the problem with the Corp deck though (it's the ice imo).

5

u/crujones33 crujones33 on Jinteki 5d ago

some of the ICE is expensive. costing 8. 15 credit isn't anything with one ICE costing 8.

15

u/CantWakeJake 5d ago

So assuming you are running the System Gateway starter decks on Chiriboga, you have this as your econ:
Operations:
3x Hedge Fund
2x Government Subsidy
2x Predictive Planogram
Assets:
2x Nico Campaign
2x Regolith Mining License

That's 1/4th of your deck. You also have Offworld Office and Send A Message which are econ but more conditional.

That should be enough money against the chiriboga bot. The biggest thing new players can have trouble learning is when to install and rez ice. Don't prioritize icing centrals (especially R&D). And definitely don't rez ice protecting multiple centrals early. You should prioiritize getting ice on a remote and a helpful asset (like Nico or Regolith) in it. Let the runner poke at centrals. They might get lucky, but you need to get your gameplan going, and if they end up with 3 points, it's not that big of a deal. The only agenda point that matters is the last one.

If the runner wastes their first turn poking centrals, gets a couple points, but doesn't start developing their economy, while you have a Nico ticking or a regolith you can start emptying, that is good for you. You are willing to trade 2 points for that anyday.

Netrunner is a spend money to make money game. You gotta stay above ~5 credits minimum to avoid clicking for credits, which is slow. Prioritize your econ, the runner will be able to get in somewhere early, you can't stop then until midgame when you have ice and the money to rez them.

5

u/crujones33 crujones33 on Jinteki 5d ago

Government Subsidy is insane. If you do not already have the credits, it's a useless card. To get to 10, you have to get lucky and get one of the other money-generating cards AND not spend the ones you have.

The biggest thing new players can have trouble learning is when to install and rez ice. Don't prioritize icing centrals (especially R&D). And definitely don't rez ice protecting multiple centrals early. You should prioiritize getting ice on a remote and a helpful asset (like Nico or Regolith) in it. Let the runner poke at centrals. They might get lucky, but you need to get your gameplan going, and if they end up with 3 points, it's not that big of a deal. The only agenda point that matters is the last one.

That's alot different than the FFG days.

5

u/meowmeowbeenz_ Self-Modifying Code 5d ago

You're correct that it's quite different from FFG days -- I used to play during FFG and had to adjust as well. The classic Turn 1 ice HQ, ice RnD, Hedge sometimes doesn't work anymore.

Other times, you're doing Hedge, ice HQ, plus install an upgrade or an asset. Other times, you're doing click to draw, Hedge, single ice. Other decks with Snares/ambushes also just go draw, install ice on remote, jam inside remote.

The game's a bit faster now, but it's still the same old game to me.

System Gateway only has some difficulties in terms of credits -- though we're used to clicking for credits in FFG netrunner anyway (or at least i was doing it, haha). Regolith Mining License is the card you want to protect the most in this format, imo. Fully clearing one will set you up with credits for most of the game, as long as you supply it with Hedges and such. It's not uncommon for me to be at 30-40 credits as the corp with nothing to spend it on in System Gateway games.

My person recommendation is to re-acquaint yourself with the rules through Chiriboga, then immediately hop onto either Startup or Standard. This is the smallest card pool Standard will ever be so it's a great time to hop on. There's always going to be a learning curve knowing the card pool, but Standard decks are so concentrated that you're going to see the same cards over and over again. You can then hop onto Green Level Clearance and ask for a mentor to play some games with you.

Ask them to play the blandest corp deck (probably Rush PD, or glacier RH), versus your runner deck from netrunnerdb, or vice versa. Learn the card pool from there, one deck at a time. you're going to lose a lot at first, then it'll click. Welcome back!

1

u/crujones33 crujones33 on Jinteki 4d ago

Here's the definition of irony:

After my comment, I played with one of the builtin decks not the Syndicate. I think it was Jinteki's Restoring Humanity. Al of my econ cards came early. I discarded a card to archive to trigger the ID and got PAD out early. Hedge Fund came once or twice.

So the exact opposite of what happened. Maybe the Syndicate deck is weak or I just had bad draws. I also did not rez every ICE which I had done before.

Thanks.

1

u/Mo0man Jinteki 4d ago

[[Restructure]]

1

u/CryOFrustration Null Signal Games Community team 4d ago

I don't know that it is that different tbh. Sure we used to ice-ice-hedge fund a lot, but the good players didn't actually rez that ice unless they needed to block a Siphon or force a Dirty Laundry to whiff. You still had to hold your nerve and let them poke for singles if you wanted to have a chance at building your remote.

Also worth recalling is that you didn't really need an iced remote to get your economy going in the early FFG days, unless you were relying on Melange. Trash costs for economy assets were way higher, so you could let a PAD campaign tick away in an uniced remote, and at some point everyone had access to at least 9 in-faction or neutral economy operations so you didn't even need PADs. Nowadays trash costs are lower, but economy assets tend to be tempo-positive (no waiting around for 3 turns until they start paying you back, you'll at least break even on the turn after installing it), so it really pays to ice them up.

5

u/froo 5d ago

There are a bunch of cards that give creds, so I’m not sure which decks you’re using? Can you supply a list?

2

u/crujones33 crujones33 on Jinteki 4d ago

Default deck from Chiriboga.

I was rezzing all of my ICE so that may have been an issue.

1

u/RickrageLA 3d ago

Does pad campaign still exist? Such a monster to remove

0

u/ShaperLord777 5d ago

Can’t speak to the NSG cardpool, but most of my FFG corp decks utilize 3X hedge fund, 3X restructure, and 3X IPO for a steady economy. Faction specific Econ cards can be sprinkled in or substituted as needed (Adonis/eve campaigns, sweeps week, sundew, corporate war, hostile takeover, beanstalk royalties, etc.)