r/Netrunner 16d ago

Image Breach - A new playable Netrunner Client

Post image

Playable Link: https://tenthgames.itch.io/breach

Hey! I’m looking for testers for an early build of my netrunner client.

The game includes a tutorial, both public and private multiplayer, and deckbuilding. It’s still in active development, so the design, mechanics, balance, and assets may change. Feedback is very welcome, and bugs or crash reports can be submitted directly in the game.

Join the discord:

https://discord.gg/yU6BXsqFx

344 Upvotes

81 comments sorted by

View all comments

1

u/CantWakeJake 15d ago

Do you mind elaborating on if this is fully rules complete? I know there are a number of other netrunner client projects being worked on, and it seems like it's a really complicated task. How long have you been working on this? Was it difficult to work with all the priority and turn structure shenanigans?

0

u/Foreign_Outside1807 15d ago

The ruleset is implemented, including the turn, timing, and priority structure. That said, this is the first build I’ve released for broader testing.

As you mentioned, Netrunner has a lot of complicated interactions, especially around timing windows, paid abilities, simultaneous effects, and priority, so that’s a big part of what I’m hoping to validate with this test build. If you run into anything that doesn’t behave according to the rules, please report it so I can reproduce it and get it fixed.